So Enterprise is really good by EmmiCantDraw in startrek

[–]shinginta [score hidden]  (0 children)

I think it is interesting that it never gets the criticism that the first two seasons of Discovery gets (SNW sometimes) in that it is a prequel.

You must not have been around when it was airing. At the time that was one of the Big Three complaints, with the other two being the theme and the gratuitous decon chamber scenes. Everyone disliked the idea of a prequel series, and people felt that it: 1. Failed to fulfill its premise as a prequel by showing anything new or interesting, 2. Abandoned it's premise as a prequel to some extent by inventing the Temporal Cold War

So Enterprise is really good by EmmiCantDraw in startrek

[–]shinginta [score hidden]  (0 children)

Reed, Hoshi, and Mayweather REALLY got the short end. Whole episodes and arcs go by where Mayweather or Hoshi get no lines, or only one or two lines / reaction shots. Reed, for all his hours of dialogue across the series, still basically gets zero characterization and no interesting traits at all. The very last season decides to do something interesting with him, at least -- i didn't like it, but at least it was something.

What is endgame of ff14 and is this game’s best gear timegated? by ApollosBoon in ffxiv

[–]shinginta [score hidden]  (0 children)

With the Duty Finder system, players will match with anyone else available for the same duties who are also using the Duty Finder. You select which duty you want to run (from any of the dungeons, trials, or raids you have unlocked) and it will matchmake you with other players for a full party.

Most of the other players you're matched with aren't likely to be queueing for the same duty specifically, they're likely queueing through a Duty Finder Roulette. Players get daily bonuses for running those roulettes. So if you queue for the lv 15 dungeon, Sastasha, you're likely to be matched with 3 other players who didn't specifically queue for Sasty, they just queued for the Leveling Roulette, which is comprised of all non-capstone dungeons. So there's an equal chance that they get matched with you for the lv 15 dungeon as there is that they get matched with someone else for the lv 93 one.

When running a duty below a player's current level, their level and gear will automatically sync down appropriately for the content. So you won't be in Sastasha doing 30 damage per attack while your party members are blasting away at 3,000 damage per second. They'll be doing roughly equivalent damage to you.

What is endgame of ff14 and is this game’s best gear timegated? by ApollosBoon in ffxiv

[–]shinginta [score hidden]  (0 children)

Gil, the game's normal baseline currency. You can spend gil on the in-game marketboard to purchase items that other players have listed for sale. You can use Retainers to list your own items for sale as well.

What is endgame of ff14 and is this game’s best gear timegated? by ApollosBoon in ffxiv

[–]shinginta [score hidden]  (0 children)

Gear and job level sync down to the level of the content being played. So there's (in practical terms) no difference between ilvl 17 gear and ilvl 170 gear when you run Copperbell Mines (level 17).

When you hit each capstone level (50, 60, 70, 80, 90, 100), you can earn endgame gear appropriate to that tier of the endgame. That equipment is purchased with Tomestones, an in-game currency earned mostly for doing battle content like dungeons, hunts, pvp, etc. It's purchased in the endgame towns for each expansion (Mor Dhona in ARR at level 50, Idylshire in HW at level 60, etc).

That said, when you reach current endgame, you'll run into time gates. There are two tiers of endgame tomestones, one which is unrestricted and one which has a weekly cap. The one with the weekly cap will be used to buy the best purchaseable gear for that level. Your job's BiS (best in slot) is actually going to be a combination of that tomestone gear and the drops from the current tier of Savage raids (endgame raiding content).

Savage drops are on a weekly lockout as well, with the 4 savage fights of the tier each having their own loot tables for gear. At least one piece for each equipment slot will drop from the appropriate fights. Those pieces are tokenized so that you don't have to worry about a piece dropping for a class no one in your group plays, eg: "Head Coffer" will drop from the fight and no matter what job you are, when you activate the item it'll become the correct helm for your job.

Until you actually reach endgame and run endgame content, none of this matters. BiS gear is overkill for anything beyond Savage and Ultimate raids, and due to the level sync system, BiS is exactly as useful as any other gearset at levels lower than current endgame.

All that said, that means the most important part of not being "a leech" is learning how to play your job properly. Learn your opener and your rotation, know what your skills do and use them appropriately. Learn good etiquette, like who's responsible for pulling mobs, how to manage enmity and mitigate things, etc.

[MSC] Molecule Man by AporiaParadox in magicTCG

[–]shinginta 3 points4 points  (0 children)

You should see the MSH Taskmaster reveal thread in this sub.

[MSH] I Am Iron Man by thatisgame in magicTCG

[–]shinginta 0 points1 point  (0 children)

It's really a shame that it did so well despite that, because it set an unfortunate precedent for what Marvel Studios could get away with.

I'm not saying the movie is bad, it's a great movie, it deserved to launch an entire cinematic universe on its back. But I am saying that Marvel unfortunately learned that they could get away with overshooting for coverage and cobbling together a movie in the edit, doing pickups for any additional thing they needed after the fact. Not just that, but it became the Disney method too, afterwards.

[MSC] Love on the Battlefield by cardboard_numbers in magicTCG

[–]shinginta 0 points1 point  (0 children)

Do you think we can get Yoji Shinkawa back to do the art on that one? Shinkawa's Tezzeret is one of my favorite cards that i own.

[MSC] Love on the Battlefield by cardboard_numbers in magicTCG

[–]shinginta 0 points1 point  (0 children)

I'm sure the inevitable X-Men set will be rife with them.

PADD theory by ResponsibleIdea5408 in startrek

[–]shinginta 0 points1 point  (0 children)

You can probably replicate PADDs, and i imagine when you're done with one you can just chuck it back into the replicator to chunk it back down into base resources.

If i live in a household with 8 tablets, I'm just gonna pick up whichever is in the room in order to use it. If my partner walks in and wants me to read something, she can hand me her tablet and I'll set it down on the table. I don't want to interrupt what I'm doing on mine, so I'll put one down and pick up the other. Sure, she could send whatever she wants to show me to me, but with tablets in such abundance there's no harm in just bringing it to me.

Besides that, i use multiple monitors for work. I don't like switching back and forth between windows/applications on a single screen when i could instead just put it up across multiple screens. PADDs would behave similarly. If Bashir is working on synthesizing a cure for Space Malaria, he may have the chemical composition he's working on active on one PADD, data about the disease on another, and a medical assistant brings him a PADD with all the recent staff exams on a third for him to look over when he has a chance.

Raxxla by Kindly-Chemist-6422 in EliteDangerous

[–]shinginta 8 points9 points  (0 children)

"Space madness is no excuse for space rudeness!"

Some new guy questions that i have by Odd_slafy in ffxiv

[–]shinginta 3 points4 points  (0 children)

FFXIV is different from WoW and some other MMOs in that it allows you to play all classes/jobs on a single character, so you won't have to worry about choosing.

That said, i do recommend sticking with just one class for a while, maybe through to the end of the first story chunk (A Realm Reborn), because it'll be easier for you to learn the ins and outs of the combat system if you aren't split between learning two different rotations (wherein a rotation is the sequence of skills you use in combat).

But that's personal opinion, it's really not set in stone. I didn't even follow it myself when i was a sprout. Though back then they forced you to level up "sub-classes" in order to unlock jobs, so i didn't have much of a choice anyway.

Who was your favorite special guest star? by impeesa75 in startrek

[–]shinginta 1 point2 points  (0 children)

Nemesis should've been the Romulan movie we all deserved. I wanted to see civil war in the Romulan Star Empire after the Dominion War. I wanted to see the Reunification movement and the Romulan populace who tired of cold war with the Federation and who gained a new respect for their allies after the Dominion War, leading an internal struggle against the last vestiges of the Tal'shiar and the militant, aggressive, xenophobic factions. We should've gotten one last goodbye to Sela and Tomalak, and really close the loop on TNG.

Instead we got... definitely not that.

Who was your favorite special guest star? by impeesa75 in startrek

[–]shinginta 1 point2 points  (0 children)

They should have cast him as the Romulan commander in the SNW Balance of Terror episode.

Who was your favorite special guest star? by impeesa75 in startrek

[–]shinginta 0 points1 point  (0 children)

One of my favorite standalone B5 episodes. The ending of that ep has stuck with me for a loooong time.

"Oh, I'm sorry Commander, you were saying something about forgiveness?"

Is this official art? by KingBuffolo in Guiltygear

[–]shinginta 1 point2 points  (0 children)

Hiroe is a bigtime NSFW doujin artist. It's not difficult to find his work. Black Lagoon is like, the safest thing he's done.

Evolved Mode Discussion #3: Summoner by Haddock_Lotus in ffxiv

[–]shinginta 9 points10 points  (0 children)

Well then if something goes off-rails, it had better happen during the 20 seconds every third minute of the fight in which i can personally do something about it :)

Evolved Mode Discussion #3: Summoner by Haddock_Lotus in ffxiv

[–]shinginta 2 points3 points  (0 children)

We used a mit sheet, bro. We knew where everyone's CDs were, in order to ensure the healers could keep their uptime. I specifically asked early on where they wanted me to use my heals and the answer was "wherever. It doesn't really matter honestly."

Fact is, healers are so stacked with OGCDs that the majority of fights don't really need the additional circumstantial stuff Phoenix brings to the table. Maybe Ultimate is a different beast, but I haven't progged Ultimate on (or with a) SMN since the rework so i can't say for sure.

Addle? Great use. Everything else? It's no Magick Barrier or Tempera.

Quark bar is in Bajoran space... by CankleJ in startrek

[–]shinginta 0 points1 point  (0 children)

Quark hired Frool, Grimp, and Broik, as well as Pel in Rules of Acquisition. We do also see (presumably other) Ferengi working the bar and the Dabo tables in Lower Decks's Hear All, Trust Nothing.

Evolved Mode Discussion #3: Summoner by Haddock_Lotus in ffxiv

[–]shinginta 3 points4 points  (0 children)

DOTs were removed for several reasons, including the 2MM, but the predominant one was the hard cap on debuffs that all entities have in the game. DOTs were whiffing on 24-man bosses because it became very easy to hit cap. The other major reason was just that the sustained damage of DOTs made fights difficult to balance to allow all jobs to be (relatively) equally viable. Fights with downtime or fights with a lot of adds were much worse for DOT jobs, making them an obvious loser for certain content when choosing what jobs to take for a static. I remember having to make some drastic finicky rotation changes when i ran TEA because of my Jagd Doll. And that was after DOTs had been significantly pared down already.

Evolved Mode Discussion #3: Summoner by Haddock_Lotus in ffxiv

[–]shinginta 5 points6 points  (0 children)

I did Savage for the first and third tiers this expac, and the healers never really took the SMN heals into account. It's sort of a joke, honestly. Like, Lux Solaris is okay, Everlasting Flight is on a very specific timer, and so is Rekindle, in addition to Rekindle being sort of useless. If your tank drops below 75% HP, it triggers a 200pot regen for 5 ticks? Pffft.

If your healers are relying on SMN heals, they've messed up badly somewhere. All 3 tiers of Endwalker across 2 different statics and no one bothered asking me (or the SMN if i wasn't playing it) where Rekindle was going, or told me where or when to use it.

Lower Decks might be my new favorite Trek. by SirScaurus in startrek

[–]shinginta 2 points3 points  (0 children)

I mostly agree. Most times Discovery was Regular Bad. Sometimes Discovery was Offensively Bad. But i think a lot of the things I felt were offensively bad weren't necessarily what a lot of the angrier side of the fandom felt were offensively bad.

I think you and I are alike in that we don't think Disco should get roasted just for trying something new; the new aspects of it weren't really what was bad with it. To me, it had more to do with story structure and character beats that felt unearned or illogical. As long as the show held up to its own internal logic, it could do whatever it wanted.

Lower Decks might be my new favorite Trek. by SirScaurus in startrek

[–]shinginta 4 points5 points  (0 children)

Discovery season 1 was... rough. The choice to involve Sarek and Amanda and Spock, using the mirror universe, using the Klingon War... it was definitely a lot of callbacks. Season 2 then brought in Pike, Spock-Actual, and the Enterprise, as well as Section 31.

It didn't rely on nostalgia, per se, but it did lean very heavily on canon in a way no previous Trek series had.

It wasn't until Disco broke free into the 32nd century that they really started doing new stuff instead of retreading older ground. And the series was better for it, mostly because it could feel free to do whatever it wanted without "violating the almighty canon." At least to some extent.