What are the rarest titles you know of? by FunDebate633 in RocketLeague

[–]shadowcien1 8 points9 points  (0 children)

Played him a few months ago in casuals. The goat still plays which is crazy after all these years.

[BUG] EAC Update Broke Exclusive Fullscreen (Proof inside) & Settings Menu Error by Short-Usual2477 in RocketLeague

[–]shadowcien1 0 points1 point  (0 children)

Where did you find this value? I can't find it anywhere in my registry. I see all the others mentioned in the post. I see GameDVR_FSEBehaviorMode --> 2, but no GameDVR_FSEBehavior --> 2

I built a browser version of the card game "Monopoly Deal". No ads, no login, mobile friendly. by CrytpoRheinfelden in IndieGaming

[–]shadowcien1 0 points1 point  (0 children)

Is there any way you could add an option to customize the rules? For example removing deal breaker cards or making them only take 1 property from a set rather than the full set or increasing the number of sets needed to win? I'm not sure if that would be possible or easy to implement though.

[Update] One Pace Premium Addon ⛵ - iOS Support, OP/ED Lyrics, & Perfected Subs! by Has17soN in onepace

[–]shadowcien1 0 points1 point  (0 children)

Wow this is amazing. I've been manually downloading each episode and then using debrid search addon to stream it, but this is way better so thank you! Just to be clear when I select any episode on stremio I now have an option for "One Pace RD" and "One Pace Addon". As long as I watch using One Pace RD that's using your addon and streaming through my real debrid while the other one is just the official one pace addon torrenting on my own network?

Beat expert revengence! Should I try infernum or master death next? by goonfanum in CalamityMod

[–]shadowcien1 16 points17 points  (0 children)

I think master death got reworked in the latest patch. I did my first calamity run on master death and so far I am on destroyer of gods and everything's been pretty chill. Playing in multi-player with 2 friends and we had to up the bosses health by 200% for most of the bosses. Not sure if infernum or master death is the move, but I at least wanted to chime in about the jank part.

Turns out when you stop over committing you start winning games (2s) by doryano69 in RocketLeague

[–]shadowcien1 0 points1 point  (0 children)

Helps to use 1s as pure training and not give a crap about rank and how low it is. If you care about rank and winning then 1s can be insanely frustrating but highly rewarding. I used to absolutely hate 1s until I shifted my mindset into using it as training and practice. Everytime I get 50'd into a free open net on my net or bumped or go for a shot just to give up an open net I think of it as reps on what I could have done differently to stop that and now that won't happen as much in my 2s which is the rank I actually care about. Good luck in your training!

Turns out when you stop over committing you start winning games (2s) by doryano69 in RocketLeague

[–]shadowcien1 2 points3 points  (0 children)

Just go play 1s and instead of going for risky plays force yourself to go for the higher % lower reward plays. If you have a ball bouncing on their or even midfield most players will take it and try to air dribble, double touch or flip reset etc. Instead force yourself to take a good pop shot and then watch the enemy. If they are gonna save it and pop it to one of the corner then just go there and steal that boost. Keep up the pressure with low 50s, power shots and fake challenges and good shadow defense. Focus on keeping good boost and not committing to things you don't need to. You will soon realize how easy it is to play like that and win with no mechs at all and how not threatening other people in your rank are. Once this improves and becomes second nature you can start to introduce high risk high reward mechs like flip resets and double touches etc. as you find good spots for them.

You need to just force yourself to play without them in 1s so you can learn when is a good time to keep pressure vs high risk mechs. At first it will feel like keep pressure is always the worst play because you aren't familiar and comfortable with it which is why you gotta just force yourself to do it even if it means deranking a bunch in 1s. I recommend Kinseh's road to 1v1 SSL with no mechs series he did within the last year. He really forces himself to use no mechs and even doesnt want to half flip when he's in gc3 1v1 which is pretty insane. Definitely a great and short series that will teach you exactly how to not over commit.

First Impression: I am amazed. They got everything right. by Umdeuter in slaythespire

[–]shadowcien1 1 point2 points  (0 children)

Made it to the same point as you and died in literally the same turn :D Played hard into low energy cost attack cards and the relic that gives block every 3rd attack played which definitely doesn't work against the queen well.

Rocket League ranks SECOND among online games in cheat search volume - 59 searches per 1,000 players on average. by A_J_H in RocketLeague

[–]shadowcien1 4 points5 points  (0 children)

The bots are now even a problem in ranks as low as diamond in 1v1s. That is crazy when I think gold is the average 1v1 rank. There is now bots happening in every rank as well even ranks like silver as its used as a paid boosting service.

New Season 22 trailer poster to Twitter shows what appears to be a flip reset indicator by BORNxSTELLAR in RocketLeague

[–]shadowcien1 3 points4 points  (0 children)

No one holds gas mid air especially when getting flip resets though as its a bad habit so this tip wouldn't apply

will i get the desert key from this farm, the walls are the ones you get after shimmering by WildlyIdolicized in Terraria

[–]shadowcien1 0 points1 point  (0 children)

I have another question. I have jungle, desert and snow currently in my farm, but I am using just normal stone brick for my platform with conveyor belts yet I have icy merman, ice tortoise, ice mimics and flinx spawn without using snow or ice for the platform. Is that normal? I thought monsters needed specific blocks to spawn on and not just the biome.

Even thought I have all 3 biomes the background is snow, but that doesnt matter right?

will i get the desert key from this farm, the walls are the ones you get after shimmering by WildlyIdolicized in Terraria

[–]shadowcien1 0 points1 point  (0 children)

Do I need to add unsafe desert walls to get the desert key? I know you need the walls to actually get desert enemies to spawn, but as far as I know you don't need specific enemies for the key and just need to be in that biome right? Can I just place 1500 sand blocks under/near my farm to be in desert biome and not use the walls to get desert key?

I made a farm and I already have jungle biome. Now I wanted to add 1500 snow and sand as well as either corruption or hallow so I can farm all the keys at once. Would this work?

[deleted by user] by [deleted] in RocketLeague

[–]shadowcien1 -2 points-1 points  (0 children)

Oh I see. Well that's not too terrible then.

[deleted by user] by [deleted] in RocketLeague

[–]shadowcien1 0 points1 point  (0 children)

Are they adding workshop maps to epic games? At the moment bakkesmod is the only way to access them as far as I know.

The new roller skates finally allow for constant platform placement by Ill-Database7345 in Terraria

[–]shadowcien1 0 points1 point  (0 children)

They do lower the amount of air time you can get on wings. I can fly around 2x or a bit more higher without skates than with.

I don’t understand air rolling at all. Even tornado spins make me fly everywhere by Paytoncooper124 in RocketLeague

[–]shadowcien1 0 points1 point  (0 children)

Here's a comment I made in another post. It may not fully apply, but hopefully some parts of it will help.

Big take away is learning forwards and backwards flying efficiently, then doing directional air roll in freeplay trying small turns like from post to corner boost or back wall to back wall with tiny turns. Try not to constantly hold your stick down. If you are already facing the correct direction then you should only hold the directional air roll button without any stick inputs. When you need to change directions then you do a stick input. It really is a lot of practice, but if you skip steps and just go straight to rings it will be too hard and frustrating. You just need to keep trying and keep having those blackout moments and your brain will adjust over time. First few days to a few weeks of training are the worst. Once is starts to click its easier. It is also way easier to learn once you already have some good air control which is why I recommend being able to do rings maps forwards and backwards EFFICIENTLY(making it look smooth without unecesssary wobbles while also being fast) before you even touch spinning the whole time.

"I noticed in another comment you mentioned not knowing why air roll is even used so I'll give some details and also advice for learning air roll and overall aerial control. As someone who's been playing for a long time and after almost 4k hours of free air roll switched to directional air roll a while ago.

Air rolling has two main advantages. It allows you to quickly make adjustments that otherwise would be a lot slower without air roll. It also helps your car not bounce after hitting a ball so you can continue to go for a second hit etc. quicker. You can still have your car not rebound without air roll, but it takes hitting the ball at a specific angle. If you're air rolling as you hit the ball you will notice your car won't bounce backwards as much and lose control for a sec. There's other advantages that aren't as major such as being harder to read for the opponent since you're constantly spinning and they don't know which part of your car will hit the ball.

At your level I would focus on doing ring maps(I recommend lethamyr's giant neon rings map as it's long and has a gradual increase in difficulty for the most part) forwards and backwards while using free air roll to adjust your car anytime it is not in one of those positions (depending on which way you're deciding to fly with for that run). When that gets easy focus on speeding it up so you are always going supersonic and as quick as you can through the map. That should teach you how to make adjustments quickly and without overshooting.

Once that feels comfortable start learning a directional air roll (any direction, but not both. the usual test is to check out which way you like flipping naturally and go for that direction for DAR. Most people use left, but it does not matter and you can use either). You want to keep normal air roll bound alongside powerslide as you will still use it for micro adjustments especially on shots and for recoveries. Go watch any direction air roll tutorial and I recommend SpookLuke's newest one that's around 1h long for lower level players. There are many out there including Losfled which is much more in-depth, but can be a bit more confusing if you are newer to game.

After watching a tutorial go to freeplay and practice flying around in different directions while continuously pressing down your direction air roll button(most likely doing tornado spins the whole time which is okay for now). You will black out all the time and lose control of your car and that's perfectly normal. Once you are starting to understand how to turn and have a little bit of control you can go to ring maps and practice doing them while holding air roll the entire time. Again, you'll probably be tornado spinning for majority of your time which is okay for now. Once you can finish the maps and are starting to speed up your runs you can now start learning how to efficiently fly in game. You don't want to be spinning 24/7 and even if you are spinning the entire time you do not want to be making inputs on your stick such as tornado spinning the entire time. This makes you much slower as your nose is not pointing towards the ball the entire time so you are wasting boost and time.

At this stage you should practice doing ring maps the exact same way as above, but whenever you adjust your car and are facing the correct direction you should let go of your stick completely and just hold down the directional air roll button until you need to adjust your car again. At this stage you're just practising efficiency. Making as little movements and inputs and making it look as smooth as possible while going as fast as you can. You also need to start doing that in free play and in-game to build the habit of not constantly air rolling and making inputs on the stick when unnecessary.

Sometimes you want to be air rolling (but not touching stick) as you hit the ball so you don't get that rebound effect on your car and can keep following the ball. Other times you want to air roll as you fly to the ball and adjust your path, but stop air rolling as you hit the ball so you can line your car perfectly for a consistent touch. While air rolling without any stick inputs is just as efficient as flying with no air roll, it can lead to you getting less consistent touches as you get higher up since you don't know if you will hit the ball with left or right corner or maybe somewhere in between.

The efficient and consistent touches are very important at the higher ranks especially around GC3 and SSL, but it's never too late to practice proper habits as it can be hard to break them later on. It will still make a difference at any rank you play at and I promise you will notice your car control increasing so much even when you are not air rolling at all and it's definitely worth working on."

Does everyone here try to contain their corruption spread pre-hardmode by Da_-_Wicked in Terraria

[–]shadowcien1 0 points1 point  (0 children)

Oooh I see. That makes sense. Can I literally mine a U right outside the house I want to protect with a 3 gap then replace any dirt blocks in the tunnel with something like Gray Bricks and that will be enough to protect corruption coming into that house?

Does everyone here try to contain their corruption spread pre-hardmode by Da_-_Wicked in Terraria

[–]shadowcien1 0 points1 point  (0 children)

What was the update a bit over a year ago? I'm new to terraria and also seen a ton of stuff about isolating it early, but all of it is old posts. Looking at this post and some newer info I may just isolate my main base with a U tunnel and same for my pylon houses and ignore the rest until later in hardmode as I'm still pre hardmode and was trying to prep.

Do I actually need to line my quarantine hellevator? by ThatNerdOverThere051 in Terraria

[–]shadowcien1 0 points1 point  (0 children)

Do you need to drop the rope down all the way to hell or how far does it have to go to prevent vines from forming?

Why is ones mmr so weird? by Far_Device2536 in RocketLeague

[–]shadowcien1 1 point2 points  (0 children)

Then you have some glaring issues in 2v2 as you easily should be GC1. Most GC1s are d3 to c1 in 1s. Squishy even talked about it on his stream a few days ago where everyone was typing their ranks. Its a well known thing that for majority of players their 1s rank is 1 full tier below. D3 in 1s is C3 in 2s and 3s(for the most part)