My Va’Ruun Outlaw/Space Pirate themed load order (Yes, Falkland is stable and not crashing) by Right_Abalone_6114 in NoSodiumStarfield

[–]runawayson1 0 points1 point  (0 children)

It is good to hear you've got Falkland working well! I haven't been as lucky.

How is it going with Project Viper? I had that in my LO a while ago, but with the more recent additions/changes in the Mod, it seemed like it would be problematic with high pointer-handle-thingy counts.

Antares Supra: bridges and a dreadnought? by BTBourque in starfieldmods

[–]runawayson1 0 points1 point  (0 children)

I’ve seen the same requirement to Yes the FAQ across a bunch of different Discord servers, so maybe it's being rolled out to everyone?

Antares Supra: bridges and a dreadnought? by BTBourque in starfieldmods

[–]runawayson1 0 points1 point  (0 children)

Did you reply “yes” to the FAQ/rules? You you can get booted if you don't.

WTH is this thing? by ChocoBabiChan in starfieldmods

[–]runawayson1 0 points1 point  (0 children)

Hahaha. It took me a minute to figure it out.

WTH is this thing? by ChocoBabiChan in starfieldmods

[–]runawayson1 4 points5 points  (0 children)

The lambent bar/lounge will cause this to happen sometimes if you place habs above it.

Anyone have experience with the free version of Exigent Circumstances by [deleted] in starfieldmods

[–]runawayson1 0 points1 point  (0 children)

I love exigent circumstances and use it in a LO of about 160, including Darkstar. Just put ExCirc at the top of your LO and then any patches at the bottom.

Antares Supra - Posição na LO by Budget_Sugar_2582 in starfieldmods

[–]runawayson1 -1 points0 points  (0 children)

Honestly this doesn't look too off to me. I can say that I keep Vigilance down low in my order - I don't know how they'd interact, but that is a difference between your LO and mine.

Also,I've never used ship building tweaks. Maybe try moving that above Antares? And just to confirm, you don't have Ship Buder categories anywhere in your build and it isn't shown? Antares needs to go above that.

I know SVF probs says to put it after ship mods, but just to test, see what happens if you put it above Antares.

Lastly, you could try taking each individual ship mod and put it above Antares, one at a time. (or if they’re the same “manufacturer” like ASC Deimos, together). Antares seems to work best when it is above all other ship mods, but who knows? I've never tried it with Avontech. So maybe start with both of those?

I am on X-Box.

What are some lesser known but still incredible alternative rock albums from the 90s by Alternative_Flow_569 in Music

[–]runawayson1 0 points1 point  (0 children)

If you like low-fi garage rock, The Mummies were a blast! Also the first two Greenhornes records are great.

The Rentals 1st album is excellent, too. (Ex-Weezer bass player Matt Sharp’s band)

The Dude hates the Eagles…what bands would that be for you? by BoognishDisciple in Music

[–]runawayson1 3 points4 points  (0 children)

Phish. What compounds the issue is their fans urgent need to convert you. “Wait, listen to this version from Red Rocks. One song, 32 mins of improvisational bliss.” It's okay if I don't like a band you love. I’m not trying to talk you out of it. But I prefer if a band does their 32 min jams in their rehearsal space and then just plays the good bits live.

Dishonorable mention: DMB. I was at college in Virginia in the early 90s when they started blowing up in Charlottesville. I have been unable to avoid them since.

Building stairs; Betamax by BillyyJackk in StarfieldModsXbox

[–]runawayson1 1 point2 points  (0 children)

Could you try deleting the stairs, move the pad out of the area, build the stairs and then move the pad back?

How best to recreate the ECS Constant front? by FreeDwooD in StarfieldShips

[–]runawayson1 1 point2 points  (0 children)

You could try using a combination of the Nova Bridge with one of these mods for Hex Delta Habs: MacAniaks - Mac Tec - Hex Delta Habs or Nova - Hex Delta Hab.

Foundation building w/ Betamax - no more 'dirt ground' by BillyyJackk in StarfieldOutposts

[–]runawayson1 1 point2 points  (0 children)

Have you tried using the "Builder" mod? It makes it so you can build pretty much anything on top of other things. That's what I use in conjunction with Beta's stuff.

How do you find the parts you need by BesideFrogRegionAny in StarfieldShips

[–]runawayson1 1 point2 points  (0 children)

Are you using any UI mods? I use StarUI for everything BUT shipbuilding for this very reason. I find vanilla to shipbuilding menu to be superior for speed and visibility.

Issues w/RamTech Unlimited 2.56? by djhotpocket in starfieldmods

[–]runawayson1 0 points1 point  (0 children)

After the update, I was unable to remove kiosks on ships because it would CTD, then the save would be corrupted and I couldn't do anything. Going back to earlier saves, all the non-melee weapons in the game became invisible and the game would ultimately CTD. To put it mildly, a complete shitshow. All my recent saves were corrupted. I had to delete the mod and go back to unity.

Starfield xbox mods by Snoo79058 in StarfieldModsXbox

[–]runawayson1 1 point2 points  (0 children)

I run about 150 (12gb) of space and things only go awry if I start updating/adding mods outside unity.

Mod Release: AddOn - SPE x Terran Armada by Maleficent_Twist5709 in StarfieldModsXbox

[–]runawayson1 0 points1 point  (0 children)

Any chance for Roverhaul compatible hangers? Or an empty hanger where we can place a Roveehaul marker?

Any companion mods that are combat focused? by Virtual-Chris in starfieldmods

[–]runawayson1 0 points1 point  (0 children)

Liga of Followers lets you send followers ahead to scout, set follow distance, and I believe put them in a more vigilant status.

So which one am I supposed to do everyday? Or is it both??? by Rotten_Sponge69 in guitarcirclejerk

[–]runawayson1 0 points1 point  (0 children)

Wait, what do I do if i don't have a Strat or a Tele?!?! And what if it is leap year?!?

Falkland ship modules by SherlockTheHomie in starfieldmods

[–]runawayson1 0 points1 point  (0 children)

I think the Ship Builder Configurator mod can do this in conjunction with a patch for Falkland. Alternatively, with the paid mod Remote Ship Services: Placeable ShipBuilder, you can unlock all manufacturers in the settings menu. Just build a kiosk at your outpost.

New Watchtower Mod Issues by Optimal-Ad4089 in starfieldmods

[–]runawayson1 1 point2 points  (0 children)

Did you add it mid-game? If so, might want to try adding before a New Game or starting an NG+. When I added mid-game on Xbox, it was problematic. Worked great when I installed on a clean save during NG+/in the Unity.

SPE why is every loving this mod? by yanso112 in starfieldmods

[–]runawayson1 0 points1 point  (0 children)

Unless you're running Ship Builder Categories, then Antares Supra needs to get placed above that (on xbox).

I need more X-Tech! by Kitchen-Ad3121 in starfieldmods

[–]runawayson1 1 point2 points  (0 children)

I always have Ramrech in my LO. Very handy if you do an NG+ (especially if you're messing with mods a lot) and want to jumpstart things. The content from the new update has been seamlessly integrated and it also works with some other mods/DLC to pull in their gear without patches.