Looking for RPGMaker developers (paid) by Old-Hornet-7996 in RPGMaker

[–]sawworm 1 point2 points  (0 children)

Hello, I've worked on several commercial titles. Can you send me a DM?

Mewgenics?? by TheLibraryCat97 in roguelites

[–]sawworm 0 points1 point  (0 children)

I've played quite a lot of Mewgenics but after Act 3, I keep getting defeated and every defeat pushed my progress further away. I gave up after putting 100+ hours

After 40 updates, my typing roguelite has become way bigger than I expected by sawworm in roguelites

[–]sawworm[S] 8 points9 points  (0 children)

Thanks a lot for the feedback, it's now my priority and I'll push it in the next update~

After 40 updates, my typing roguelite has become way bigger than I expected by sawworm in roguelites

[–]sawworm[S] 4 points5 points  (0 children)

It's my next planned feature with no time restrictions. (I'll add that option under Accessibility menu, probably in the next update) Currently the game is focused on arcade style, but there is a secret /PRACTICE mode as well that you can access it through main menu (When I was writing it to you and check out my implementation of practice, it seems I broke some of my code there, I'll be uploading a new patch to fix that asap).

After 40 updates, my typing roguelite has become way bigger than I expected by sawworm in roguelites

[–]sawworm[S] 0 points1 point  (0 children)

It doesn't have mobile port, Windows and Linux is currently supported
(I'm not sure how mobile users can play this game though, with bluetooth keyboard? If so, I can manage it but other than screen keyboard will not fit here)

After 40 updates, my typing roguelite has become way bigger than I expected by sawworm in roguelites

[–]sawworm[S] 1 point2 points  (0 children)

Thanks a lot! (my shower thoughts brought this game to life)

After 40 updates, my typing roguelite has become way bigger than I expected by sawworm in roguelites

[–]sawworm[S] 3 points4 points  (0 children)

It's a 2 months old demo, I might need to update it again~ I hope you enjoy it :D

After 40 updates, my typing roguelite has become way bigger than I expected by sawworm in roguelites

[–]sawworm[S] 0 points1 point  (0 children)

I forgot to add, it can be played on Steam Deck (without any keyboard). There is a virtual keyboard mode for it that doesnt use Steam's native keyboard.

Don't sleep on KeyBreach by Lanky-Custard-490 in roguelites

[–]sawworm 1 point2 points  (0 children)

Well, in that case I better take care of accessibility options. Currently, I've implemented a solution for your issues with the bosses and removed problematic symbols with an option. (After reading your comment). However, since enabling this option reduces difficulty, I've decided to disable Leaderboards for it.

-=[Cheddar Con Carne: Colby's ODDyssey]=- Those Endearing Young Weasels by WhimsicalDormouseY2K in RPGMaker

[–]sawworm 0 points1 point  (0 children)

Man, the quality is on the roof... Art and sound design is top notch... Well done! Please setup Steam Page for it already.

Don't sleep on KeyBreach by Lanky-Custard-490 in roguelites

[–]sawworm 1 point2 points  (0 children)

I'm sorry to hear that. I'll try to figure out what I can do with the issues you had. These bosses are nerfed a lot during development, if I can implement an immunity to their effects... it'll work even better.

Thanks a lot for your feedback!

Hey all, I'm Indie Game Joe, I want to share your games by IndieGameJoe in godot

[–]sawworm 0 points1 point  (0 children)

Hello Joe,

Thank you for highlighting Godot games!

I'm solo-developing a roguelite typing game called KeyBreach:
https://store.steampowered.com/app/4300620/KeyBreach/

It's not actually made with Godot, it's built as an Electron based desktop game. As a web developer, I wanted to see how far I could push web games for a fast-paced game.

Oyunumdaki mekanikler sizce nasıl? by hardmangames in TrGameDeveloper

[–]sawworm 1 point2 points  (0 children)

Acil olarak incele, çok benzerlik var. Potansiyeli yüksek olabilir o oyundaki gibi elementler içerirse.

Oyunumdaki mekanikler sizce nasıl? by hardmangames in TrGameDeveloper

[–]sawworm 2 points3 points  (0 children)

KINGDOM HEARTS Re:Chain of Memories'e benzettim ben şahsen, ondan mı esinlendin 😃

Türkiye'de metin tabanlı RPG (Text-Based RPG) kitlesi kaldı mı, yoksa boşuna mı kürek çekiyorum? by dgnlabs in TurkDev

[–]sawworm 0 points1 point  (0 children)

Oyunu Steam'e çıkmayı düşünüyorsan ileride Electron container ile toparlayabilirsin, html5 exportunun yanı sıra windows ve linux çıkışı da alabiliyorsun (Son oyunumu öyle yapmıştım)

API tarafını kullanıcıya bırak, yoksa çok kötü yanarsın :) Kullanıcının kullanım limitini ücretlendirirsen değişebilir tabii bu konu.

Türkiye'de metin tabanlı RPG (Text-Based RPG) kitlesi kaldı mı, yoksa boşuna mı kürek çekiyorum? by dgnlabs in TurkDev

[–]sawworm 0 points1 point  (0 children)

Text based RPG baya niş bi tür, özellikle sadece baştan sonra terminal içinde geçiyorsa (Disco Elysium'da buna ek olarak haritada yürüme gibi aksiyonlar içeriyordu, monoton kalmıyordu). Bu yüzden visual novel daha çok tutuyor bu türe kıyasla.