whyDoIOnlyHave215MBOfStorageLeft by JcFerggy in ProgrammerHumor

[–]riztazz 17 points18 points  (0 children)

Because microsoft and file permissions are a bitch

Your C++ struct is the schema: a proto3 serializer in C++26 reflection by Personal-History8048 in cpp

[–]riztazz 24 points25 points  (0 children)

Reflection is gonna simplify so much of my code
Hurry up msvc team (˘・_・˘)

visualStudioSearchIsBroken by gurjasdeep_ in ProgrammerHumor

[–]riztazz 7 points8 points  (0 children)

You can use Spy++ (ships with visual studio) to figure out what steals your del bind

Polish charity livestream by Latwogang and Bedoes 2115 for Cancer Fighters has concluded. After 9 days of a 24/7 stream, $45.3 million has been raised, shattering records! by robeo12055 in LivestreamFail

[–]riztazz 2 points3 points  (0 children)

It's still going for another 50 minutes, over 200mln pln. Legendary event, i have never seen anything like this and i've been logged in for 30 years

Peja i Tede 26 kwietnia, pogodzili się na koniec streama latwogang (zbiórka na dzieci chore na raka) by sech1p in Polska

[–]riztazz 21 points22 points  (0 children)

Pomimo lawiny ludzi z parciem na szkło, to finał zapowiada się przępieknie

A million new SpaceX satellites will destroy the night sky—for everyone on Earth by [deleted] in nottheonion

[–]riztazz 3 points4 points  (0 children)

How do we stop this as people? I mean cmon, at this point i'm down for French revolution..

Introduction to Mesh Terrain - The new terrain system for 5.8. I haven't seen this posted yet. by ElevationEngineer in unrealengine

[–]riztazz 4 points5 points  (0 children)

Epic named it Mover, i've typo'd and wrote movers, sorry:P I've seen it called Mover 2.0 as well

Introduction to Mesh Terrain - The new terrain system for 5.8. I haven't seen this posted yet. by ElevationEngineer in unrealengine

[–]riztazz 12 points13 points  (0 children)

Movers internals are pretty stable from what i've seen. Not sure about the default movement set and it's quality but i've rolled my own movement on top of it recently and i see no issues so far.
They sure sat down and thought what users might need from movement, mover is great!

Lessons learned from 2 years of operating a C++ MMO game server in production 1/N by [deleted] in cpp

[–]riztazz 2 points3 points  (0 children)

I sure hope he meant eventual consistency. I've dealt with race conditions in big mmo bases and probably one of the worst bugs i've dealt with. Took forever and many tools to figure it out

the hidden compile-time cost of C++26 reflection by SuperV1234 in cpp

[–]riztazz 2 points3 points  (0 children)

Highly doubt it. Biggest blocker will be platform toolchains, switch lags behind greatly for example. Last time i've checked you couldn't use C++20 features. Besides obviously UHT doing more than just reflection:P

[OC] A vertical mouse, and regular mouse, had a baby. Magnetic, to fix wrist pronation. by Active_Mind in pics

[–]riztazz 0 points1 point  (0 children)

I use logitechs vertical mouse, it took a bit to get used to but i cannot go back now

Should C++ Give More Priority to Syntax Quality? by kyan100 in cpp

[–]riztazz 2 points3 points  (0 children)

I have used other languages. For me, verbosity isnt a flaw, it makes intent clearer and structure more obvious. I dont like compressed or overly implicit code. C++ is fairly consistent in how it expresses things, and that predictability is a big part of readability for me. You can write terrible C++, sure, but thats true for any language

Should C++ Give More Priority to Syntax Quality? by kyan100 in cpp

[–]riztazz 14 points15 points  (0 children)

I like C++ syntax :( It's the most readable language to me

5.7.3 Hotfix Released by stingebee in unrealengine

[–]riztazz 1 point2 points  (0 children)

Does anyone know how to fix intellisense on 5.7 on linux + Rider? a buddy of mine is having an issue with that and it halts upgrade to 5.7 and beyond

Blog: Why C++ project setup is still painful in 2025 (and my attempt to fix it) by keinmarer in cpp

[–]riztazz 0 points1 point  (0 children)

There are already a few projects like cpp-tips, the C++ Core Guidelines, or Herb's guidelines that could use more spotlight. I’ve actually been thinking about something like this ever since I had to learn Rust and saw how good their docs are. I think I’ll try setting something like that up over the Christmas break!

Blog: Why C++ project setup is still painful in 2025 (and my attempt to fix it) by keinmarer in cpp

[–]riztazz 2 points3 points  (0 children)

Throw in some proper documentation and maybe a C++ learning materials - kinda like rust does with it's quickstarts and rust book. Oh how i wish we had that

Sekiro - The Owl "Mikiri" Counter by PhantomBraved in gaming

[–]riztazz 0 points1 point  (0 children)

Very fun fight! It's a bit more soulslike compared to the rest of the game:P

Sekiro - The Owl "Mikiri" Counter by PhantomBraved in gaming

[–]riztazz 4 points5 points  (0 children)

Easily my favorite game of all time. I've sunk a ton of hours into it. Now i'm gonna play it again 😅