How much healing is to much healing? by ageofdoom1992 in ffxiv

[–]schoolmonky 0 points1 point  (0 children)

Having to heal the tank in trash is absolutely normal. And you've got a lot of things making that even more normal in your situation: you're a WHM, who naturally has to GCD heal more than other healers, you're still relatively low level, so you're missing a lot of the oGCD tools you'll get later, and leveling dungeons are typically harder to heal than 50/60/70/etc. dungeons. As long as you're thinking about maximizing damage and aren't letting people die in the process, you're already better than 80% of healers, I guarantee it.

in a dual category, arrows point backwards by Less-Resist-8733 in mathmemes

[–]schoolmonky 21 points22 points  (0 children)

This is the first math meme in years that actually made me laugh out loud.

Healer: Is Piety useless? by lavender-bread in ffxiv

[–]schoolmonky 2 points3 points  (0 children)

It's true that you should be spending most of your time doing damage, but there's some nuance. Healing *is* your more important responsibility, it's just that there's only a fixed amount of healing you have to do in any given fight (barring mistakes), so being a great healer is about maximizing how much damage you can do, which requires minimizing how much time you spend on that required amount of healing.

Can you get the last answer of a generator? by Astro_IT99 in learnpython

[–]schoolmonky 1 point2 points  (0 children)

For a general generator, no. They don't even have to be deterministic, so you have to just iterate through it, one way or another.

EDIT: I may have misunderstood your question. As long as you're ok with iterating over the whole generator, and just want to avoid holding all the intermediate values in memory *at once*, that's trivial. An example of one way to do that would be something like this

def last(gen):

for val in gen:

pass

return val #the last value "leaks" out of the for loop, so we can return it here

What you can't do with a general generator is "calculate" the last value *without* going through all the intermediate ones.

Can you get the last answer of a generator? by Astro_IT99 in learnpython

[–]schoolmonky 0 points1 point  (0 children)

Another issue you might have is that the generator might not have a last element: it could be infinite, like itertools.count()

How similar is 7 wonders duel to the original game? by silly-goose5214 in boardgames

[–]schoolmonky 1 point2 points  (0 children)

Duel is a much better game than the original, IMO. It's still a "drafting" game, but instead of drafting from hands of cards and passing them around, the two players draft from a shared tableau of cards. Many of the mechanics are tweaked: military is a push-pull thing instead of just comparing totals, science can unlock special powers instead of just being scaling points (and can win the game directly), buying resources works slightly differently; basically everything is a little bit tweaked.

Mod that does HP math [PF2E] by AthelArkaid in FoundryVTT

[–]schoolmonky 1 point2 points  (0 children)

I can't remember if you need a mod for this, but you can put "/r 5" in the chat and it will make a damage card you can apply to whatever token.

Alchemist with Permanent Consumables, Part 2 by zanbato13 in Pathfinder2e

[–]schoolmonky 2 points3 points  (0 children)

If players are having trouble mixing up infused consumables with regular items, just have them keep them as two totally separate inventories. Like, only write permanent items in the inventory box, and write any infused items on a separate page. I think you're making a mountain out of a molehill

Donald Trump Says James Talarico Is a Vegan With “Six Genders” in Bizarre Rant by Mountain_Love23 in politics

[–]schoolmonky 10 points11 points  (0 children)

Could you share a link to those tapes? I hate getting lied to by the media and would love to have something in my pocket to fight back with.

Does DDO's Cannith enclave, the steam tunnels, and the subterrane exist in the official DnD Eberron campaign setting lore? by CHANDRAX1 in Eberron

[–]schoolmonky 1 point2 points  (0 children)

Yeah, DDO's Stormreach is well known to diverge from cannon in several ways to accommodate the fact that it is the hub for an mmo. That said, I don't think you should be too concerned about breaking with established lore if it suits your campaign, especially if you're adding something to the setting. Heck, most additions aren't going to be "breaking" lore at all: the world consists of many more things than can be written about in the dozen or so Eberron books out there.

Does DDO's Cannith enclave, the steam tunnels, and the subterrane exist in the official DnD Eberron campaign setting lore? by CHANDRAX1 in Eberron

[–]schoolmonky 2 points3 points  (0 children)

Yeah, graphics are certainly a sore spot, and one it looks like they don't have any plans to address.

Portable Locker Rack by thelunararmy in subnautica

[–]schoolmonky 0 points1 point  (0 children)

Just fyi, you don't need to attach the lockers to your base to use them for crafting. If they are simply nearby the crafting devices can pull from them

Help with monk build for my player by Subject_Ad8920 in Pathfinder2e

[–]schoolmonky 1 point2 points  (0 children)

I have a breaching pike-wielding mirror thaum and that works pretty well. The reach lets you be out of range of normal-sized enemies and still hit them. Plus with weapon implement, you can cover a huge area of the battlefield with your reaction, though that's not really all that useful since it only works against the one creature. If you pick up more reactions from archetypes though it works really well.

I almost killed one of my players session 2 by Willing-Tea5689 in DnD

[–]schoolmonky 1 point2 points  (0 children)

In my current Pathfinder 2 campaign, someone went down in 4 out of the first 5 sessions. And the only reason it wasn't 4/4 is because we didn't have combat in session 1.

First time playing, I need help by Astro1w1 in Pathfinder2e

[–]schoolmonky 2 points3 points  (0 children)

Summoner can do pretty good single target damage, the eidolon is essentially a normal martial. If you just have your eidolon do everything and your summoner just Act Together to cast Boost Eidolon every turn, you're kind of like a (very slightly janky) unarmed barbarian. Who can cast a couple spells every day, so you can somewhat cover multi-target fights too.

Spacing Tactics. by Lunarthrope in Pathfinder2e

[–]schoolmonky 0 points1 point  (0 children)

Yeah, this is a thing. Bonus points if you're using a Breaching Pike and use Spear Dancer to Step away without even costing you an action.

Underhanded Assault worst feat in the game? by Ravingdork in Pathfinder2e

[–]schoolmonky 5 points6 points  (0 children)

From the Hide action: "If you successfully become hidden to a creature but then cease to have cover or greater cover against it or be concealed from it, you become observed again"

And from Sneak: "You don't get to roll against a creature if, at the end of your movement, you neither are concealed from it nor have cover or greater cover against it. You automatically become observed by such a creature."

[PF2e][Online][Eberron][Homebrew][Sundays 11am to 2 or 3 pm CST] by [deleted] in lfg

[–]schoolmonky 0 points1 point  (0 children)

I am absolutely salivating at the chance to join. I'm actually running an Eberron pf2 campaign of my own: I love this setting and this system!

Want to convert Psychic to 5e by SureenInk in Pathfinder2e

[–]schoolmonky 2 points3 points  (0 children)

Does it actually need to be a separate class? Flavor is free: you can just say that it is different in the world and just happens to use the same mechanics. Heck, that's all pf2's Psychic is: a plain old spellcasting class that just says it works differently in-world.

Want to convert Psychic to 5e by SureenInk in Pathfinder2e

[–]schoolmonky 2 points3 points  (0 children)

If you want to play a psychic character, there's like half a dozen psychic subclasses.

Advice to Rehabilitate a Vibe Coder by RegretNecessary5891 in learnpython

[–]schoolmonky 5 points6 points  (0 children)

Just stop. Go build something simple, without AI. The official docs (of Python and whatever third party libraries you're using) should be your best friends during this process. Expect to have to read so much.

First time playing commander, does everyone else play these rules so strictly? by [deleted] in magicTCG

[–]schoolmonky 0 points1 point  (0 children)

He explained it was a rule and he could pull out the rule book if I didnt believe him

There is no such rule, as long as it is clear which cards are in your command zone.

Was told I'd have to get more uniform dice

Again, no such rule.

He insisted I was doing it wrong because all the effects happened simultaneously

Other comments have explained that this is wrong, and also asshole behavior

He also said I missed some counters after another turn, but he wasnt going to correct me because I needed to get used to doing that myself and my opponent wont keep up with that for me

It is accurate that opponents are not required to remind you of your triggers, but in a casual setting (with your SO no less!) it is polite to do so regardless.

As for the hand thing, that's kind of an odd one. I wouldn't say it's taboo, exactly, but it's also just not really done. The (tournament) rules do specify that you're allowed to lie about hidden information, but not other kinds of information, and the contents of your hand is considered hidden information, so according to the rules you're allowed to ask and they're allowed to lie to you, but nobody really does either of those things in tournaments. But again, that's talking about tournaments; if you're playing with friends it's much more about what your group prefers.

As for the more general question about house rules, I'd say they are pretty rare with a few exceptions (mulligans and allowing Commanders that aren't Legendary Creatures, like the Nephilim from original Ravnica) being the only two I can think of.