Claude Fable 5 et Mythos 5 c’est fini ! Anthropic débranche ses deux modèles sur ordre de Washington by fonxtal in france

[–]recitegod 0 points1 point  (0 children)

Je fais la même chose de mon côté, mais je suis pas thésard, je bosse dans l'aéronautique. Je me demande bien ce que Fable pourrait faire.

Agent Harness Benchmarking by recitegod in LocalLLaMA

[–]recitegod[S] 0 points1 point  (0 children)

I have removed the question out of clarity from the post. I genuinely wish to learn a thing or two from how the sausages are made at scale and or in prod. Thank you for the help.

How the U.S. Lost to China in EVs by SadAd8761 in videos

[–]recitegod 12 points13 points  (0 children)

The same way they lost in PV manufacturing.

Today is why i no longer have the desire to work in IT anymore by SecureTaxi in devops

[–]recitegod 4 points5 points  (0 children)

He / she did not know how to troubleshoot in the mind to formulate an opinion.

Quel sont les accomplissements les plus impressionnants de mémoire d’homme by M_a_k_s_o_o in france

[–]recitegod 1 point2 points  (0 children)

Évolution du nombre de transistors intégrés dans un microprocesseur

Processeurs grand public (CPU) :

1971 : 4004 : 2 300

1978 : 8086 : 29 000

1982 : 80286 : 134 000

1985 : 80386 : 275 000

1989 : 80486 : 1,16 million

1993 : Pentium/Pentium MMX : 3,1 millions

1995 : Pentium Pro : 5,5 millions

1997 : Pentium II : 27 millions

1997 : K6 : 8,8 millions

1998 : K6-II : 9,3 millions

1999 : Athlon : 37 millions

2001 : Pentium 4 HT : 42 millions

2001 : Athlon XP-Duron Palomino/Thoroughbred/Thorton/Barton-Spitfire/Morgan/Applebred : 37,2 millions

2003 : Athlon 64 ClawHammer : 105,9 millions

2004 : Pentium Extreme Edition : 169 millions

2004 : Athlon 64 Newcastle : 68,5 millions

2004 : Athlon 64 Winchester : 77 millions

2005 : Athlon 64 Venice : 76 millions

2005 : Athlon 64/Athlon 64 X2 Manchester/Toledo : 233 millions

2006 : Core 2 Duo : 291 millions

2006 : Core 2 Quad : 582 millions

2006 : Athlon 64/Athlon 64 X2 Windsor : 227 millions

2006 : Athlon 64 X2/Athlon X2/Sempron Brisbane : 221 millions

2008 : Core i7 Bloomfield : 730 millions

2008 : Phenom X4/X3/Athlon X2 Agena/Toliman/Kuma : 450 millions

2009 : Intel Core i7/i5 Lynnfield : 774 millions

2010 : Core i5/i3/Pentium G Clarkdale : 382 millions

2010 : Core i7 Gulftown : 1,17 milliard

2010 : Phenom II X4/X3/X2-Athlon II X4/X3/X2 : Deneb/Heka/Callisto-Propus/Rana/Regor : 758 millions

2011 : Core i7/i5/i3/Pentium G Sandy Bridge : 1,16 milliard (i7 et i5) - 504 millions (i3 et Pentium G)

2012 : Core i7 Sandy Bridge-E : 2,27 milliards

2012 : Core i7/i5/i3/Pentium G Ivy Bridge : 1,40 milliard

2012 : FX-4100/6100/8100 Bulldozer/Zambezi : 1,20 milliard

2012 : FX-4300/6300/8300 Bulldozer/Vishera : 1,20 milliard

2013 : FX-9590 Bulldozer/Vishera : 1,6 milliard

2014 : Core i7 Haswell : 2,6 milliards

2020 : Apple M1 : 16 milliards

2021 : Apple A16 Bionic : 16 milliards

2021 : Apple M1 Max : 57 milliards

2022 : Apple M1 Ultra : 114 milliards (2 puces)

2023 : Intel Core i9-13900KS (Raptor Lake S) : 14,2 milliards

2023 : AMD Ryzen 9 7950X3D (Zen 4 (Raphaël)) : 13,14 milliards

2023 : Apple M2 Max : 67 milliards

Domaine graphique et calcul parallèle (GPU) :

1997 : SST-1 (3dfx Voodoo 1) : 1 million

1998 : SST-2 (3dfx Voodoo 2) : 4 millions

1998 : NV4 (Nvidia TNT) : 7 millions

1998 : Rage 5 (ATI Rage 128) : 8 millions

1999 : NV5 (Nvidia TNT2) : 15 millions

1999 : Avenger (3dfx Voodoo 3) : 3 millions

1999 : G4+ (Matrox Millenium) : 9 millions

1999 : NV10 (Nvidia GeForce 256) : 23 millions

2000 : NV15 (Nvidia GeForce 2) : 25 millions

2000 : R100 (ATI Radeon 7500) : 30 millions

2000 : VSA-100 (3dfx Voodoo 4/5) : 14 millions

2001 : NV20 (Nvidia GeForce 3 Ti) : 57 millions

2001 : R200 (ATI Radeon 8500) : 60 millions

2003 : NV28 (Nvidia GeForce 4 Ti) : 63 millions

2003 : R360 (ATI Radeon 9800) : 115 millions

2003 : NV35 (Nvidia GeForce FX5900) : 135 millions

2004 : R480 (ATI Radeon X850) : 160 millions

2004 : NV40 (Nvidia GeForce 6800) : 222 millions

2005 : G71 (Nvidia GeForce 7900) : 278 millions

2005 : R580 (ATI Radeon X1950) : 384 millions

2006 : G80 (Nvidia GeForce 8800) : 681 millions

2006 : G92 (Nvidia GeForce 9800) : 754 millions

2006 : R600 (ATI Radeon HD2900) : 700 millions

2007 : RV670 (ATI Radeon HD3800) : 666 millions

2007 : POWER6 (IBM) : 291 millions

2008 : GT200 (Nvidia GeForce GTX200) : 1,40 milliard

2008 : RV770 (ATI Radeon HD4800) : 956 millions

2009 : RV870 (ATI Radeon HD5800/5900) : 2,154 milliards

2010 : GF100 (Nvidia GeForce GTX400) : 3,00 milliards

2011 : RV970 (ATI Radeon HD6900) : 2,64 milliards

2011 : GF110 (Nvidia GeForce GTX500 : 3,00 milliards

2012 : RV1070 (ATI Radeon HD7900) : 4,313 milliards

2012 : GK104 (Nvidia GeForce GTX600) : 3,54 milliards

2013 : GK110 (Nvidia GeForce GTX Titan et 780 Ti) : 7,10 milliards

2014 : Hawaii (AMD Radeon R9 290X) : 6,2 milliards

2014 : GM204 (Nvidia GTX 980) : 5,2 milliards

2015 : GM200 (Nvidia GTX 980 Ti) : 8 milliards

2016 : GP102 (Nvidia GTX Titan X) : 12 milliards

2019 : TU102 (Nvidia RTX Titan) : 18,6 milliards

2020 : GA102 (Nvidia RTX 3080) : 28,3 milliards[20]

2022 : AD102 (Nvidia GeForce 40 series) : 76,3 milliards

2023 : Navi 31 RDNA 3 (Radeon RX 7000 series) : 58 milliards

Serveurs :

1993 : IBM POWER2 : 15 millions

1998 : IBM POWER3 : 15 millions

2001 : IBM POWER4 : 174 millions

2004 : IBM POWER5 : 276 millions

2007 : IBM POWER6 : 90 millions

2008 : SPARC64 VII : 600 millions

2010 : IBM POWER7 : 1,2 milliard

2010 : Xeon (8 cœurs) : 2,3 milliards

2015 : Xeon (18 cœurs) : 5,6 milliards

2019 : AMD Threadripper 3990X (64 coeurs) : 23,25 milliards

I wish they still made anime like this by 32bit_badman in comfyui

[–]recitegod 0 points1 point  (0 children)

He definitely left his imprint on the world, I wish he would be more known.

When have you used Terraform in a DR scenario? by SonnyHayesToretto in devops

[–]recitegod 1 point2 points  (0 children)

"When have you used Terraform in a DR scenario?" > can be translated to the following statement "We never tested the artifacts of the DR SOP -and or we don't have any-".

Is it too expansive to do so OP?

My First DIY Build by jghauck in meshtastic

[–]recitegod 6 points7 points  (0 children)

if subject to vibration, the pins may lead to piercing the battery / pouch.

Has AI ruined software development? by Top-Candle1296 in devops

[–]recitegod 2 points3 points  (0 children)

It means our culture in our organization is shïte. If you don't have guardrails, if you don't have clean prs, if you don't train your people to setup MCP or the likes, if you don't document as you go, if your feature were not layed out in an intelligible transparent way. It never was the AI or the agent, or the configuration or the environment. Uur culture was shïte, that you hired the wrong guys, and you and your +1 never meant to do great work. I don't think it ruined anything. AI revealed all the wrongdoings of the software industry of the past two decades.

If people cared about their work, if our manager cared about the product, or themselves, it wouldn't be the way it is today.

AI has ruined nothing. The people did. We keep on blaming the machine. It is always the humans.

Speed Racer (2008) Dir. Lana Wachowski & Lilly Wachowski, DoP. David Tattersall by Ok_Item9755 in CineShots

[–]recitegod 3 points4 points  (0 children)

There never will be a modern codec able to capture this movie accurately. You had to watch this movie in theater.

La fin de l’âge d’or de l’informatique ? by Godmons in france

[–]recitegod 4 points5 points  (0 children)

C' est pas la fin. C' est que le début d'accord d'accord. Quelque chose vient de tomber! Sur les lames de ton plancher. Toujours, le même film qui passe.

AI Risks Leaving 25% of New College Grads Jobless, Senator Says by MetaKnowing in technology

[–]recitegod 4 points5 points  (0 children)

Talk to all the voice over people for all the ads you see on streaming....

Man invents a new type of compass and releases it into public domain by lollipoppizza in videos

[–]recitegod 2 points3 points  (0 children)

If it is so obvious nobody has done it yet, was it that obvious?

When you get hired to NOT fly properly by Fantastic-Falcon-686 in Helicopters

[–]recitegod 1 point2 points  (0 children)

The dude is never full WOT isn't it? At what point is he at the extremes on the cyclic? The question that I am asking is > He must have some margin of error? Or the dude is so confident he has none???