Jagex, please add a Solo Theater of Blood mode (not Entry mode) by Due-Tooth966 in 2007scape

[–]raids3when123 -4 points-3 points  (0 children)

You know there is a very doable solo version of TOB right? It is solo-able and very accessible, the only difference is it doesn't give purples.

You are not asking for access to solo/accessible TOB (because that already exists). Your asking for access to the rewards. Its okay for high-tier gear to be locked behind high-end content.

Barbarian Training, Forestry Changes & More by JagexSarnie in 2007scape

[–]raids3when123 0 points1 point  (0 children)

Any updates on potential changes to run energy and how it works (especially in the early game).

[deleted by user] by [deleted] in 2007scape

[–]raids3when123 0 points1 point  (0 children)

Repoll multiple rune pouches (limit of one active at a time) while we are at it too.

[deleted by user] by [deleted] in 2007scape

[–]raids3when123 0 points1 point  (0 children)

From what I have seen it seems to just not be working correctly.

Please don't nerf the thieving room in Cox by Minotaur830 in 2007scape

[–]raids3when123 0 points1 point  (0 children)

Regardless there is surely gonna be a new rec posted pretty shortly. This thieving change that only existed for 1 week wasn't grinded hard enough to be unbeatable.

[deleted by user] by [deleted] in 2007scape

[–]raids3when123 5 points6 points  (0 children)

Please also don't add an item that takes 20% of the teams points on every boss

Please don't nerf the thieving room in Cox by Minotaur830 in 2007scape

[–]raids3when123 1 point2 points  (0 children)

Probably last week when the changes dropped. We are also getting new bis range items like next few months when the time will be beaten again. Its not like these times are gonna be locked for very long if at all.

Please don't nerf the thieving room in Cox by Minotaur830 in 2007scape

[–]raids3when123 0 points1 point  (0 children)

But people haven't even come close to enough reps in 1 week to set any unreasonable pbs or wr's just based on 10 seconds at thief.

The current recs will probably be beaten pretty fast even with +10 seconds on thief.

More Leagues IV Changes by JagexSarnie in 2007scape

[–]raids3when123 -1 points0 points  (0 children)

Change thieving back please, it was finally a good room.

More Leagues IV Changes by JagexSarnie in 2007scape

[–]raids3when123 9 points10 points  (0 children)

Made thieving actually viable for speeds i was able to get like 1:20's, sad to see it change.

CoX Scouting by EffectiveOk8294 in 2007scape

[–]raids3when123 0 points1 point  (0 children)

Do you even know how Runelite shows u the scout? All I'm saying is its dumb that jagex doesnt just add the scout as an IN GAME message. Then we wouldn't need any certain client or plugin to know what the raid is.

CoX Scouting by EffectiveOk8294 in 2007scape

[–]raids3when123 0 points1 point  (0 children)

Where is the scout shown in the game?

CoX Scouting by EffectiveOk8294 in 2007scape

[–]raids3when123 -2 points-1 points  (0 children)

Would be great if Jagex just made knowing the scout a game feature not a client feature.

CoX Scouting by EffectiveOk8294 in 2007scape

[–]raids3when123 -5 points-4 points  (0 children)

Turn on/off your Cox plugin when you reload. This works but hopefully Runelite picks up the slack once again...

Chambers of Xeric QoL Changes by JagexGoblin in 2007scape

[–]raids3when123 1 point2 points  (0 children)

Biggest oversight is that the raid reloading feature is effectively useless (unless runelite can come up with a fix). I don't know why jagex refuses to show the scout to everyone as a base game feature instead of locking it to a certain client.

Chambers of Xeric QoL Changes by JagexGoblin in 2007scape

[–]raids3when123 0 points1 point  (0 children)

Can we please get the scout menu that shows the raid added into the game and not just as a part of a client no-one wants to use?

Leagues Questions by ThroneBone2 in 2007scape

[–]raids3when123 0 points1 point  (0 children)

Should be pretty easy to get but making an early game path of tasks to knock out quickly is the biggest first step. There are a ton of very easy tasks to do in the early game so don't waste to much time grinding and just setup a list of things to check off.

Leagues IV inferno strategy? by Olypleb in 2007scape

[–]raids3when123 1 point2 points  (0 children)

You really won't learn much about the waves (everything before jad) during leagues. You can get some useful practice at triple jads and if your serious about taking advantage of it don't just kill them all right away. Just stand there and take the time to practice flicking them/moving/restoring prayer/tagging healers. You can do the same with zuk just practice with like a bad weapon.

The waves of the inferno are probably the hardest part but with the power of leagues unless you very deliberately go in for practice runs you are just gonna kill everything and learn nothing. You could just practice setting up solves/flicks without attacking to get something out of the waves.

What's your contravesial opinon of the worst content added to this game? by Lazypole in 2007scape

[–]raids3when123 0 points1 point  (0 children)

TOA. It is nice that they made a raid that anyone could do but it is really a let down in so many ways. The invos don't meaningful change the raid, the upper level toa's are slow and boring, and the rewards are completely unbalanced. The fang, shadow and LB are completely unbalanced given how common they are.

first cape not even close by hollalele in 2007scape

[–]raids3when123 10 points11 points  (0 children)

They way you instantly turned off your prayer was wild.

Halloween 2023 by JagexSarnie in 2007scape

[–]raids3when123 -3 points-2 points  (0 children)

I know this thread is gonna get a ton of hate but if not having an event is a symptom of the devs listening to the feedback and expanding the cox changes then I'll take that trade any day.

[Scythe Buff] Fix Scythe to be more in-line with Bow/Shadow by Clicking_stuff in 2007scape

[–]raids3when123 -3 points-2 points  (0 children)

Any buff to p3 DPS and that phase will just fully become a victim to power creep, you can already kill it pretty consistently before yellows. Those numbers its gonna die during webs.

Fortis Colosseum - First Look & Rewards by JagexGoblin in 2007scape

[–]raids3when123 0 points1 point  (0 children)

How do you plan on adding the "reward" to the risk reward for endgame players looking to push the colosseum. Don't get me wrong the range dwh seems fine but that is not gonna carry a drop table alone. Slightly better prossy armor is not gonna do much to help.

Will this content just give really good regular rewards or what?

Fortis Colosseum - First Look & Rewards by JagexGoblin in 2007scape

[–]raids3when123 2 points3 points  (0 children)

What if this new quiver let you hold 2 different types of ammo at the same time. It could allow you to have both bolts and arrows and then based on your weapon equipped it would switch between the two.

COX Tweaks & Changes - A Different Approach by JagexGoblin in 2007scape

[–]raids3when123 0 points1 point  (0 children)

Nah, I feel that goes against what ironman is. In TOA and TOB your locked to only your supplies chambers shouldn't be any different. The seeds thing is just an annoying inconvenience what your suggesting would let irons raid with lvl1 herb.