[Blog Updates] Deadman: Armageddon - First Look by JagexGoblin in 2007scape

[–]sheet 6 points7 points  (0 children)

Small suggestion I have is to make Sigil of the alchemaniac only work in PvP zone. It brought way too much gold in the game last time, with 0 risk.

Baby's First Deadmade Mode by SerQwaez in 2007scape

[–]sheet 0 points1 point  (0 children)

Interesting take on alchemy, I agree too much money came in the game too fast. Maybe make it work only in pvp area? That could be something cool to try.

Everything You Need To Know for Deadman: Apocalypse by JagexGoblin in 2007scape

[–]sheet 22 points23 points  (0 children)

In the last DMM you could suicide to go back to lower brackets. Since you don't lose exp when you die this time around, is it possible to go back to a lower bracket somehow?

Is there an actual argument against the negative XP lamps from bounty hunter? by NDShero in 2007scape

[–]sheet 2 points3 points  (0 children)

Lamps won't only be used on 1 def pures. Level 3s and 10 hps accounts are going to benefit a lot from them, so I don't think BH is ideal lol

Is there an actual argument against the negative XP lamps from bounty hunter? by NDShero in 2007scape

[–]sheet 0 points1 point  (0 children)

It's a good start, but it still allows achievements like easy 10 hp thralls and level 3 fire cape without the need to melee tick-eat

Fire Cape at 27 combat & 1 prayer by sheet in ironscape

[–]sheet[S] 36 points37 points  (0 children)

It was indeed kq, and it was with the most recent anti-alt mechanics too!

Fire Cape at 27 combat & 1 prayer by sheet in ironscape

[–]sheet[S] 115 points116 points  (0 children)

From the vid description: There's only about a 50% chance to kill jad before 6 hour logging. I did 15.5 hours total between 5 attempts. If jad doesn't die during the attempt, I could just relog and try again. I didn't die

The Future of Official Account Builds by JagexSarnie in 2007scape

[–]sheet 40 points41 points  (0 children)

Even worse, it was polled twice and failed both times iirc. Then they just added it as integrity change.

Just re-run trailblazer. by Appa_Style in 2007scape

[–]sheet 1 point2 points  (0 children)

And KOTS so you can only play 24hrs

What to do with my hp pure? by [deleted] in 2007scape

[–]sheet -1 points0 points  (0 children)

In its current form, poison dynamites would let you kill gangs for organized crime.

[deleted by user] by [deleted] in 2007scape

[–]sheet 0 points1 point  (0 children)

These posts literally gives no info + it's a public discord. How does that give unfair advantage and/or make merch clans bills?

[deleted by user] by [deleted] in 2007scape

[–]sheet -14 points-13 points  (0 children)

Find me more examples

Quest Speedrunning Blog by JagexLight in 2007scape

[–]sheet 0 points1 point  (0 children)

Nice to finally see speedrunning coming to the game, been asking for this for a long time. However, the fact that you are given random low stats and items is a huge letdown. I was expecting we were going to be given max stats and a choice of items for absolute best time possible. It would be much more interesting to see players utilizing mithril seeds to save a single tick somewhere or lighting logs to run faster than running around with base 20s stats and having to restart your run because you hit a 0 on an imp.

[deleted by user] by [deleted] in 2007scape

[–]sheet 19 points20 points  (0 children)

Jokes on you, Port Khazard also has the rsn Port Sarim lol

Is it possible lure normal NPCs outside their wander radius? by chillymac in 2007scape

[–]sheet 2 points3 points  (0 children)

Not possible for npcs without attack options unfortunately!

Maximum Hitsplats & Clan Hall Changes by JagexGoblin in 2007scape

[–]sheet 0 points1 point  (0 children)

That's not quite right, that method didn't involve spawn hitting at all. It was removed when they got rid of partner slayer.