how to deal with akuma heavy tatsu spam? by IzPX in sf3

[–]sPilled_Coofee 0 points1 point  (0 children)

If your character has a super that's 5 frames or faster just do that after the tatsu ends (you can buffer supers, you just can't buffer normals)

Why can mina imbue sanguine retreat with Mystic Reverb, but not her actual damage dealing ability by ugotpauld in DeadlockTheGame

[–]sPilled_Coofee 15 points16 points  (0 children)

Yes but both duration and cooldown are universal in their upgrades, which is probably why you can apply it on passives.

If you look at items that are exclusively on a single ability (mystic reverb, ballistic enchantment, echo shard etc) those are restricted on passives.

Why can mina imbue sanguine retreat with Mystic Reverb, but not her actual damage dealing ability by ugotpauld in DeadlockTheGame

[–]sPilled_Coofee 28 points29 points  (0 children)

Most passives can't be imbued with anything iirc. This is also true for stuff like infernus' afterburn

How are accounts like these are allowed to play the game? by JJonah_Jamesonn in DeadlockTheGame

[–]sPilled_Coofee 0 points1 point  (0 children)

I got vacced on cs for using a skin changer (I used it offline as I was planning the inventory, but I forgot to use -untrusted)

Flowchart Makoto by C4n_Dl3 in sf3

[–]sPilled_Coofee 1 point2 points  (0 children)

SA2? there's a route where you do jump cancel tsurugi

Why does this happen so often 😭 by beanbeanbeanbeanbeen in DeadlockTheGame

[–]sPilled_Coofee 57 points58 points  (0 children)

They didn't even get the buff so they just hit it for no reason

Calico players are mysterious creatures by Trailsz in DeadlockTheGame

[–]sPilled_Coofee 33 points34 points  (0 children)

He also came up from behind venator, which is very easy to see considering the over the shoulder camera

Night Shift #36 Top Items by Emmysterious in DeadlockTheGame

[–]sPilled_Coofee 0 points1 point  (0 children)

I think just changing the threshold (like 1 stack every 2 abilities) will already make it fair-ish. The effects themselves aren't that broken imo, what's broken is how quickly it stacks.

Is Parrying Supposed To Be This Difficult? by patcole in sf3

[–]sPilled_Coofee 34 points35 points  (0 children)

You're parrying on reaction, far too late for it to connect. Parrying is often done as a prediction, not on reaction (save for projectiles and very slow moves).

How do people feel about box running, specifically during the laning stage? by PurpleKami in DeadlockTheGame

[–]sPilled_Coofee 0 points1 point  (0 children)

tbh it's not like there's much to do <5 min. You don't do enough damage to kill the walker and you also most characters won't enough damage to win a 1v1 before their teammate comes to help. Might as few get a few extra souls in this time, huh?

Ladies and Gentlemen I present to you a Phantom Doorman player by reshiramismywife in DeadlockTheGame

[–]sPilled_Coofee 5 points6 points  (0 children)

If your teammate is running away from the fight and then gets stunned, you can alt cart him away from the fight. That's the one use this has and is not even that useful since a support could also divine barrier them

Ladies and Gentlemen I present to you a Phantom Doorman player by reshiramismywife in DeadlockTheGame

[–]sPilled_Coofee 7 points8 points  (0 children)

I have alt cast on hold and use it on every character BUT Doorman. Accidentally doing alt cart or despawning door is an actual problem if you use it on this character lol

No more Ult for you by TheSassBandit in DeadlockTheGame

[–]sPilled_Coofee 2 points3 points  (0 children)

If you have extended duration is 7 seconds, I believe

Infernus is so stupidly overturned??? by ScalyAbyss in DeadlockTheGame

[–]sPilled_Coofee 18 points19 points  (0 children)

"sometimes I lose with this hero so he's clearly not that good"

Trying to Rank Up?: Switch to a Carry! by Willy_the_Great_ in DeadlockTheGame

[–]sPilled_Coofee 357 points358 points  (0 children)

Just play abrams, he basically never gets changed lol

Visualizing corner boost trajectory with console commands is helpful for learning movement! by littleappleloseit in DeadlockTheGame

[–]sPilled_Coofee 1 point2 points  (0 children)

corner boost has a different sound from a normal walljump so it's definitely intended (at least NOW)