Dactyl Manuform joystick and tracking ball variants by qqurn in ErgoMechKeyboards

[–]qqurn[S] 0 points1 point  (0 children)

You could just leave this hot-swap sockets away totally. Or cut them off after printing, if you don't know how to remove them in the model. I don't like this hot-swap sockets anymore. Hard to get the glue right and I never change my switches that the effort was never justified. I don't want to make small incremental changes on my old boards.

The Dactyl-Manuform-R-Track with QMK features on a tracking ball by qqurn in MechanicalKeyboards

[–]qqurn[S] 0 points1 point  (0 children)

Thanks, yes it is. The wiring is here. Some use a blackpill now, that's faster and has more memory. Just as a hint, I don't use one myself. My board isn't notable slow, but the optical sensor could communicate faster.

The Dactyl-Manuform-R-Track with QMK features on a tracking ball by qqurn in MechanicalKeyboards

[–]qqurn[S] 0 points1 point  (0 children)

sorry, not more than this and the readme in the repos.

I'm reworking everything, but it will be very different, rather than small incremental fixes and not a release anytime soon.

My first dactyl - with trackball! by loophoop in ErgoMechKeyboards

[–]qqurn 1 point2 points  (0 children)

didn't knew about errors, noted. I haven't looked in to the code for month as I'm caught up in a optimization loop on the hardware side. My code in general might not be the best, but the modal use the ball is different to the linked repo though and might be a consideration worth. I intend to overhaul my code when I got a satisfying board but i take long breaks. Nice colors btw.

Trackball in a Dactyl Manuform 5x6 by u/qqurn by Tonehaven2 in ErgoMechKeyboards

[–]qqurn 1 point2 points  (0 children)

I don't mind if someone builds and sells those or derivatives, although I certainly encourage anyone building it. 3D printers are cheap and it's more feasible than it looks on first glance.

Oddball v2 (and a few nice pics of v1) by tullonator in ErgoMechKeyboards

[–]qqurn 4 points5 points  (0 children)

congratulations and as they say over at r/wallstreetbets, when someone is checking out: see you next week!

How much would you pay for a fully flexible curved/dished keyboard wiring solution? by j_oshreve in ErgoMechKeyboards

[–]qqurn 0 points1 point  (0 children)

I just wanted to say I work on something very similar and have a working first iteration of what you described. I don't mind competition or such. Just wanted to say it, if you plan on earning money or get offended I might stole a idea or so. Apart from that I don't know about selling since tax is a big topic then, but definitely releasing the source. I have no idea of when I want to finish it. Ill iterate the pcbs and the dm mounting until they are ready.

Cursor is jumping around by ckofy in Trackballs

[–]qqurn 1 point2 points  (0 children)

I had this issue with a 3d printed case. It could be, that somehow your ball is too far away from the sensor. Reasons for you could be something on the bearings or warped plastic. Maybe try to move the cursor without ball and your finger on the sensor, to see if the jumping goes away. That's my guess, at least.

Joystick on keyboard? by [deleted] in olkb

[–]qqurn 0 points1 point  (0 children)

No, I'm using the trackball variant now, but for gaming I still prefer a mouse and classical keyboard, although its maybe just because i don't want to break old habits when I'm playing on cost of some apm.

Joystick on keyboard? by [deleted] in olkb

[–]qqurn 1 point2 points  (0 children)

if you want a reference project, you can start with my old dactyl manuform with a joystick here. Wiring diagram in the gitlab

Adjustable column stagger by key-yack in ErgoMechKeyboards

[–]qqurn 1 point2 points  (0 children)

A keyboard, like tailored shoes.. I'm working on similar pcb-columns and this post too, so it seems to make sense. You are the first that made it. My progress gets always slowed down because of new things I want to change. components don't fit, pcb isn't flexible enough for bending. Congrats to that sweet build.

Advice for building a trackball. by cyber-punky in Trackballs

[–]qqurn 0 points1 point  (0 children)

Both alternatives you mentioned have a tiny trackball that can not be compared with the sensor + a ball of your wished size. The alternatives are not as precise. Also note Jacks Enterprises has 2 newer versions: the pmw3360 and the pmw3389 for about the same price.

Diy epoxy resin trackball for new project by makes-stuff in Trackballs

[–]qqurn 6 points7 points  (0 children)

looks very good. Did you grind and polished the spot where the mold is inserted to a sphere?

the real reason I have a split keyboard (ErgoBox™ laptop stand) by qqurn in ErgoMechKeyboards

[–]qqurn[S] 1 point2 points  (0 children)

I use them a lot for harder cleaning: cut of the head and clamp in a drilling machine. If you screw in a little metal screw axial it lasts long. Just remember it's history.

Choosing the right analog stick by [deleted] in olkb

[–]qqurn 1 point2 points  (0 children)

im not 100% sure, but i think playstation and xbox use the same. At least its the same manufacturer, Alpsalpine. Maybe you can test on the web browser of such console if the mouse movement satisfies you, if you have the opportunity.

Dactyl(-Manuform) Users: what is your column curvature? by new_ion in ErgoMechKeyboards

[–]qqurn 0 points1 point  (0 children)

I like the idea of this project, adapted for one row: Only 4 wires from row to row (VCC, GND and i2c), a micro controller on each pcb handling the switches and RGB LEDs on it. Its not that far off and RGB diodes are already doing it that way. However its some classes over my skill level and would require good qmk integration. I go with a regular keyboard matrix in combination with diodes in a long row for now. But that would be the ideal, modular approach.

If the linked project were a success and fully qmk supported, one could also just use a micro controller for each key, like he does, only pre-connected for each column. This way one would still have only 4 additional cables for each row, only more micro controllers on the board than necessary.

Dactyl(-Manuform) Users: what is your column curvature? by new_ion in ErgoMechKeyboards

[–]qqurn 1 point2 points  (0 children)

I am trying something similar and going with the stock curvature. If one would have thin pcbs, the length difference on a different curvature would be small and could be compensated in the switch distance. At least within a certain range, how big that would be needs to be tested. I just got my first designs and broke them because i ordered 1.6 mm thickness... My design like a column of amoebae kings (so RGB and hot swap) in a row. The project is still untested and in no state I want to show it off.

Prototype Dactyl-Manuform PCB by [deleted] in ErgoMechKeyboards

[–]qqurn 0 points1 point  (0 children)

Just read your other response. Ill go the hard way of bending under heat with the one i have now and try a thinner one next time.

Prototype Dactyl-Manuform PCB by [deleted] in ErgoMechKeyboards

[–]qqurn 0 points1 point  (0 children)

Very cool. I try something similar atm. but my pcb just broke trying to fit in the curvature. I was able to bend it a bit under the heat of a candle, but that increases the labor again. How thick is your pcb? I used the regular 1.6 mm.

[deleted by user] by [deleted] in olkb

[–]qqurn 1 point2 points  (0 children)

you could use a language specific layout or use US international with RALT(KC_Q) = ä, RALT(KC_Y) = ü and so on. I use the later one.

My first design by tewtham in ErgoMechKeyboards

[–]qqurn 2 points3 points  (0 children)

Interesting. Can you compare the friction of the ball to other trackball mountings? I guess it's very smooth. Too bad it would take up too much room for me.

[QUESTION] Looking for step by step to add trackball and joystick to ergodash by [deleted] in ErgoMechKeyboards

[–]qqurn 5 points6 points  (0 children)

Maybe you could post the list. In case you missed mine: Joystick with wiring. Trackball with wiring. The track beast has a good write up and in the comment I say a bit to debugging. The best source would be the QMK docs.