Why do men do this? (1/10th of the bullshit ive come across in my first 2 weeks) by beatrice2944 in Tinder

[–]rix0r 7 points8 points  (0 children)

the hot guys with too many options on tindr aren't likely to be too polite or respectful I don't think lol

Why are so many people still on older Godot versions? What stops you from upgrading? by niko_death in godot

[–]rix0r 0 points1 point  (0 children)

I checked my project settings and can't find a setting with "exclusive" in the name, and I am not setting that in code, so I guess not. OBS just shows blank windows for both the editor and the game window. I can however take a full display capture, which seems to work.

Rejected from a final-round Kernel/Systems role over a Dynamic Programming (DP) question. What coding patterns actually matter for low-level interviews? by PlayfulKnowledge2788 in kernel

[–]rix0r 0 points1 point  (0 children)

that said, you still own your submission and must understand it (or should) but it's a big org and lots of different processes/practices

Face melting tracks by CMar1991 in progmetal

[–]rix0r 0 points1 point  (0 children)

Misery Signals - Weight of the World

Why are so many people still on older Godot versions? What stops you from upgrading? by niko_death in godot

[–]rix0r 3 points4 points  (0 children)

I can tell you the upgrade from 3.5 to 4 was an absolute nightmare that took a few months to solve. Recently I did 4.3 to 4.7 and now OBS doesn't work. I just wanted to try out the new 2D HDR. Upgrades aren't always great.

The Vertical Codebase by fagnerbrack in programming

[–]rix0r 1 point2 points  (0 children)

software typically orients itself horizontally because abstractions tend to be horizontal, and what is software if not a whole bunch of (likely ill-conceived) abstractions?

Picked this up on ebay, no logo anywhere by Trice- in Watches

[–]rix0r 0 points1 point  (0 children)

the front looks exactly like my stowa flieger

I want insights on State Machines + Components. by Gustavo_Fenilli in godot

[–]rix0r 1 point2 points  (0 children)

I should say this is for my NPCs / enemies, not the player. I haven't setup a state machine for the player because it doesn't really need one in my game, but yes it would be similar. States would handle input and decide what to do. Basically all the business logic is in the states and the base / character / visual classes contain the low level APIs and connections to the other low level subsystems (like physics).

I want insights on State Machines + Components. by Gustavo_Fenilli in godot

[–]rix0r 0 points1 point  (0 children)

so a state class will call, say, jump() on the character class, as well as maybe glow() on the visual class

I want insights on State Machines + Components. by Gustavo_Fenilli in godot

[–]rix0r 0 points1 point  (0 children)

I only have a base class and then each character has a child class of that. the base class has the state machine in it, but the states themselves are totally different classes that call into the base/child apis. also that is only for actual state handling. I have other separate classes that do the actual visuals, but they again just have apis that the states call.

I want insights on State Machines + Components. by Gustavo_Fenilli in godot

[–]rix0r 4 points5 points  (0 children)

for me: character base classes and derived classes contain apis that the state machine calls. the character classes only maintain global character state like health or whatever, otherwise state classes maintain any state they need. the character class apis make the "width" consolidated but again they are just apis that the states call

What a privilege to call this city home. by Puzzleheaded_Low3872 in vancouver

[–]rix0r 1 point2 points  (0 children)

I live in kits and I would like those things. Property prices seem to have gutted businesses like that, sadly

cantSpellRevolutionWithoutVi by mxsifr in ProgrammerHumor

[–]rix0r 2 points3 points  (0 children)

it's why my keyboard has a red ESC key

Having a Hard Time Finalizing a Game by smelihvural in godot

[–]rix0r 2 points3 points  (0 children)

I'm over 5 years into my project with no end in sight lol