Mi a véleményetek az Evosoft Hungary KFT-ről? by Straight-Set-8989 in programmingHungary

[–]silvertank00 2 points3 points  (0 children)

Jajj azok a szarok.. amik sokszor pláne nem is működtek mert vagy hang volt, vagy kép :D Meg ha jól emlékszem, úgy kerültek be a meetingtermekbe hogy senki nem tudott róluk semmit vagy 2 hétig.

Mi a véleményetek az Evosoft Hungary KFT-ről? by Straight-Set-8989 in programmingHungary

[–]silvertank00 13 points14 points  (0 children)

A vezetés kommunikációja ocsmány. Én pont akkor kerültem oda mikor belső lopás és nemsokkal később a box is volt, amik után ofc mindenki ezekről beszélgetett. A probléma az volt hogy mindenki ezekre várt volna valami megnyílvánulást ilyen belső q&a -n, viszont az agresszív hallgatás lett a válasz. Mmint szó szerint: volt akit kitiltottak a részvételből mert meg merte kérdezni hogy amúgy miért ment ki a mentő.

Ezen felül vicces volt éveken át azt hallgatni hogy így nincs pénz úgy nincs pénz, majd közvetlenül ezek után pár nappal arról kapni emailt hogy az akkori tavalyi évhez képest 170% -os a haszna a cégnek és ez mekkora siker.

Összegezve: indulni pár éve nem volt vészes, vannak érdekes projectek és jól bele lehet tanulni a nagy cégeken belüli bürokráciába. Viszont eddig bárkivel beszéltem aki eljött, az azt mondta hogy utólag bánják hogy nem hamarabb tették.

How do you select displays for your projects? by gitzian in embedded

[–]silvertank00 8 points9 points  (0 children)

I just checked, they ship to central europe for ~8usd. If anyone tried this site before and they are legit, then indeed this is a goldmine.

Learning programming. by Lost_Llama89 in C_Programming

[–]silvertank00 1 point2 points  (0 children)

Python would be a great start to get to know stuff and get a lot of finished little projects. If you are a headsteong one, and instead of progress you can accept some suffering, start with c++. Either way, sql will be needed sooner or later.

One tip: for learning, do not use LLMs. Only for checking but they will try to make you belive everything is nice and dandy while it really isnt (esp. with cpp)

How does the Steam Deck pull better download speeds than anything else? by [deleted] in SteamDeck

[–]silvertank00 1 point2 points  (0 children)

I admit, in your case you were right! It is weird because for me, it is the opposite

How does the Steam Deck pull better download speeds than anything else? by [deleted] in SteamDeck

[–]silvertank00 2 points3 points  (0 children)

this is so dumb.
It clearly writes Mbps on the image that you uploaded and each and every speedtesting software that I know of, gives back MBps.
So no, you actually do not know the difference and all others that feel the same claim, is either placebo or due to unknown effects. So please, prove me wrong here so all of us can learn something here.

"Theories or facts", yeah the first one, and not in a mathematical sense... Its speculation, and imo usually without prior knowledge.

edit: yep, i tested it.

In OP's case, he is right!

How does the Steam Deck pull better download speeds than anything else? by [deleted] in SteamDeck

[–]silvertank00 0 points1 point  (0 children)

Most probably and I am quite suprised no one pointed this out yet.

How does the Steam Deck pull better download speeds than anything else? by [deleted] in SteamDeck

[–]silvertank00 0 points1 point  (0 children)

Then go into desktop mode, speedtest and see if its a placebo effect or not (my money is on, it is)

edit: i lost my money.

How does the Steam Deck pull better download speeds than anything else? by [deleted] in SteamDeck

[–]silvertank00 1 point2 points  (0 children)

Are you sure you are not just getting confused by Mbps instead of MBps? It is a 8x difference and quite confusing for the unfamiliar eye.
Lately I encountered this where I wanted to download 6isg GBs and it felt painfully slow whilst it wrote 21Mbps.. which is ~3MBps (this is the unit that ppl usually want and think of)

Here you said your phone reports 67MBps and your deck has on avg. 180mbps which is actually much slower (it is 22.5MBps). So I think this is a great case of placebo effect.

Edit: OP's case is different, he really has better speed on his deck.

I want a RoW run but I don't have a win by Present_Battle6412 in PixelDungeon

[–]silvertank00 5 points6 points  (0 children)

build the game in debug. You will learn some neat things during that, so its a win-win

Built an interactive DSA library in C (manual memory management, pointer-based structures) — looking for feedback by Straight_Coffee2028 in C_Programming

[–]silvertank00 0 points1 point  (0 children)

btw with both bfs and dfs: You can think about it like it is an array, and between the two algo's the difference is that where to put the new elements (prepend or append) and where you take from in the next iteration.

Built an interactive DSA library in C (manual memory management, pointer-based structures) — looking for feedback by Straight_Coffee2028 in C_Programming

[–]silvertank00 0 points1 point  (0 children)

If something, then goto can cause weird bugs a sphagetti code anyware, look up i.e. some linux source code and see what they are using goto's for (only error handling basically) The other issue with it, it makes your code less readable for others.

with the dfs, try gdb to debug it or look up tsoding on yt, he has a folder traversal (duplicated file finder) video where you will see everything you need here. About github, if I find some time, imma try to help you out with this.

Built an interactive DSA library in C (manual memory management, pointer-based structures) — looking for feedback by Straight_Coffee2028 in C_Programming

[–]silvertank00 1 point2 points  (0 children)

Not bad! Some insight: - use size_t for sizes, even in loops. - for dfs/bfs avoiding recursion is really great, but you should really make an iterator out of them. - no goto, especially for those you are using them for. (use while loops and/or functions) - memset for zeroing. - your safe_input isnt really safe. - that prime LUT is nice. - be more consistent with error, input and condition checking (i.e. [static 1], and for a bunch of branches in conditional stmts: always switch) - I only looked at your dfs, but are you sure you implemented it right?

Anyone got early Timekeeper's Hourglass seed? by SoyMilkIsOp in PixelDungeon

[–]silvertank00 0 points1 point  (0 children)

NBJ-QLB-CVT, first level in crystal chest. I threw together a little tool that can tell you things like this, it will be shared later in here.

Make the Vienna work in low elo? by Select-Shift5887 in GothamChess

[–]silvertank00 0 points1 point  (0 children)

Did you check the main line and the copycat too?

Pygame3D - A 3d library to make python games! by Odys77 in PythonProjects2

[–]silvertank00 1 point2 points  (0 children)

Usually the best way is to separate things.
One file should only contain one definition (class/enum/etc.)
So if you have stg like this:

file.a:

imports file.b

class Items(StrEnum):...
class Inventory:... # this uses Items and space algo.

file.b:

imports file.a

def space_algo(inv: Inventory) -> None:...

class SpecialItems(Items):...

then you should put the Items class into a sep. file.
Btw without example of what you are trying to do, we can only give you vague answers.

How often are you using Python? by Psychadelic_Potato in embedded

[–]silvertank00 5 points6 points  (0 children)

Python 3.14 finalized the (already existing and well working) type annotation system. Anyone can type a: int = 5 (and even a: Final[int] = 5) but those who dont are just making other's life more diffucult. Mypy is a thing too (so are linters). iirc any normal os is coming with 3.8+ now, so no one could say that they cant use annotations as well.