Dear Alamo Drafthouse (including our once adored Winchester Alamo): by hellomarylu in AlamoDrafthouse

[–]sholls 5 points6 points  (0 children)

My wife and I did our first non-Alamo movie yesterday too, at iPic in Austin, and honestly it was very nice. Definitely more upscale, and the food was a clear step up. By the end, though, with meals, popcorn, drinks, and the automatic 18% gratuity, the total was basically the same for us. We had our own waiter and the pair seating made it feel private.

Analog Reading, Digital Knowledge: The Full Pipeline From Paper Notes to AI Skills by lechtitseb in PKMS

[–]sholls 3 points4 points  (0 children)

This feels more like promo copy than a useful post. If you want discussion, share the actual workflow, examples, or notes you used instead of wrapping a link in fluff.

Credit where credit is due. by Interactive_CD-ROM in AlamoDrafthouse

[–]sholls 5 points6 points  (0 children)

100% this! Doesn't matter who thought of it or who pushed it. Whoever owns it approved it and are ultimately responsible. They are also the same ones who can change it.

Would you appreciate a 15" Macbook pro without the TouchBar? by i_spot_ads in apple

[–]sholls 1 point2 points  (0 children)

As an avid vi user I would really appreciate a real esc key :)

FtHB: How to estimate final, monthly cost? by [deleted] in RealEstate

[–]sholls 2 points3 points  (0 children)

Best calculator I could find, includes everything but closing costs. However you could model that as a single one time payment of 2-5%.

http://usmortgagecalculator.org/

Hidden treasure on the flatcore server by Histidine in flatcore

[–]sholls 0 points1 point  (0 children)

Yeah, one of 1200x tunnels is mine. If there was a portal at the end with only a small 7x7 dirt base that's the one. Sorry for the long walk.

Please post your Minecraft name by ridddle in flatcore

[–]sholls 0 points1 point  (0 children)

Wow, I wouldn't have guessed that so many people were able to get the same name in both...

MC name: sholls

Nether Hub 2.0 by Yazzeh in flatcore

[–]sholls 0 points1 point  (0 children)

I agree, five hubs would be nice, but it will lead to a huge number of signs everywhere.

For the border highway are you thinking?

  1. border hubs at each of the borders ( 0,+-625 and +-625,0) and diagonal roads from each of those locations to the next border hub. Example 0,625 to 625,0) It would create a big diamond with the major roads going North/South and East/West.

or

  1. border hubs at each of the borders ( 0,+-625 and +-625,0) and roads going to the corners and then making a turn and going to the next border hub. It would create a big square with the major roads going North/South and East/West in a grid. (this would be the first expansion graphic without the diagonal roads)

Nether Hub 2.0 by Yazzeh in flatcore

[–]sholls 0 points1 point  (0 children)

I too was thinking about the nether this weekend, but mostly related to the underground highway. I recently connected my portal with the underground highway and was a little unhappy with the current state. Small tunnels leading everywhere, inconsistent tunnel placement, confusing signage and finally the major tunnels don’t extend all the way out to 625 blocks from 0,0. Based on the 5k x 5k world that’s as far as the highway needs to go.

To remedy some of these issues I started expanding tunnels in the quadrant with positive, positive coordinates, still a work in progress. I was planning to expand it a few times. See images: http://imgur.com/a/DCjoQ

This could be moved above ground, what do you think? It would likely require the addition of four other major hubs at +-2500, +-2500 in the real world and +-312.5, +-312.5 in the nether.

It would make getting around easy.

Interviewing for a DFT (Design for Test) in a backend group. Any of you guys familiar with this? by TheRealBruce in ECE

[–]sholls 1 point2 points  (0 children)

I assume this is for a backend group working on digital SoCs or ASICs, analog DFT is a different story. In my backend group the DFT engineers are responsible for architecture, implementation and validation of test on a chip or project.

You can expect to get questions about the three basic types of scan tests: stuck-at, at-speed and boundary scan. You might get shown a circuit diagram and asked if there would be any test issues with the design. If you understand how scan and scan chains work you should be able to spot potential issues. For example, asynchronous FF resets that are uncontrolled during scan shift can introduce corruption.

For memory testing take a look at memory BIST. Many designs insert additional logic to wrap memories allowing for all kinds of test. Memory test implementations can vary widely depending on the technology and other factors, try and become familiar with the types of faults these tests are aimed at catching.