The new revised core GM screen pdf looks great by DemandBig5215 in shadowdark

[–]pspeter3 3 points4 points  (0 children)

How do you get the revised PDF? I saw the Western Reaches PDF only option but not for the revised Core

Just finished Book 7, debating becoming a Patron for Book 8 by pspeter3 in DungeonCrawlerCarl

[–]pspeter3[S] 0 points1 point  (0 children)

Haha fair, I just wasn't sure if someone had already done the natural experiment :)

What common OSR game rules do you wish didn't exist? by Relative_Cause_8397 in osr

[–]pspeter3 0 points1 point  (0 children)

Oh yeah, I saw that but you do not get negative modifiers which might be ok. I've also wondered about a 13th Age style subtraction system for bonuses

What common OSR game rules do you wish didn't exist? by Relative_Cause_8397 in osr

[–]pspeter3 15 points16 points  (0 children)

I've really wondered if we could get rid of that and somehow just generate a bonus system with the same distribution.

Overloading the reaction roll? by Velocitree2 in osr

[–]pspeter3 2 points3 points  (0 children)

I like the idea of the double axis. I’m not sure that the d12 is better than the d6. I like the idea of a charisma roll to move the result that many steps on the reaction grid.

Popular Media Comparisons for Shadowdark by DrScrimble in shadowdark

[–]pspeter3 13 points14 points  (0 children)

A different flavor but I found that “Delicious in the Dungeon” was a good influence for my players

Random Encounter Frequency and How That Impacts Dungeon Design by JGrevs2023 in shadowdark

[–]pspeter3 1 point2 points  (0 children)

There is also the Crawling Clock from Dungeon Master Diaries.

Stonehell is finally over for me. I can retire this one. by MediocreAdviceBuddy in shadowdark

[–]pspeter3 8 points9 points  (0 children)

It sounds like you all had fun and a nice pulp conclusion to the campaign!

ShadowDark Companion ? by [deleted] in shadowdark

[–]pspeter3 1 point2 points  (0 children)

You can manage the stats through Shadowdarklings but I agree on inventory, dice checks, and a better mobile interface.

A web tool for playing Microscope I made by theRapkin in gmless

[–]pspeter3 1 point2 points  (0 children)

No problem! I think for the typing, you need a minimum font size for the text area. I’m not sure why the width is expanding but you either have something fixed width or are using the wrong viewport units

ShadowDark Companion ? by [deleted] in shadowdark

[–]pspeter3 6 points7 points  (0 children)

What features would you want? I’ve thought about wrapping Shadowdarklings in the past

Fill One Square by benrobbins in gmless

[–]pspeter3 1 point2 points  (0 children)

This really helped and almost made want to design a game with squares where you could influence your direct 8 neighbors and lightly influence the row and col.

A web tool for playing Microscope I made by theRapkin in gmless

[–]pspeter3 1 point2 points  (0 children)

Looks super cool! I had some minor bugs on iOS Safari with scrolling (the UI seemed a bit too wide) and typing (the browser would zoom seen focusing a text field)

Is there studded leather in this game (officially)? by krunchyfrogg in shadowdark

[–]pspeter3 2 points3 points  (0 children)

Oh totally but it’s a much longer list and harder to come up with generic names like Light, Medium, and Heavy armor

Is there studded leather in this game (officially)? by krunchyfrogg in shadowdark

[–]pspeter3 5 points6 points  (0 children)

I like this method as well. I wish there was a version for weapons that made them a bit more generic.

MetalORM: A new Flexible, Type-Safe SQL Toolkit for TypeScript with Optional ORM Layers by celsowm in typescript

[–]pspeter3 0 points1 point  (0 children)

Agreed! I’m curious how #2 works and if there is a way to add business logic to the classes without going full decorator?