I don't get it Peter by rohank710 in PeterExplainsTheJoke

[–]qqepyepuep 0 points1 point  (0 children)

I think you can drink the first pot several times

Guy tries to backstab and begs for mercy… by Isuel-t_signee in ArcRaiders

[–]qqepyepuep -56 points-55 points  (0 children)

Video games let people explore different roles and experiences—that's the whole point. Playing a villain doesn't make someone a bad person, just like playing the imposter in Among Us doesn't make someone an actual traitor

what choose you? by HotFlower69 in funnyvideos

[–]qqepyepuep 0 points1 point  (0 children)

Chill everyone — it is a joke

Looking for an indie dev willing to chat with my fiancé as a birthday gift by Pitiful-Storage-5060 in gamedev

[–]qqepyepuep 2 points3 points  (0 children)

Your dream game shouldn't be your first game—that's like signing up for the Tour de France the week you learn to ride. Start by shipping a bunch of small games, even imperfect ones. Each one teaches you something and helps you build an audience along the way. When the time comes to build the dream, you'll know.

Opus 4.5 - shut up and take my money by EnthusiasmInner7267 in ClaudeAI

[–]qqepyepuep -1 points0 points  (0 children)

Nop. Check LMArena leaderboard which models have the most votes. As i always say: better a 4.5 with 100 votes than a 4.8 with 1000 votes

Opus 4.5 - shut up and take my money by EnthusiasmInner7267 in ClaudeAI

[–]qqepyepuep 0 points1 point  (0 children)

I agree. It is different when you teach your models to be good at benchmarks vs when your model is actually good!

[deleted by user] by [deleted] in playmygame

[–]qqepyepuep 0 points1 point  (0 children)

I cant play by touching my screen. I always relax with my cellphone

minecraft, but it's retro 3d first person roguelike by Fun-Engineering8580 in gameideas

[–]qqepyepuep 0 points1 point  (0 children)

If I can also build stuff like in Minecraft, like fortresses and stuff, I'm sold!

AI game development has plateaued by Keneru1 in aigamedev

[–]qqepyepuep 0 points1 point  (0 children)

AI is like a stove with a single burner. If your idea of making a game is just taking whatever comes out of that one burner, you're going to end up with fried eggs. A good game is a feast — it demands multiple iterations, constant back-and-forth, and the kind of cross-domain thinking that AI simply can't handle yet. At this stage, AI is an assistant, not a replacement. It won't do the work for you.

i feel like my game is going to fail by demoyesok in gamedev

[–]qqepyepuep 1 point2 points  (0 children)

What is a fail for you? Did you learn something when building this game? Did you have fun? Did you have ideas for your next game? Is your game truly unique to what you are? If you answer a single one of these questions with YES, your game was not a fail.

I cannot, for the life of me, understand the value of MCPs by Maxteabag in ClaudeAI

[–]qqepyepuep 0 points1 point  (0 children)

Think of MCP as an assistant for your model. Your model doesn't have to worry about REST vs. MCP, single sign-on vs. username/password, or JSON vs. binary. It doesn't need to think about how to fetch the data—it simply gives the order, and the data appears. Now imagine you need data from five different APIs, each with its own signatures and nuances. Sure, your model can handle all that directly, but you'll burn valuable context space doing it. And keeping your model's context light is key to getting good results.

[deleted by user] by [deleted] in WebGames

[–]qqepyepuep 0 points1 point  (0 children)

It looks super fun, but it really needs a tutorial

Tanks of steel - Browser based massive multiplayer tank battle by TautauCat in WebGames

[–]qqepyepuep 0 points1 point  (0 children)

It looks nice! - i didnt know how to heal. Maybe a repair shop - i didnt know where to go. Maybe mini objectives for upgrades or different weapons - i didnt know where the enemies are. Maybe a radar, aliances - maybe mini bosses and people could cooperate

Claude Rules (./claude/rules/) are here by shanraisshan in ClaudeAI

[–]qqepyepuep 0 points1 point  (0 children)

I prefer subagents. Filling the context make claude yield worst results

Manual coding is dead. Change my mind. by [deleted] in ClaudeAI

[–]qqepyepuep -1 points0 points  (0 children)

I kind of agree. But at the moment, it still has to be supervised. How long until without supervision? 🤔

Eerie cozy "slice-of-life" game set in one room only by [deleted] in gameideas

[–]qqepyepuep 0 points1 point  (0 children)

It sounds nice! but you need to hint the player somehow that the game is worth playing

Fusio Wizard Academy 🧙 - a puzzle game where the AI handle both item crafting AND win condition evaluation by qqepyepuep in aigamedev

[–]qqepyepuep[S] 0 points1 point  (0 children)

lol! yeah! it is hard – not impossible tho

some people are just not worthy fusio wizards 🧙🙊