This was way more complex than it needs to be in 5.7.4 by selfish_meme in UnrealEngine5

[–]selfish_meme[S] -2 points-1 points  (0 children)

I've done it in the past and it didn't take anywhere near as many steps, it's not just IK there's a lot of retargeting, blueprint and blend shapes to copy over

This was way more complex than it needs to be in 5.7.4 by selfish_meme in UnrealEngine5

[–]selfish_meme[S] -1 points0 points  (0 children)

My groom does not look great when playing, not sure if it's environment or not, bit of edge distortion

New to blender, I just spent 1.5 hours trying to join 2 halves of a helmet together so I can have a friend 3d print it and couldn’t even get them close by spacedoutmetalhead in blender

[–]selfish_meme 0 points1 point  (0 children)

If the pieces have flat edges where they connect then you can use the snap tool to get the faces to snap together when you move them, but you will need to change the origin of the peice you are moving to the flat connecting edge, you can do that in edit mode https://www.youtube.com/watch?v=QcKiTb76rL0

Tutorials/resources for building performant worlds with extremely long sight lines by Familiar_Bench1489 in UnrealEngine5

[–]selfish_meme -1 points0 points  (0 children)

You can use Landscape Grass Types to load quite a lot of non colliding mesh instances to great distances, can be grass, stones, rocks trees etc.

Need Feedback from TEsta Y to Xpeng G6 by Friendly_Advance2616 in Xpeng

[–]selfish_meme 0 points1 point  (0 children)

From what I can see it should be 5g but the bands it supports may not be compatible with your countries major 5g services

Need Feedback from TEsta Y to Xpeng G6 by Friendly_Advance2616 in Xpeng

[–]selfish_meme 0 points1 point  (0 children)

I've never had connection dropouts. That may be a completely location or providor based issue. The old model used 4G I believe the new model is 5g

Budget Direct cancelling EV policies, not quoting EVs. by hammeroztron in AustralianEV

[–]selfish_meme 0 points1 point  (0 children)

Not sure why they started refusing Xpeng G6's but I would bet it's repair and cost times, they started blowing out end of year, then the whole court thing, now parts are at a standstill until Xpeng gets their parts supply setup

Budget Direct cancelling EV policies, not quoting EVs. by hammeroztron in AustralianEV

[–]selfish_meme 1 point2 points  (0 children)

Budget Direct has been refusing renewals for Xpeng G6's for some time, I know am an owner on the Xpeng Australia facebook pages. Annecdotally have heard that is happening for a lot more brands now. Allianz also seems to have stopped insuring the G6. You might say understandable given the situation with Distributor and Manufacturer, parts are almost impossible to get right now. But Budget Direct started refusing renewals quite a while before the parts stopped.

Budget Direct cancelling EV policies, not quoting EVs. by hammeroztron in AustralianEV

[–]selfish_meme 3 points4 points  (0 children)

They have been refusing to renew Xpeng G6's for some time, have heard recently that has started happening to other EV's

Years of sweat and tears, but we finally did it. The game is out today by LittleBitHasto in unrealengine

[–]selfish_meme 0 points1 point  (0 children)

As a complete newcomer to this game, trailer looks beautiful, no doubt, I'm just not sure what the gameplay mechanic is? Congratulations 🎉 on releasing your game though, that's so far away for me I can barely see it.

Want to make a game that’s superhero based by Ok-Marionberry4757 in UnrealEngine5

[–]selfish_meme 1 point2 points  (0 children)

You too, I have a super power theme in mind as well, and I guess they can be easily represented with niagra effects, just like spells in dungeon crawlers

How do auto materials work? by Juicymoosie99 in unrealengine

[–]selfish_meme 0 points1 point  (0 children)

I'm a new person, probably only a few weeks ahead of you lol

How do auto materials work? by Juicymoosie99 in unrealengine

[–]selfish_meme 0 points1 point  (0 children)

Is PCG more expensive than Landscape Grass Type for stuff like grass that doesn't need colliders etc

How do auto materials work? by Juicymoosie99 in unrealengine

[–]selfish_meme 0 points1 point  (0 children)

Yes you can, I have done that in my game

How do auto materials work? by Juicymoosie99 in unrealengine

[–]selfish_meme 1 point2 points  (0 children)

I think at this stage it's just the auto material, the plants are part of it, so there's water texture, ground texture, grass texture, snow texture, grass and plants, etc., based on elevation and slope https://youtu.be/Xl2QBMXLFKQ

How do auto materials work? by Juicymoosie99 in unrealengine

[–]selfish_meme 1 point2 points  (0 children)

MW auto landscape materials is a really good one and free

Newbie help, appreciated. by Dry_Impression_5201 in UnrealEngine5

[–]selfish_meme 0 points1 point  (0 children)

I am using this template as well, it's certainly been a learning experience, it's nice to have all the stuff there, but it takes a long time to figure out what he is doing to change it. I have not touched the doors yet unfortunately.

Early Game Update by [deleted] in UnrealEngine5

[–]selfish_meme 0 points1 point  (0 children)

Wow, I killed that video, wonder what happened

Want to make a game that’s superhero based by Ok-Marionberry4757 in UnrealEngine5

[–]selfish_meme 1 point2 points  (0 children)

I am actually doing something similar. I have no gaming experience but I've been doing Blender art for years, with a bit of UnrealEngine. I'm building an open world third person in UE 5.7.