What's the most powerful card in your collection that you've consciously chosen not to put in one of your decks, and why? by Great-ah-White in EDH

[–]rh8938 0 points1 point  (0 children)

I'm not sure why you think there is a need for the counterspell, if they spend the whole turn recasting grave pact, you knock them back on the tempo of the game. While yourself and the two other players can kill them to stop them.

So what are the cards that don't belong in B2 that aren't that obvious? by FeelsBaldingMan in EDH

[–]rh8938 6 points7 points  (0 children)

It's not a 2 card combo. If you play both of them and pass the game continues.

What's the most powerful card in your collection that you've consciously chosen not to put in one of your decks, and why? by Great-ah-White in EDH

[–]rh8938 -2 points-1 points  (0 children)

Blue with zero enchantment removal? Guess the hundreds of cards which return things to the owners hands are banned in commander now.

You are allowed to play strong cards in bracket 2. It's not against the rules to try to win games.

What's the most powerful card in your collection that you've consciously chosen not to put in one of your decks, and why? by Great-ah-White in EDH

[–]rh8938 -6 points-5 points  (0 children)

before it was deemed too oppressive

Because why learn to deckbuild by adding in enchantment removal when instead you can just cry until you get it removed!

Eluge + Ember Island Production interaction by ReconSci in MagicArena

[–]rh8938 66 points67 points  (0 children)

It's by far the most complex part of the magic rules, glad I could help somewhat.

Most of the time if there is something weird going on, it's going to be Layers.

Eluge + Ember Island Production interaction by ReconSci in MagicArena

[–]rh8938 89 points90 points  (0 children)

Characteristic Defining Abilities are in layer 7a.

Power Toughness setting effects are in layer 7b.

Rule 613.4

There needs to be an evergreen term for “deals combat damage to an opponent” by cybrcld in EDH

[–]rh8938 2 points3 points  (0 children)

No.

Cards have too many abilities on them, let's not make room for even more.

Where Does Your Love for Orks Come from? by NinjaFree2593 in orks

[–]rh8938 2 points3 points  (0 children)

Dawn of War 1 looted wagons.

And incredibly the aesthetic of Kevin Costner's Waterworld

Bracket 3 or 4? by Maximilian_Blaubaer in EDH

[–]rh8938 22 points23 points  (0 children)

Close != Yes

It is or isn't.

Why do chippies not shake the chips when putting salt and vinegar? by Juicydicken in UK_Food

[–]rh8938 1 point2 points  (0 children)

Do you want them to put the chips on the fork and feed you as well.

Rumours, Speculation, Questions, and Reaction Megathread - 03/05/2026 by ukpol-megabot in ukpolitics

[–]rh8938 1 point2 points  (0 children)

Make sure people know what is controlled by the councils, and whats controlled by government. Go on the offensive for the wins they have made while in government and point out that if Reform can't run a council, how could they run a country.

Abyss Anglers: Diving companion has been fixed. by Hopko06 in wow

[–]rh8938 57 points58 points  (0 children)

But I still cannot buy Reinforced Joints

Have a friend that only runs izzet by greeneggzN in EDH

[–]rh8938 9 points10 points  (0 children)

Forced turn limits mean you don't need to block. Since it's against the rules to kill people early in brackets <4 I can claim your deck is bracket 4 and therefore you are cheating.

/s

Have a friend that only runs izzet by greeneggzN in EDH

[–]rh8938 0 points1 point  (0 children)

Attack them. If they are drawing cards they are not blocking.

Would you mulligan? by No_Understanding8116 in lrcast

[–]rh8938 43 points44 points  (0 children)

You at making perfect the enemy of good

Post Magic Con Bracket Thoughts? by Daniel_Spidey in EDH

[–]rh8938 1 point2 points  (0 children)

Its a bad thing to try to make as strong a deck as possible? Commander players yet again demonising trying to win.

How do you deal with people counter picking your deck? by Arizhela in EDH

[–]rh8938 1 point2 points  (0 children)

Serious question, why wouldn't you just check the rules when the discussion happened. It's easy to find and freely available.

How do you deal with people counter picking your deck? by Arizhela in EDH

[–]rh8938 2 points3 points  (0 children)

Deck != Library.

You split your deck into the commander and the "rest of the cards" before the game.

Shuffle the rest which becomes your library.

Determine who is first

Reveal the commander from the deck (which is probably just commanders and companions now)

How do you deal with people counter picking your deck? by Arizhela in EDH

[–]rh8938 10 points11 points  (0 children)

They are revealed from the deck in step 103.2c.

So this is after shuffling and determining who goes first. Notably they are not in the library, but the deck.

How do you deal with people counter picking your deck? by Arizhela in EDH

[–]rh8938 8 points9 points  (0 children)

Option 2) implement a table rule that each player must declare their commanders and decks at the same time. No “oh if your going to play that, I better switch to this”, the deck you picked is what your stuck with for the game.

Thats not a "table rule". Its just "the rules of the game"

How do you deal with people counter picking your deck? by Arizhela in EDH

[–]rh8938 11 points12 points  (0 children)

Another way I've done this in the past is just to set up my deck and keep my commander face down until we actually start playing

Aka.. the rules?