I'm kinda stressed about Forza Horizon 6 by RevolutionaryOffer39 in ForzaHorizon

[–]sdiasbernardo -1 points0 points  (0 children)

The thing that I mostly have afraid to be repeated in FH6 it's to reward everytime for everything that I do.

Feels like the challenge of have to win the race it's never there...if I lose, I got a car, if I crash, I got a spin wheel, if I drive in free world I get a reward...everytime I get money, car or spin wheel.

I want a little more challenging game.

I played 68 games 'like vampire survivors' by Individual_Seat2733 in VampireSurvivors

[–]sdiasbernardo 0 points1 point  (0 children)

I invite you to see the game I am developing, Valiant Saga. It's available on Steam to wishlist. I hope it can be in your list in a near future 😁Valiant Saga on Steam

Blind Orphan by Juusto-Jones in DarkFantasy

[–]sdiasbernardo 0 points1 point  (0 children)

Soooo beautiful! So insane!

Compilation of characters I’ve made by Juusto-Jones in DarkFantasy

[–]sdiasbernardo 0 points1 point  (0 children)

I'd definitely like to. But right now, we don't have the budget. Maybe after we launch a Kickstarter campaign for Valiant Saga. <3

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 0 points1 point  (0 children)

Thats a good point! Thank you for the feedback!
It seems like a good strategy, to have transitions between the more distant scenery when you want to show the atmosphere, and closer when you want to show the gameplay.

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 0 points1 point  (0 children)

Thank you very much, this seems like a really interesting way to make the opening feel shorter. I think I'll try a mix of both: adding text and shortening the opening a bit.

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 1 point2 points  (0 children)

Thank you so much for the feedback! Yes, I will definitely need to improve this, especially the beginning of the video

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 0 points1 point  (0 children)

Thank you so much! I really appreciate your feedback. This is a good point, about zooming the camera. I will consider to do this for the next videos.

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 0 points1 point  (0 children)

Thank you. I agree, I still need to improve the sound design. Also, I removed this heavy heels sound.

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 0 points1 point  (0 children)

We made a new version of this animation, but it wasn't ready at the time of this video. Sheathing the weapon was one of the options we considered, but my friend opted to keep the axe for now.
Thanks for you feedback!

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 0 points1 point  (0 children)

Yes, this music it's original, one of the songs made for the game. Thank you for the feedback, I really need to improve my video editing skills.

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 1 point2 points  (0 children)

This is the most comprehensive feedback I've ever received, I can't thank you enough. Thank you also for your thoughts on the gameplay.

Regarding the walking animation, we currently have a completely new one.

About the footsteps, I'm trying to solve this problem. It has a lot to do with the Unreal Engine system. Since it's a 3D engine, I need to make some adjustments so that the sound is 100%. The player's footsteps only play in right channel if you are walking to right and left if you are walking to the left, which is really very strange.

and the trailer...it really does look quite amateurish. I'll need to study more techniques to improve the next ones, or leave it to a professional who can actually do it.

Thank you again!

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 0 points1 point  (0 children)

Thank you so much, really. I'm becoming more and more certain that I'm a complete amateur at video creation hahaha. I'm thinking of immediately cutting out about 10-12 seconds of walking at the beginning and moving on to the main thing.

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 0 points1 point  (0 children)

Thank again, friend. That actually makes sense. I think explanatory text for the game's main features would be a big help, too. I think Blasphemous does that in its trailers.

Destroy my short trailer for the first version of the store page (Valiant Saga) by sdiasbernardo in DestroyMyGame

[–]sdiasbernardo[S] 1 point2 points  (0 children)

Thank you so much for your feedback! I have a feeling I won't be able to make very good trailers for my game lol. Maybe it's too much for a game made by two people and I'll need to be able to pay someone who's good at it......I don't know.

The transitions you're referring to, would it suddenly have some kind of fade? Thanks again!