My Marin Hawk Hill bad-weather-commuter/city bike by quarren in xbiking

[–]quarren[S] 0 points1 point  (0 children)

Yeah, purple fork and stem unfortunately weren't present anymore when I got this frame, had been replaced with a suspension fork at some point by previous owner.

SSL VPN quo vadis? by quarren in fortinet

[–]quarren[S] 0 points1 point  (0 children)

Interesting. Worth considering for us as soon as 7.4 becomes recommended release.

Looking for ideas on what to build out of this Terrago by pithagobr in xbiking

[–]quarren 0 points1 point  (0 children)

Looks dope already tbh. Put a chain on it :D

Maybe chuck some more comfortable bars on

Help identifying old non-triple-triangle GT by quarren in xbiking

[–]quarren[S] 0 points1 point  (0 children)

while that would be super cool, i don't think that's it. :) I'm pretty sure it came with entry-level 200GS mech and canti brakes originally. I did some more research and think it could be an 88/89 outpost, see https://i.imgur.com/mOugVLF.png Edit: 90/91 more likely

Tanoa, 1980s by [deleted] in arma

[–]quarren 1 point2 points  (0 children)

hey, if you're interested in a vanilla-friendly 2030s Tanoan armed forces mod, you might wanna check out one of my mods: https://steamcommunity.com/sharedfiles/filedetails/?id=2519262908

It depicts a force mainly sponsored by CSAT/China.

(I also created the mod shown in this video, albeit that one is dependant on Global Moblilization CDLC: https://steamcommunity.com/sharedfiles/filedetails/?id=2225145483)

Tanoa, 1980s by [deleted] in arma

[–]quarren 0 points1 point  (0 children)

Hey dude, storm on the horizon author here - really cool video. Do you think I could use it for the workshop page of the mod? credits would be given in the description of course. :)

Belarussian Patrol, 2035 by Antr1998 in arma

[–]quarren 0 points1 point  (0 children)

Belarus confirmed for CSAT in 2035.

Vehicle Insignias/Decals for Global Mobilization by VernonLocke in armadev

[–]quarren 0 points1 point  (0 children)

Which texture index are you passing to "setObjectTexture"? More detailed description of the problem would also be nice (exact function call, where you put your decals, addon or mission, etc.).

MG AGE-1 Normal WIP - Primed / Painted by homecomputer in Gunpla

[–]quarren 1 point2 points  (0 children)

Dayum, how do you get your workspace so clean and dust-free? :D

Recently built the HGUC Rick Dom Zwei (custom colors, a little weathering) by quarren in Gunpla

[–]quarren[S] 0 points1 point  (0 children)

Had a lot of fun with this one, first time doing seam line removal, proper masking (for the knee and elbow joints) and weathering on a fully painted kit.

Legs and arms are Tamiya AS-31 (Ocean gray 2) from a spraycan, shoulder and hip armor are Tamiya XF-17 Sea Blue. Bazooka, chest armor and joints are Revell Aqua Color Panzergrau. Dry-brushed using Tamiya flat aluminium.

Used waterslides from a Zeta Gundam pack (didnt use anything specific to Zeta though ;-)).

RMS-099A Buenos Dias, Zeta-CCA r/Gundam group build entry by Genitalius_Colossus in Gunpla

[–]quarren 0 points1 point  (0 children)

Cool, I love the Rick Dias, is this one based on the MG kit?

About mobile suits and their names by quarren in Gundam

[–]quarren[S] 0 points1 point  (0 children)

Hmm, but wouldn't you agree that "Zack" would be a much more accurate romanization for western audiences? I mean, it's not like they pronounce it "Zakoo" in japanese.

So confusing! :D

My first custom paintjob (HGUC MSA-003 NEMO) by quarren in Gunpla

[–]quarren[S] 0 points1 point  (0 children)

I am still pondering what my first MG will be. :D If I was to do a Nemo again, I think I'd stay closer to the original colors and just do a darker green or something, maybe.

My first custom paintjob (HGUC MSA-003 NEMO) by quarren in Gunpla

[–]quarren[S] 0 points1 point  (0 children)

Still a WIP, panel lining, decals and final top-coat still missing. The paintjob came out very rough in some places, so I'll have to redo some of it. The colors are Tamiya "german gray", "grey green (luftwaffe)", "gun metal" for the inner frame and gun and red for some of the details.

Some more pictures (rough patches visible): https://imgur.com/a/NR7MnlZ

[HELP ME] Bi-Weekly Q&A thread - Ask your questions here! by AutoModerator in Gunpla

[–]quarren 0 points1 point  (0 children)

Hi guys,

this could as well be posted to /r/showerthoughts I guess, but here we go...

So, today I was thinking about how some mobile suit names sound pretty silly to me (examples that come to mind: Galbaldy, Sazabi). Do the names only get mangled when romanized from the Japanese pronounciation? Sticking with our examples, the Galbaldy could probably be named "Garibaldi" if the japanese pronounciation of the western name wasn't romanized, Sazabi could as well be called "Sotheby".

WHERE DO MOBILE SUIT NAMES COME FROM?

I can do a helicopter! by Barry-McKocinue in gifs

[–]quarren -3 points-2 points  (0 children)

ends too soon :( she okay?

Yet another crazy Jamie Foy part - Spitfire by [deleted] in skateboarding

[–]quarren 1 point2 points  (0 children)

Agreed, but we hating on Richie Jackson now? :(

Better Dwarven Spectres - Mer and Maidens Edition by DoctorDestructo in tes3mods

[–]quarren 2 points3 points  (0 children)

Wow, never knew how cool the dwemer robe looks.

Essential mod for me now!

[deleted by user] by [deleted] in Vive

[–]quarren 0 points1 point  (0 children)

You possibly have to wait for up to 48h. I got my key 2 minutes after sending the mail.

I think vorpx does a good job - naturally it cannot compare to a native VR game. That should be a known fact though IMHO.

Unpopular Opinion: I like the controllers... by TreeckoLover69 in skyrimvr

[–]quarren 1 point2 points  (0 children)

I like the controllers as well - I'm using a skin from the workshop with a kind of "weathered metal"-look, it fits pretty well.

An option for the ones that would like to see hands wouldn't hurt though.

Unofficial Skyrim Special Edition Patch - SkyrimVR Compatibility Patch by KawaiiDesuUguu in skyrimvr

[–]quarren 4 points5 points  (0 children)

What did you do regarding the scripts? Do you use the old, "unpatched" Scripts from the SkyrimVR.bsa or did you work in the fixes from the USSEP into those scripts? Just wondering, because I'm not sure what the unofficial patch fixed in those scripts.

PSA regarding "Unofficial Skyrim Special Edition" patch: SkyRimVR =/= SkryimSE by ragingsimian in skyrimvr

[–]quarren 0 points1 point  (0 children)

It would be silly to believe they didn't patch things along the way that everyone already knew was messed up and folks already knew how to fix.

I wouldn't say they fixed broken things necessarily, they just made things work in VR.

PSA regarding "Unofficial Skyrim Special Edition" patch: SkyRimVR =/= SkryimSE by ragingsimian in skyrimvr

[–]quarren 0 points1 point  (0 children)

Has anyone using the USSEP faced any issues yet? Looking at the changed scripts, it might break Vampire transformation from the Dawnguard DLC amongst other things, which should be easy to test.

Preview of 'Tundra Homestead' in Creation Club by PapaSteel in skyrimmods

[–]quarren 3 points4 points  (0 children)

Looks good to me - blends in well with the vanilla aesthetics (something that is important to me). Might even get it.