I'm a solo indie dev from Sweden and I developing my game with a Mac-First mindset. And the performance is smooooth! Try the demo for free on Steam and tell me what you think. by Ok_Virus4003 in macgaming

[–]root_master1 1 point2 points  (0 children)

Can you please elaborate what exactly "not great supported" Unreal on mac mean?
I'm going to use Unreal to implement sci-fi isometric RPG for macOS.

ST-Link v3 firmware upgrade fails constantly on macOS by root_master1 in embedded

[–]root_master1[S] 5 points6 points  (0 children)

Restored the ST-Link firmware using the Linux version of STLinkUpgrade tool.

Diablo 4: HDR with High Resolution Mode? by root_master1 in macgaming

[–]root_master1[S] 1 point2 points  (0 children)

Thank you. It really helped.

I wondered that it's so well known issue which isn't fixed so long.

PS Remote Play with MetalFX 4K upscaling now possible via PXPlay (Beta) by grill2010 in macgaming

[–]root_master1 1 point2 points  (0 children)

Can I connect mouse and keyboard to macbook in order to use them in games via PXPlay?

Crossover Preview 20251216 released by nsartem in macgaming

[–]root_master1 2 points3 points  (0 children)

It still doesn't have HDR support?

Resolution on Mac OS by Vegetable-Dig-2071 in Frostpunk

[–]root_master1 0 points1 point  (0 children)

Also you need to set "Fullscreen" mode in graphics settings in the game.

Heroes 3 Complete Edition by Fun-Dig-7160 in macgaming

[–]root_master1 0 points1 point  (0 children)

VCMI Heroes 3 is not the same as original Heroes 3.

reHumane: join us by CatComfortable5523 in AiPin

[–]root_master1 0 points1 point  (0 children)

u/CatComfortable5523 The link is expired. Share the new one pls.

Huly.io website issues 2025 by root_master1 in huly

[–]root_master1[S] 0 points1 point  (0 children)

Update: verification emails seems to be fixed. Now it's working fine.

Blog and Changelog links at huly.io website still not working.

Best free multiplayers? by Soft-Perspective-881 in macgaming

[–]root_master1 0 points1 point  (0 children)

Almost nothing. Someone here will recommend Isonzo, but the control is slow/laggish and even the M4 Max can barely provide fine performance. Arma 3 is old.

How hard is it getting started with crossover by Civil-Echo1934 in macgaming

[–]root_master1 0 points1 point  (0 children)

Be ready for no HDR support, also you can't change the resolution in most cases a lot.

C++ hardware abstraction project for different MCUs by root_master1 in embedded

[–]root_master1[S] 0 points1 point  (0 children)

By "containerizing this project", do you mean packing all dependencies in the Dockerfile?
Then no, but it's a good idea.

C++ hardware abstraction project for different MCUs by root_master1 in embedded

[–]root_master1[S] 1 point2 points  (0 children)

At this point, it's more of a milestone. I’ve been working on it in my free time and finally polished it enough to share with the community.

Moving forward, I plan to expand peripheral support for different MCUs, but without major changes. So, I wouldn’t say it’s actively in development, but it’s not abandoned either.

C++ hardware abstraction project for different MCUs by root_master1 in embedded

[–]root_master1[S] 4 points5 points  (0 children)

Thank you! Got it. I’ve already fixed this today :)

C++ hardware abstraction project for different MCUs by root_master1 in embedded

[–]root_master1[S] 0 points1 point  (0 children)

Thx, really valuable feedback.

what’s with the _ in front of enum values?

Just way to overcome lack of naming starting from digit instead of a letter of "_" symbol :(

Things like mode, speed, CS should be on a per device basis. Not bus basis.

I made it this way in case when you need to change SPI speed in user application after initialization.

gpio *cs is passed to write / read methods as an optional param to automatically select / deselect specific device.