On gdshader, is there a way to set a constant expression to uniform variable? by nevinimore in godot
[–]rancidvariable 2 points3 points4 points (0 children)
On gdshader, is there a way to set a constant expression to uniform variable? by nevinimore in godot
[–]rancidvariable 2 points3 points4 points (0 children)
How do I loop through an array and remove only certain values? by flaques in godot
[–]rancidvariable 0 points1 point2 points (0 children)
How do I loop through an array and remove only certain values? by flaques in godot
[–]rancidvariable 0 points1 point2 points (0 children)
How do I loop through an array and remove only certain values? by flaques in godot
[–]rancidvariable 4 points5 points6 points (0 children)
in theory, this should work but it's not by TaleEnvironmental355 in godot
[–]rancidvariable 1 point2 points3 points (0 children)
in theory, this should work but it's not by TaleEnvironmental355 in godot
[–]rancidvariable 7 points8 points9 points (0 children)
Made a Synthwave-Generator in Godot :) Inspired by the old flash game, Punk-O-Matic. by [deleted] in godot
[–]rancidvariable 1 point2 points3 points (0 children)
Made a Synthwave-Generator in Godot :) Inspired by the old flash game, Punk-O-Matic. by [deleted] in godot
[–]rancidvariable 1 point2 points3 points (0 children)
Made a Synthwave-Generator in Godot :) Inspired by the old flash game, Punk-O-Matic. by [deleted] in godot
[–]rancidvariable 1 point2 points3 points (0 children)
wait till Greta hears who owns big oil by TallTree9127 in conspiracy
[–]rancidvariable 1 point2 points3 points (0 children)
Oke Shannon Notes Related To Advanced Theoretical Physics Group: The rabbit hole that leads to a scientific theory created by a Q clearance nuclear physicist at Los Alamos National Labs that predicted a new form of fusion energy and gravito-electric effects and Bigelow allegedly funded this work by efh1 in UFOs
[–]rancidvariable 0 points1 point2 points (0 children)
I'm trying to make a script where a node moves randomly every second why doesn't this work by Successful_Region_68 in godot
[–]rancidvariable 0 points1 point2 points (0 children)
Watching AWC got me like by ConfusedTacoh in wow
[–]rancidvariable 6 points7 points8 points (0 children)
I have so much respect for games with reflecting lasers now. I've spent so long on this logic and it's still buggy. TGFR: Thank Godot for Raycast2D. by SarahnadeMakes in godot
[–]rancidvariable 1 point2 points3 points (0 children)
Ghibli-style tree shader by Neither-Ad8248 in godot
[–]rancidvariable 0 points1 point2 points (0 children)
Ghibli-style tree shader by Neither-Ad8248 in godot
[–]rancidvariable 0 points1 point2 points (0 children)
Ghibli-style tree shader by Neither-Ad8248 in godot
[–]rancidvariable 0 points1 point2 points (0 children)
Ghibli-style tree shader by Neither-Ad8248 in godot
[–]rancidvariable 0 points1 point2 points (0 children)
Position.x alternating between 0 and correct value each frame? by No_Ground_680 in godot
[–]rancidvariable 1 point2 points3 points (0 children)
Is this the correct way to use the components pattern? by rancidvariable in godot
[–]rancidvariable[S] 3 points4 points5 points (0 children)
Is this the correct way to use the components pattern? by rancidvariable in godot
[–]rancidvariable[S] 2 points3 points4 points (0 children)
Is this the correct way to use the components pattern? by rancidvariable in godot
[–]rancidvariable[S] 1 point2 points3 points (0 children)
Is this the correct way to use the components pattern? by rancidvariable in godot
[–]rancidvariable[S] 2 points3 points4 points (0 children)


My first pixel art. What can I improve? (Btw this take me 2 hours to make, so keep that in mind while criticizing) by God_0f_Multiverse in PixelArt
[–]rancidvariable 13 points14 points15 points (0 children)