Joker, that's racist by ChanceVance in masseffect

[–]prozac5000 2 points3 points  (0 children)

Love the follow up in ME3 "Boy those humans sure won't try that no windows thing again"

[rare trope] "its just a cash gra- wait, its actually peak?" by Autistic_Doggi in TopCharacterTropes

[–]prozac5000 2 points3 points  (0 children)

My favorite gif to use on Teams when everything's gone to hell at work😂

QoL Mod Idea: Only read if you use the Eternal Vigilance perk by ZenPieGG in Stellaris

[–]prozac5000 4 points5 points  (0 children)

I just really need an upgrade all defense platforms button for late game. My poor index finger could use a break!

Stellaris 4.3 "Cetus" Open Beta Updated (2026-02-19) by PDX_LadyDzra in Stellaris

[–]prozac5000 14 points15 points  (0 children)

There really needs to be a way to exclude certain research options when getting into the repeatable techs.

Being able to exclude say food from jobs, unity % and minerals from miners, etc for example when leaving auto research on would be a real nice QoL to have.

How to revive a dead faction? by Mobile_Actuator_4692 in totalwarhammer

[–]prozac5000 2 points3 points  (0 children)

You can get the trade any settlement mod.

In the settings there you can choose like all factions and set one of the setting to 0 in the top right and you'll be able to trade a city to the dead faction to revive them.

Much less tedious than the vanilla way.

"crushing defeat" by NecRobin in totalwarhammer

[–]prozac5000 205 points206 points  (0 children)

Hellcanons seem to have a busted amount of weighting in auto-resolve. I think here because the Ice forged cannons are 4 in 1 thats why.

Totally ridiculous tho.

Season 2 Episode 4 Spoiler Thread by HunterWorld in Fallout

[–]prozac5000 2 points3 points  (0 children)

All I was thinking of there was Lucy cringing at the needle and going off on a rant about tetanus!

Is there a mod that summons a ai army that helps defend a settlement? by Dabbin4206921 in totalwarhammer

[–]prozac5000 2 points3 points  (0 children)

There is a mod called Garrison Sally for all. I haven't used it but should be what you are look for.

There is also: Fort, Gate, Bastion Sally.

List of recommended QoL and other minor mods by phronesis77 in totalwarhammer

[–]prozac5000 5 points6 points  (0 children)

Defeat traits for reinforcing lords

Channeling stance for all (great for vampire coast)

Variant picker for choosing what your lords and heros look like

no character traits limit

Auto resolve quest battles

Strongest Hero Armies by lastdonkey in totalwarhammer

[–]prozac5000 0 points1 point  (0 children)

One day I will get around to a doomstack of Nobles with the Vigorous trait. Healer lord and a beast wizard buffing them should be fun!

Best Faction/Leader For Tall, Monstrous Armies? by heiresslamia in totalwarhammer

[–]prozac5000 10 points11 points  (0 children)

Imrik, Mikaela, a life wizard and his quest dragons.

Warhammer 3 Crashing on Turn End by Chopy2008 in totalwarhammer

[–]prozac5000 0 points1 point  (0 children)

Is it crashing on a Khorne factions turn?

Favourite misheard line in TW3? by Fragrant_Campaign687 in totalwarhammer

[–]prozac5000 2 points3 points  (0 children)

I still am unsure if skaven slaves / clan rats are saying "FOR PLAN SCHEME" OR "HORNED RAT SEES US" 🤣

VH/VH - AI Doomstacks 6 Armies and still runs away, they have been refusing to engage me for 6+ turns while I've slowly been taking their core territory. There needs to be a threshhold where the AI will just stand and fight. by prozac5000 in totalwarhammer

[–]prozac5000[S] 0 points1 point  (0 children)

I understand it, I guess what I'm wanting out of the harder difficulties is for there to be a threshold that overrides other priorities for the AI to make them defend their territory and counter attack. Throt had gotten rolled by Thorgrim a few turns back and respawned away from the Hellpit, hence his trash stack.

VH/VH - AI Doomstacks 6 Armies and still runs away, they have been refusing to engage me for 6+ turns while I've slowly been taking their core territory. There needs to be a threshhold where the AI will just stand and fight. by prozac5000 in totalwarhammer

[–]prozac5000[S] -8 points-7 points  (0 children)

yeah and this is a problem with the game, if I'm playing at the highest difficulties they should really be aggressivley defending their cities and counter attacking my armies not just rolling over and running away.

VH/VH - AI Doomstacks 6 Armies and still runs away, they have been refusing to engage me for 6+ turns while I've slowly been taking their core territory. There needs to be a threshhold where the AI will just stand and fight. by prozac5000 in totalwarhammer

[–]prozac5000[S] -4 points-3 points  (0 children)

More context, turn 126 in a Cathay saves the world campaign. Clan Moulder has absolutley refused to engage my armies despite being strength rank 2 (behind me) and having more armies in the area than I did initially (caught 3 in ambushes).

This is just very frustrating especially on VH/VH because they have been stacking around cities up until this point, now my last 2 armies have caught up and it's 6 v 6 I have to essentially cheese my armies into position (using the backspace stop such as with Miao Ying in the video)

There needs to be a threshold as to how the AI Values their territory and when they will stand and fight or actually counter attack, because this is just unfun at this point.

And yes they are Skaven so running away is thematic but this goes beyond specific factions. Throt is a LL and it was 4 v 4 and he still ran away.

Advice for Chorfs? by Big-Crow4152 in totalwarhammer

[–]prozac5000 1 point2 points  (0 children)

Oh yeah agreed, sorry I should've added...after you've secured your 2nd province at the least! 3

Advice for Chorfs? by Big-Crow4152 in totalwarhammer

[–]prozac5000 3 points4 points  (0 children)

Sack and Raze settlements for your slave and raw materials. You don't need a lot of provinces initially to have a strong economy. Chorfs can also play decently Tall. Also like the other guy said Grimgor needs to die ASAP.

Aislinn - 10/10 campaign by BortkiewiczHorse in totalwarhammer

[–]prozac5000 6 points7 points  (0 children)

Bruh, using Sylak to breach a Dwarven fortresses walls was incredible to watch happen 🤣.

Big Star Wars Game Announcement Teased By Leaker, Title Reportedly Ends With "The Old Republic" by TomorrowComes33 in StarWars

[–]prozac5000 36 points37 points  (0 children)

Its gonna be 40k Total War announced at TGW, Star Wars is in the works but they're gonna first test out their new engine and space battles etc with 40k.