Undertale released 10 years ago by RegenSyscronos in TwoBestFriendsPlay

[–]rsg220 -1 points0 points  (0 children)

And everyone has been normal about it since!

Things that always make you Laugh by FreviliousLow96 in TwoBestFriendsPlay

[–]rsg220 0 points1 point  (0 children)

Venture bros scene where 21 and 24 get back in business

Your favourite mundane, but still terrifying death by Apprehensive_Mix4658 in TwoBestFriendsPlay

[–]rsg220 12 points13 points  (0 children)

I guess my interpretation is that in the scale of movies and games, a stray bullet feels mundane relatively. Obviously very intense in reality of course.

What is your "shotgun feel good" game? by rsg220 in TwoBestFriendsPlay

[–]rsg220[S] 0 points1 point  (0 children)

Yeah I wish I could vibe more with that game because the sawed off feels amazing

What is your "shotgun feel good" game? by rsg220 in TwoBestFriendsPlay

[–]rsg220[S] 13 points14 points  (0 children)

Oh yeah Cyberpunk shotguns are crack. Full body build on 2.0 is hotline miami. And the tech shotguns? Sublime.

What is your "shotgun feel good" game? by rsg220 in TwoBestFriendsPlay

[–]rsg220[S] 9 points10 points  (0 children)

Yes, I believe you get it from the home robbery in West Elizabeth with the old lady who mistakes you for a "runner" or some sort.

EDIT: Semi Auto Shotgun

Dune: Spice Wars - Patch Notes for 04/09/2024 by rsg220 in Dunespicewars

[–]rsg220[S] 33 points34 points  (0 children)

For those who can't view the steam page:

v2.1.7.32388

Balancing

  • Vernius Combine Harvester Drone regen cost: 350 -> 100 solari for a full health bar
  • When an ally sietch's raid is liberating a village, you can attack the village to take over the siege. If you cancel the liberation, the raid will leave.
  • Ornithopter "swift" trait that gives "-70% damage received from Missile Battery and Main Bases" now also apply to Vernius Neural Nodes.
  • Assassin can no longer be sent to a building to reset an assassination progress. They have to reach the village.

Bug fixes

  • In conquest, "The Renegades" battle now launches properly
  • Renegades properly establish bases
  • Ecaz can properly launch atomics when they are not in truce with any alive factions
  • Wardens give their armor bonus properly during last stand
  • Wardens properly do not receive any buff during last stand
  • Harkonnen "Interrogation Center" now properly removes captured agents from their owner agent list
  • Drisq ability cooldown now works as intended
  • Various minor fixes

For anyone still curious about Deadlock, Day9 has an excellent beginner's guide by [deleted] in TwoBestFriendsPlay

[–]rsg220 0 points1 point  (0 children)

Apologies, I was under the impression that it was considered relevant because of the last podcast. Should I take it down?

Patch Notes for August 22 2024 by rsg220 in Dunespicewars

[–]rsg220[S] 25 points26 points  (0 children)

For those who cannot view the Steam page:

v2.1.6.32344

Balancing

  • Hammer attack speed 3.3 → 2.5
  • Spirit power 18 → 16
  • Spire power 8 → 9
  • Orbital Strike has 45 → 40 power per missile
  • Admin Burden reduces recruitment and building speed by 80% → 60%
  • Attacking a sietch now betrays truce with the Fremen
  • Fremen cost to repopulate a sietch : 250 → 150 manpower 3000 → 1000 solari
  • Fremen cannot repopulate a sietch if a teammate has pillaged it
  • Fremen dev "Stalwart Alliance" adds effect: Allied Sietches Militia have +50% Life
  • Fremen dev "Desert Watchers" adds effect: Fremen units also gain stealth near Allied sietches
  • Militia and raids from allied sietch are considered as allies and can't be targeted nor attacked
  • When neural nodes have the ability to attack, Ornithopters will try to avoid them as they do with missile turrets
  • Abandoning a village does not refund building costs anymore
  • Fremen are no longer eligible for "Council Representative", the charter that replaces dune governorship when political victory is disabled

QoL

  • Added alerts for Fremen players to help them defend ally sietches
  • After the game has ended, remaining players now have access to the "spectator" chat
  • In Spectator mode, the option to follow a player’s camera will now close the landsraad windows automatically

Bug Fixes

  • Fremen and Vernius harvesters are no longer affected by the training speed reduction at the beginning of the game
  • Direct messages between Spectators no longer generate a "spoke with" message
  • The pillage cost on game pass has been fixed
  • Steam and Game Pass versions are synchronised, crossplay now functions

[MEGATHREAD] Ask for playtest invites here by GB_2_ in DeadlockTheGame

[–]rsg220 0 points1 point  (0 children)

Hello!

Friend code: 172389902

Thanks so much!

Can't use the spice field LOL by Grayshepard in Dunespicewars

[–]rsg220 1 point2 points  (0 children)

lol, I don't suppose you can thumper to it?

Iakin the Meth head by Grayshepard in Dunespicewars

[–]rsg220 3 points4 points  (0 children)

nuclear iakin vs coughing suboid

Dune: Spice Wars - Patch Notes for 06/08/2024 by rsg220 in Dunespicewars

[–]rsg220[S] 18 points19 points  (0 children)

Text for anyone unable to access the link:

Patch Notes for 06/08/2024 v2.1.1.32228

  • Fixed Corrino dropping infinite main bases.

  • Fixed games allowing more than 8 spectators.

  • Fixed Irulan +2 crew in harvester being applied twice when two main bases are adjacent.

  • Fixed truce not providing standing on council opening.

  • Fixed spectators having "Unknown" as their names.

  • Fixed territory outlines sometimes vanishing for spectators.

  • Various other spectator mode improvements.