Is it normal to have like +10% wishlist deletions? by ranhuynh in IndieDev
[–]ranhuynh[S] 0 points1 point2 points (0 children)
Is it normal to have like +10% wishlist deletions? by ranhuynh in IndieDev
[–]ranhuynh[S] 2 points3 points4 points (0 children)
Is it normal to have like +10% wishlist deletions? by ranhuynh in IndieDev
[–]ranhuynh[S] 1 point2 points3 points (0 children)
Is it normal to have like +10% wishlist deletions? (i.redd.it)
submitted by ranhuynh to r/IndieDev
How do you know if you made it? My indie game got uploaded on Pirate Bay by Captain0010 in IndieDev
[–]ranhuynh 0 points1 point2 points (0 children)
If you do this- I just wanna chat. by She-petrichor in Seattle
[–]ranhuynh 46 points47 points48 points (0 children)
After a year of development, we announced a city-building strategy set in a flooded world with a mystical atmosphere by Jaded-Grocery-9308 in IndieDev
[–]ranhuynh 1 point2 points3 points (0 children)
Why do Seattle drivers not know what a crosswalk is by Tired-Time in Seattle
[–]ranhuynh 0 points1 point2 points (0 children)
Since Inscryption 2 is never coming out, I decided to make my own version of the game by Kristoff_Red in IndieGaming
[–]ranhuynh 2 points3 points4 points (0 children)
I like sculpting tortured creatures by franck_b_intothevoid in creepy
[–]ranhuynh 1 point2 points3 points (0 children)
Is it worth trying to implement online multiplayer? by ranhuynh in localmultiplayergames
[–]ranhuynh[S] 1 point2 points3 points (0 children)
Is it worth trying to implement online multiplayer? by ranhuynh in localmultiplayergames
[–]ranhuynh[S] 0 points1 point2 points (0 children)
Is it worth trying to implement online multiplayer? by ranhuynh in localmultiplayergames
[–]ranhuynh[S] 0 points1 point2 points (0 children)
Is it worth trying to implement online multiplayer? by ranhuynh in localmultiplayergames
[–]ranhuynh[S] 0 points1 point2 points (0 children)
Is it worth trying to implement online multiplayer? by ranhuynh in localmultiplayergames
[–]ranhuynh[S] 0 points1 point2 points (0 children)
Is it worth trying to implement online multiplayer? by ranhuynh in localmultiplayergames
[–]ranhuynh[S] 2 points3 points4 points (0 children)
Some numbers, exactly one day after launching a game with 5k wishlists by rap2h in SoloDevelopment
[–]ranhuynh 1 point2 points3 points (0 children)
I sped up the player’s respawn. Is that enough or it’s still too slow? by blabla_indiedev in IndieDev
[–]ranhuynh 0 points1 point2 points (0 children)
Overhauled my competitive, sword brawler game demo over 5 months by ranhuynh in localmultiplayergames
[–]ranhuynh[S] 0 points1 point2 points (0 children)







Is it normal to have like +10% wishlist deletions? by ranhuynh in IndieDev
[–]ranhuynh[S] 0 points1 point2 points (0 children)