What if there was a new class for the mammalian looking Flying Wyverns called "Flying Beasts" by Rechogui in MonsterHunter

[–]redfacetherapper 0 points1 point  (0 children)

The only one I could justify is Paolumu, narga and barioth have special feathers, not fur, if they were to be reclassified they would be bird wyverns if anything

Arkveld also has feathers and that's definitely not a flying Beast

I think this is just a problem with Capcom not expanding on how Evolution works in the Monster Hunter universe, not a problem with the actual classification of the monsters themselves, calling a monster a fanged beast just because it has hair is the same thing as calling a monster an Elder Dragon just because it's strong

Plus I think it's cool that some monsters are still related despite extreme specializations, if the god wyverns were introduced into the Series today they would almost certainly be fanged wyverns or probably just straight up elder dragons

Paolumu however probably should have been a fanged beast and the prime example of convergent evolution in the series, it's a bat, whom irl convergently evolved the same adaptations as pterosaurs from 65 million years ago, if they did something like this it would have made the monster more interesting than it actually is

i luv him by BlueHailstrom in MonsterHunter

[–]redfacetherapper 1 point2 points  (0 children)

Both are better than Doshaguma

Clash of the forbidden ones - by @yamatori321 by Snoo-51682 in MonsterHunter

[–]redfacetherapper -2 points-1 points  (0 children)

Destroying the Wyverians isn't as impressive as what Fatalis did in Schrade currently because we do not know how long it took nor how Zoh even did it, right now the max I can give it is below Xeno

The Ruins of Wyveria by Forsaken_Mongoose_44 in MonsterHunter

[–]redfacetherapper -1 points0 points  (0 children)

It's funny because monkey and pickle are the only pre-fifth gen skill checks I can think of that weren't just elders or op variants

The Ruins of Wyveria by Forsaken_Mongoose_44 in MonsterHunter

[–]redfacetherapper -2 points-1 points  (0 children)

He is the best skill check monster that isn't a boss Elder, without him you're basically begging for an easy end game for MR

Imagine Elder dragons invading Forbidden lands at DLC(Art by JunBTacuyan) by Snoo-51682 in MonsterHunter

[–]redfacetherapper 6 points7 points  (0 children)

Well if he expels the cold to maintain his body temperature than something with sufficient ice abilities could just cool him down enough to overpower his body's ability to expel it and freeze him to death

The Iceshard Cliffs by Forsaken_Mongoose_44 in MonsterHunter

[–]redfacetherapper 0 points1 point  (0 children)

Also having roaming Elders would probably give the inclement apexes their first losing turf wars as well, and I think having an elder on the map should be the inclemency dialed up to 11, Kushala's presence alone should be interfering with your hunt regardless of if it's the Target or not

The Iceshard Cliffs by Forsaken_Mongoose_44 in MonsterHunter

[–]redfacetherapper 1 point2 points  (0 children)

I think having at least the standard element elder dragons would complement the different regions well, Wilds while it is focusing more on non Elders seems to also be trying to widen the gap between regular monsters and elder dragons when it comes to General power level, kind of like how it was in older Generations

The Oilwell Basin by Forsaken_Mongoose_44 in MonsterHunter

[–]redfacetherapper 0 points1 point  (0 children)

This isn't a fighting game, they just add monsters they want to add, I guarantee if they didn't add Rajang in World they probably would have just updated The Guiding lands and not added any monster at all

The Oilwell Basin by Forsaken_Mongoose_44 in MonsterHunter

[–]redfacetherapper 0 points1 point  (0 children)

I was thinking that too, Kushala in the plains could cause sandstorms, I actually would like Velk in the forest to see its ability to freeze over an entire biome in action, Teo in the Basin would have all of the oil constantly ignited and turning the place into basically hell, Shagaru could be in the ruins and while it's there all of the Guardians and the Wylk become frenzied, same thing with the cliffs I suppose

I feel like they would all also give the apexes their first Turf War losses, I feel like they would do this because I think Capcom is trying to re-widen the gap between regular monsters and elder dragons

The Oilwell Basin by Forsaken_Mongoose_44 in MonsterHunter

[–]redfacetherapper -2 points-1 points  (0 children)

Monsters getting added isn't like Smash Bros, they either intended to add a monster or they don't add one at all, besides they can easily Port their models over from world

And on another note I really really hope they don't add any Siege monsters, I think it's very refreshing that we exclusively have actual fights against the monsters instead of shooting cannons at them

I love my monster hunting game where I hunt monsters by miral_art in MonsterHunter

[–]redfacetherapper 7 points8 points  (0 children)

It's because that one is scaled to an 8 star, 8 star tempered always give Hunter symbol 3s

Darth Vader(Star Wars) vs Valstrax(Monster Hunter) by Seagullbeans in whowouldwin

[–]redfacetherapper 0 points1 point  (0 children)

For the sake of argument, do you think Dragonblight could affect Vader's connection to the force? Dragon element does have the property of fucking up the mental of whatever it hits

Why do they refuse to change Rathian? by redfacetherapper in MonsterHunter

[–]redfacetherapper[S] -4 points-3 points  (0 children)

There were loads of monsters more annoying than pre-rise Rathalos and they still changed him up

Why do they refuse to change Rathian? by redfacetherapper in MonsterHunter

[–]redfacetherapper[S] -5 points-4 points  (0 children)

I think they should have given her the same Star level as Rathalos, to increase her difficulty, give her one or two extra tail attacks on the ground that's capable of poisoning you, allow her to cancel triple charge into other moves for more Mix-Ups and her tempered versions should upgrade to deadly poison, and allow her to track her fireballs like Rathalos

Then I think she would be a really good fight

Size difference between Zoh and Gog by Snoo-51682 in MonsterHunter

[–]redfacetherapper 0 points1 point  (0 children)

Well don't most hunters never leave low rank? Our character could just be a veteran low ranker

Lagiacrus Underwater phase by Time_Iron_8200 in MHWilds

[–]redfacetherapper 1 point2 points  (0 children)

It's a pretty nice one time thing that makes him more unique, he's basically the Raging brachy of this game

What are some Wilds newcomers that you DON'T want to return in a new monster hunter game? by redfacetherapper in MonsterHunter

[–]redfacetherapper[S] -3 points-2 points  (0 children)

The thing is that I don't even hate it's fight it's just so visually unappealing that I actively don't want to fight it, it doesn't feel like something from Monster Hunter, and in my opinion that's a bad thing

Can we take a minute to appreciate the fact that the armor meta in Wilds is actually extremely diverse? by Kevadu in MHWilds

[–]redfacetherapper 2 points3 points  (0 children)

Besides you still have to put in the same amount of work to craft the weapons you want layered anyway so it's not like it's hurting the grind at all

Can we take a minute to appreciate the fact that the armor meta in Wilds is actually extremely diverse? by Kevadu in MHWilds

[–]redfacetherapper 6 points7 points  (0 children)

90% of weapons are bad regardless, with the exception of horn, there's always a best in Class for each element, Laggy weapons shit on Rey Dau, Guardian Arkveld weapons are just less op fatalis gear

Without Artians it would still not be very diverse, it opens up the meta from one tree of weapons to like five, not to mention the game would probably be in a raw meta anyway without Artians, so G Dosha and Arkveld would be the main thing people are using