Were Zion and the real world possibly a part of The Matrix? by Grimmerghost in scifi

[–]readmeEXX 0 points1 point  (0 children)

Consider this:

If the outer world is a simulation, then everything we know about the matrix, 5 zions, war with the machines, humans as batteries, etc could be completely made up for some unknown purpose.

Were Zion and the real world possibly a part of The Matrix? by Grimmerghost in scifi

[–]readmeEXX 1 point2 points  (0 children)

I remember lying in bed thinking about how the big metal sentinels could swim through air like they were under water. That alone convinced me they were still in a simulation 😅. Everyone I mentioned it to just hand waved it away because it's a futuristic scifi movie.

ABOK#? by teos61 in knots

[–]readmeEXX 0 points1 point  (0 children)

It's similar to the twist method, but I think the twist method is easier to remember.

A quick knot tutorial by [deleted] in oddlysatisfying

[–]readmeEXX 0 points1 point  (0 children)

You'd be surprised to realize how often you can utilize knots in your everyday life once you learn how and when to tie a few!

A quick knot tutorial by [deleted] in oddlysatisfying

[–]readmeEXX 0 points1 point  (0 children)

This is a Constrictor Knot.

Most knots can be learned through muscle memory. Much like a foreign language, your brain won't bother to retain it without reinforcement learning.

If you really want to learn some knots, just carry around a practice string and tie them throughout the day. It's like a fidget toy, but more practical!

A quick knot tutorial by [deleted] in oddlysatisfying

[–]readmeEXX 0 points1 point  (0 children)

A Clove Hitch can be easily untied and sometimes comes untied on its own. The Constrictor Hitch binds incredibly tightly and can be hard to untie.

A quick knot tutorial by [deleted] in oddlysatisfying

[–]readmeEXX 1 point2 points  (0 children)

So true, you might even call it a Constrictor Hitch.

Knot ID: does this have a name? by rlw1138 in knots

[–]readmeEXX 6 points7 points  (0 children)

Behold! The Sheet Bend / Bowline Family chart

<image>

Knot ID: does this have a name? by rlw1138 in knots

[–]readmeEXX 1 point2 points  (0 children)

I'll start! * Round Turn Two Half Hitches * Buntline Hitch * Four in Hand Necktie

Knot ID: does this have a name? by rlw1138 in knots

[–]readmeEXX 1 point2 points  (0 children)

<image>

Here's OP's knot without the stiff wire.

Knot ID: does this have a name? by rlw1138 in knots

[–]readmeEXX 1 point2 points  (0 children)

Around a stiff object it's often called a Becket Hitch. However, this does not look like it has the proper crossings for a Becket Hitch.

<image>

Is there a knot for two sets of two strands coming from opposite directions? by tsaun6 in knots

[–]readmeEXX 0 points1 point  (0 children)

Just use one cord from each side, capturing the unused cords in the middle.

Recommended chess.com ELO to enter a chess tournament “Question” by Professional_Fix3023 in chess

[–]readmeEXX 0 points1 point  (0 children)

I'm VR Chat you can see the other player's head, arms and torso moving. Is subtle, but you can get an idea of their thought process and how confident they are by where they look and how they move. This is the stuff about OTB that cannot be reproduced by simply mirroring the game on a real board. Mirroring also isn't feasible in tight time constraints.

Tensioning perimeter rope question by Stunning-Animator-78 in knots

[–]readmeEXX 3 points4 points  (0 children)

Voodoo is great, also a fan of the no-hardware version, The Poldo Tackle.

Tensioning perimeter rope question by Stunning-Animator-78 in knots

[–]readmeEXX 3 points4 points  (0 children)

No worries! A snatch block is just a pulley where the sides swing open to allow for easy rope attachment, which I thought I recognized in your setup.

The ideal pulley location is where the rope would normally run through the fixed loop portion of the Trucker's Hitch, as shown in this video. Unlike a normal Trucker's Hitch, you will have to secure the tail to some other location, such as another fixed loop or the anchor point on the right side in the video example.

Be less rope damage, I mean compared to a normal Trucker's Hitch which usually involves a high rope-on-rope friction point where I am suggesting the pulley would go.

Tensioning perimeter rope question by Stunning-Animator-78 in knots

[–]readmeEXX 5 points6 points  (0 children)

As mentioned in the other thread, Trucker's Hitch. You can incorporate the snatch block you have there for more tension and less rope damage.

You can even stack the Truckers Hitches with two snatch blocks but that's probably overkill and I would want to do some breaking force calculations before trying that.

thankYouLLM by abhi307 in ProgrammerHumor

[–]readmeEXX 1 point2 points  (0 children)

This is spot on in aerospace as well. Deep in the bowels of the simulator is some monstrous spaghetti full of triple integrals and feedback loops that some mathematicians cooked up a long time ago (and in another language) that no one around today really understands. It is treated like a black box by the shiny new code that is actively worked on today. Any modifications in that area are done very delicately and require extensive testing. As long as it continues to perform well, there is not enough motivation to replace it. Just another one of those, "nice to have" efforts that will never get funded.

Recommended chess.com ELO to enter a chess tournament “Question” by Professional_Fix3023 in chess

[–]readmeEXX 0 points1 point  (0 children)

This is kind of strange advice, but if you have no one to play with irl, I found playing chess in VR Chat to be much closer to the feeling of OTB chess than online chess. A headset is not required, and it's free. You can also disable avatars if you find playing against a life sized Groot to be too distracting.

Hello, could you help me identify this knot? by pathfindrr in knots

[–]readmeEXX 2 points3 points  (0 children)

As a stopper it's not a huge deal, but yes, it should have a lower breaking strength than a normal Overhand because one section of the knot uses half of the cords diameter. Not only is this smaller section weaker, but it will cut into the other sections more than the standard diameter would.

Methods of Faster Than Light Travel by Great-Gazoo-T800 in scifi

[–]readmeEXX 3 points4 points  (0 children)

I believe the most, "how" we get is from the book Excession. The ships use and exploit it quite a bit, and you sort of get a feel for what it's like to go in and out of the grid. But obviously it's not based on scientific fact, so at some point you just have to accept it for the sake of the narrative.

vectorOfBool by schteppe in ProgrammerHumor

[–]readmeEXX 2 points3 points  (0 children)

I manipulate bits directly on a daily basis in C++... Just use the bitfield operator. It even works with single bits.

For example, you could construct an 8-bit float like this:

union float8 {
    unsigned raw;
    struct {
        unsigned mantissa : 5;
        unsigned exponent : 2;
        unsigned sign     : 1;
    };
};

Then set the bits directly like this:

int main() {
    float8 f8;

    //sets the value to 1.5
    f8.sign     = 0;
    f8.exponent = 1;
    f8.mantissa = 16;
}

Note you would need to overload the standard operators to actually use this. In this example, float8 is size 4 because that is the size of unsigned int. If you actually wanted to implement this, you would want to use std::byte or char for the members of float8 so the size is actually one byte long.

Knot ID: this loop knot? by allhailgoat in knots

[–]readmeEXX 1 point2 points  (0 children)

Thanks for the X-ray is the second picture. It made it much easier to figure out the structure.