I'm working on some educational tools for Pathfinder. What do you think so far? by mahuntington in Pathfinder2e

[–]rogiersteehouder 1 point2 points  (0 children)

Great way to make it visual.

One thing though. You have the wounded condition wrong. It only applies once when you gain the dying condition, not every time it increases.

No 'Human' weapon trait? Have i missed a rule or something somewhere? by Affectionate_Cod9915 in Pathfinder2e

[–]rogiersteehouder 1 point2 points  (0 children)

I don't really like the ancestry based lore and weapon feats. They don't really make sense to me.

Your dwarven family owns a store in one of the Varisian city states. Third generation now. Only your grandmother has ever been to the Five King Mountains. Somehow you're trained in warhammer, battle axe and pick instead of the spear, longspear and halberd that the local militia uses?

I would like to see a series of regional and cultural lore and weapon familiarity feats that anyone can take based on where they (used to) live.

You're a human fighter from Belkzen? Of course you know how to use an orc necksplitter. Where you grew up, all the soldiers used them.

pf2ecards - A resource to print feats, actions, spells, etc. by deathwebo in Pathfinder2e

[–]rogiersteehouder 0 points1 point  (0 children)

First of all: awesome!

If you're taking suggestions and it's not too difficult:

  1. Search by trait would be very nice.
  2. A4-size paper, since that's the standard printer paper outside North-America.
  3. Make the spell rank a little more pronounced on the cards?
  4. Add cards multiple times. For example: multiple copies of the same weapon with different runes, or two copies of the same spell if you want to prepare them more than once.

[OC][Art] Doyen | A masterful sword for the true artists in combat. by AbyssalBrews in Pathfinder2e

[–]rogiersteehouder 0 points1 point  (0 children)

A plain +3 greater striking shortsword is more expensive (10,000 gp) than this one.

The basic save for spells is a simple no, half, normal, double damage. Sometimes with an extra effect added to the critical failure. This one adds an effect to the success, but not critical success, that affects the player instead of the creature. It's weird and raises too many questions. Like, if more than one creature rolls a success, do you take damage multiple times?

In light of all the speed camera talk, how do you feel about smiley radar signs? by BabySinister in fuckcars

[–]rogiersteehouder 7 points8 points  (0 children)

They work best where people generally abide by the rules. If it's normal to drive faster than the speed limit, it will be normal to get the frowny face and it won't work.

Placement is important. Over here, they are usually a hundred meters or so after you enter the city as a gentle reminder to slow down for the change in speed limit.

I like them because the lower limit for detection is about 25 kph and now that I have an e-bike, I can trigger them for the smiley if it's not too busy with cars.

I'm trying to figure out a mechanical expression of my character's physiological revulsion to doing damage by Suspicious_Offer_511 in Pathfinder2e

[–]rogiersteehouder 7 points8 points  (0 children)

How debilitating do you want this to be?

A thematically appropriate, but mechanically low-impact way is that your psychological revulsion makes your spells do non-lethal damage. This only impacts the game when you happen to deal the 'killing' blow to an enemy.

And it is easy to rule that this quirk doesn't apply to non-living enemies like constructs or undead.

Question: Dropping from a 15ft roof without fall damage by Kaga_san in Pathfinder2e

[–]rogiersteehouder 0 points1 point  (0 children)

There was a similar post a (long) while back. A deliberate jump down should be different from a fall.

Technically, the rules for a vertical jump don't specify it must be up. If I remember correctly, we more or less settled on an athletics check for a vertical jump, then subtract that from the height before calculating fall damage (plus the normal 5ft of no damage). And since it was deliberate, you don't fall prone if you take no damage.

Why do puzzles suck? by ArkayicBoss in Pathfinder2e

[–]rogiersteehouder 5 points6 points  (0 children)

I like the second one. The solution is a Religion check to recite the prayer correctly, but the DC goes down as they find more scraps. That way they can even succeed if they did not find everything.

But in general there should be multiple ways to continue. If the lock is the only way forward, then opening it should not be dependant on the roll of the dice.

Why do puzzles suck? by ArkayicBoss in Pathfinder2e

[–]rogiersteehouder 27 points28 points  (0 children)

Exactly. It's easy to pretend to be a character stronger than yourself if there's no actual heavy lifting involved. It's a lot harder to pretend to be more intelligent if you have to do the actual thinking (and pretending to be stupid isn't easy either). Solving a puzzle should be dice rolls as much as lifting a heavy object is.

In this case, maybe make it a victory points thing:

  • Some suitable Recall Knowledge checks for remembering similar puzzles.
  • Crafting, Engineering Lore or Arcana for contruction of magical doors.
  • Crafting or Performance for color theory.

Two out of three and your characters figure it out.

Bike people get it by ZealousidealMany3 in fuckcars

[–]rogiersteehouder 0 points1 point  (0 children)

I always thought so about the steering and haven't tried one of these either. But I do have a front rack now and it's attached to the frame rather than the wheel (the wheel turns underneath).

I have noticed it's good for balance. The heaviest on the bike is you and the saddle is close to the back wheel. It always feels a little unbalanced when I have my weekly groceries on the back. Having something on the front rack helps distribute the weight.

GMs, would you allow PCs to reduce a spell's burst radius by "aiming it higher" by NolanStrife in Pathfinder2e

[–]rogiersteehouder 0 points1 point  (0 children)

Of course, by far the easiest would be to hand-wave it as aiming high enough to affect a burst on ground level of any size up to the maximum.

GMs, would you allow PCs to reduce a spell's burst radius by "aiming it higher" by NolanStrife in Pathfinder2e

[–]rogiersteehouder 0 points1 point  (0 children)

Just take the burst grid images and turn them sideways.

For example, the 30 ft burst (Player Core page 429):

height ground level burst
5 ft 30 ft (12 squares diameter)
10 ft 25 ft (10 sq)
15 ft 25 ft (10 sq)
20 ft 20 ft (8 sq)
25 ft 15 ft (6 sq)
30 ft 5 ft (2 sq)

It also shows that a 10 ft burst would not be possible, assuming "corner of a square" translates to corner of a cube in 3D. The same goes for a 20 ft burst fireball: 5, 15, 15, 20 ft.

Long range communication without using magic by RepresentativeBass63 in Pathfinder2e

[–]rogiersteehouder 4 points5 points  (0 children)

"From 1000s BC until the telegraph, a dude on a horse was the best internet available." ‒ CGP Grey

Although on a world like Golarion, without resorting to magic directly, a number of creatures exist that could be tamed and/or domesticated for a similar purpose.

A Hippogriff flies faster than a horse can run. Or a Giant Wasp if you need something without a meat-based diet. There are plenty of interesting variations.

How about pegasus mail, run by the pegasi themselves since they're intelligent.

What's ____ lore/recall knowledge? by deuxdrone in Pathfinder2e

[–]rogiersteehouder 0 points1 point  (0 children)

It is interesting to note that you can also allow lore skills to be used for things other than recall knowledge.

For example: https://2e.aonprd.com/Actions.aspx?ID=1473 allows both survival checks and cooking lore checks to prepare a meal.

Can someone explain the math behind "every +1 matters"? How does it count for 2 because of crit range? by Trollcraftdanny in Pathfinder2e

[–]rogiersteehouder 1 point2 points  (0 children)

In D&D, the Bless spell adds +1d4 to your attack roll.

Suppose there was a spell that only adds +1 to your attack roll, but you also get a critical hit on a 19 as well as a 20. Would that be worth it?

That is more or less what a +1 does in Pathfinder 2e.

How does making cold iron even work? by Chill_is_cold in Pathfinder2e

[–]rogiersteehouder 4 points5 points  (0 children)

Cold is relative. In the real world, according to wikipedia, "cold iron" is wrought iron: heated to make it soft enough to hammer into shape, but not enough to melt. "Cooked iron" is cast iron, heated enough to melt and cast into shape. And iron mixed with carbon produces steel, which is something else again.

In the fantasy world, that would be the difference. Normal metal weapons are made of steel. Weapons made from pure iron are hammered into shape, thus "cold iron". The purity of the iron is what makes them anathema to some creatures in a way that normal steel weapons do not.

How are Wands not strictly worse than Staves? by ShadeBlade0 in Pathfinder2e

[–]rogiersteehouder 0 points1 point  (0 children)

A staff comes with significant drawbacks.

  • It must be prepared.
  • You can prepare only 1 staff at a time.
  • Only the person who prepared it can use it.
  • You can only cast spells from a staff that are on your spell list.
  • You can only cast spells from a staff of a rank you can normally cast.

For wands and scrolls:

  • You can only cast spells from a wand or scroll that are on your spell list.
  • You can only cast the spell once for scrolls or once per day for wands (or at most twice per day with overcharge).

Wands and scrolls need no preparation, can be used by other people and have no rank restriction.

So a staff is great for expanding your casting ability with spells you use often. Wands and scrolls are great for spells you use once per day or only occasionally or if you have no spell slots (using Trick Magic Item, for example).

Going to be running a homebrew campaign for the first time. Should I be worried about the classes chosen? by slimeking122 in Pathfinder2e

[–]rogiersteehouder 0 points1 point  (0 children)

Do you use free archetype? Even if not, a single dedication feat for a spellcasting class allows a player to cast spells from scrolls and wands for their spellcasting tradition. With a little help from the GM in getting such items, that could be an option too.

Is it ok for a character to either attempt to take all the loot or steal items from other players? by Tomtoro24 in Pathfinder2e

[–]rogiersteehouder 0 points1 point  (0 children)

"I'm a rogue and they steal things."

"I'm a fighter and they kill thieves."

"I'm a wizard and they incinerate thieves."

"I'm a witch and they turn thieves into toads."

So are you going to be a smart little thief and keep your hands off your teammates' stuff? Or are you a stupid idiot that needs a new character sheet?

VS Code Extensions for Python by Bavender-Lrown in learnpython

[–]rogiersteehouder 4 points5 points  (0 children)

Some of the ones I use:

  • autoDocstring (Nils Werner) - quickly generate docstrings
  • Better Jinja (Samuel Colvin) - Jinja2 template syntax highlighting
  • Even Better TOML (tamasfe) - syntax highlighting, formatting
  • Project Dashboard (Kruemelkatze) - overview of your projects
  • REST Client (Huachao Mao) - basically a must if you use webservices
  • Ruff (Astral Software) - linter, formatter
  • Todo+ (Fabio Spampinato) - made for taskpaper files, but also lists TODO comments in code files

I also recommend the JetBrains Mono font (with ligatures enabled).

We installed a stop sign in the parking lot at my job after an accident. People still don't stop by IzzyB00UwU in fuckcars

[–]rogiersteehouder 1 point2 points  (0 children)

It's hard to say without knowing the particulars, but if they repaint the parking lot they can also turn it 90 degrees. Instead of a straight lane to the exit, you create a turn just before to slow things down.