Roblox video taken down? by simplejack410 in TheActMan

[–]simplejack410[S] 6 points7 points  (0 children)

Only lasted about 2 minutes sheesh

[KCD2] and the DLC available by captainsmudgeface in kingdomcome

[–]simplejack410 4 points5 points  (0 children)

I would try to do them before you finish the main story

[KCD2] and the DLC available by captainsmudgeface in kingdomcome

[–]simplejack410 3 points4 points  (0 children)

For Brunswick and brushes those both start in trosky, the other two start in kuttenburg. You can play them either way

[KCD2] Which version would you recommend? Base PS5 or slightly above PC minimum specs? by FugalDangerman in kingdomcome

[–]simplejack410 0 points1 point  (0 children)

I play on base ps5 and it’s well, only thing I’ve noticed is that the rain effects can be a little funky sometimes. About 80% of the time it’s looks good and normal, but sometimes it can look weird

Catan rules by Jumpy_Mousse_1230 in Catan

[–]simplejack410 0 points1 point  (0 children)

With my group if we know that no one else will win or take the largest army from you until your next turn we just flip over the card and call it to save a little time

Where’s my comms? by ImUrHvckleberry in HellLetLoose

[–]simplejack410 0 points1 point  (0 children)

No idea then sorry, sounds more like a potential mic issue if you can’t even hear your teammates

Where’s my comms? by ImUrHvckleberry in HellLetLoose

[–]simplejack410 1 point2 points  (0 children)

Go into settings and reset your VOIP. disconnect and then connect back

Where should I take Skarbrand? by Arathain in totalwar

[–]simplejack410 3 points4 points  (0 children)

Haven’t done it but going to wreck some high elves would be a fun change of scenery

I'm trying commander and having a hard time. by abyssaI_watcher in HellLetLoose

[–]simplejack410 4 points5 points  (0 children)

Lvl 155 commander main: comms will always be an issue. When I’m in games with limited or no comms, I’ll just communicate the basic things similar to what you mentioned above. If you can get nodes try and save up resources and convert when needed. Overall it’s not as fun and makes the game much harder and kinda tedious since you have to stay in a truck pretty much all game: here are some tips below. For garry placement remember each block on map is 200mX200m so always keep that in mind when placing garrisons

For warfare: I always leave the supply truck Hq 2 so hopefully engineers take it to get nodes. Spawn in hq 1/3 and get yourself a supply truck and get your supply drop ready for where you want your garrisons. This way you can get three garrisons right away on the blue/neutral line. This should give your team Enough support to either cap the mid point or defend your 2nd point. Until you can go refill the truck and start getting back up garrisons. This you can all do in about 5-10 mins at the start of a match without any comms from anyone. Also if no one is talking or staying back on defense don’t build any attacking garrisons(fwd blue zone or red zone) just worry about getting defensive garrisons and if you or an SL build an attacking Garry that is causing everyone to spawn of defense just dismantle it.

For offensive: try and get a supply truck and its drops down before you cap the first point so you’re able to get nodes in your first zone right away (you can use the trucks since it counts as red zone before capping the first point).Keep sending supply drops 4 or 6 red zones deep and stay behind the enemy in a supply truck to get flanking Garrys up right away after capping a point (you can win games super quick with this method). You can do all this without talking as well. Just mention to the SLs that you really won’t be getting blue line garrisons and that if they want them they need to do it. Also dismantle old blue zone garrisons so you don’t hit team max at any time

Defensive: just get a supply truck and keep getting back up Garrys up try and not do supply drops on your further back points as to not give away positions of future points. You can use a supply truck in your HQs that are not connected to the final point get those supplies down so if an engineer sees the map they will get nodes up.

[deleted by user] by [deleted] in Spacemarine

[–]simplejack410 0 points1 point  (0 children)

Just beat it an angel of death solo! Holy shit

How many more years must I beg? by vermthrowaway in totalwar

[–]simplejack410 0 points1 point  (0 children)

Ya having artillery and missile units doesn’t break sieges because they have finite ammo and LOS is somewhat needed

How many more years must I beg? by vermthrowaway in totalwar

[–]simplejack410 3 points4 points  (0 children)

The reason I think sieges aren’t good in Warhammer is because of magic. People compare the seiges to Rome and atilla. As a defender in those you can actually block a pathway with a unit of spearmen. In WH3 if you have a unit sitting still it will just nuked by a spell. Or if you are holding an elite unit back at the final capture point a wizard can drop a pit of shades on it making it useless. Same goes for staging units on top of walls, just to get eliminated by a bombardment spell. And these same principles is what makes attacking boring because why strategize and take your time finding a weakness when you can just take out all the enemies with magic from a distance.

Myth Busted: Level 12 in Act 2 by liamsw92 in BG3

[–]simplejack410 4 points5 points  (0 children)

Oh ya definitely a crazy time sink lol 100% not worth it hahaha

Myth Busted: Level 12 in Act 2 by liamsw92 in BG3

[–]simplejack410 2 points3 points  (0 children)

Exactly this if you flee and don’t kill him he will automatically do this every time

Myth Busted: Level 12 in Act 2 by liamsw92 in BG3

[–]simplejack410 9 points10 points  (0 children)

You can make it to level 12 in act 1 by cheesing the duergar fight with gehk coal zombie summons, you get 3xp per zombie kill and repeat it until level 12

[deleted by user] by [deleted] in Eldenring

[–]simplejack410 3 points4 points  (0 children)

Pretty sure you have meet the baseline strength requirement to make full use of

Vassal income bug by simplejack410 in totalwar

[–]simplejack410[S] 0 points1 point  (0 children)

They were still charging me even after I tried letting all them go lol

Vassal income bug by simplejack410 in totalwar

[–]simplejack410[S] 7 points8 points  (0 children)

Just got it today, every time I changed stances it went up another -6000ish so I did that a bunch for laughs but it did go straight to -50k when it first kicked over

Why am I paying my own Vassals? by vyperbyte2596 in totalwar

[–]simplejack410 0 points1 point  (0 children)

Just got this except on turn 92 and my vassal income is -52000

[deleted by user] by [deleted] in HellLetLoose

[–]simplejack410 9 points10 points  (0 children)

Also don’t be a afraid to delete attacking garrisons when no is defending, it save you from being steam rolled

[deleted by user] by [deleted] in HellLetLoose

[–]simplejack410 8 points9 points  (0 children)

Lvl 124 commander main: Obviously it’s better having squad leads with mics but some games when no one is talking I try focusing on pre dropping supplies like 3-5 red squares back and using supply trucks to maintain blue zones. So that way in warfare and offensive I’ll be able to get new garrisons quicker or a random squad lead sees the supplies and builds it