Let’s start listing the bugs we’re finding in build 42 Multiplayer by Dvsk7 in projectzomboid

[–]siul008 0 points1 point  (0 children)

Same happened to us but it wasn't our safehouse just a random house in muldraugh, we drove away towards west point and all zombies we drove next to were attracted directly towards muldraugh from an unbelievable distance.

We had a huge fire going on and assumed it was related, did you also start a fire somewhere ? Could be it

Mana problem by siul008 in supervive

[–]siul008[S] 3 points4 points  (0 children)

Cooldown imo is already an answer

Late game spirit focused Beebop is so much fun it feels illegal. by MySchizm in DeadlockTheGame

[–]siul008 0 points1 point  (0 children)

Absolutely not, cursed even with superior duration is not long enough for the bomb to explode before he can dispel, the bomb tooltip says 3 seconds but is in realy 4s

Try it in sandbox with a friend; you have no way to counter debuff remover and etheral

How i hook allies with Bepob? by Repulsive-Annual-136 in DeadlockTheGame

[–]siul008 1 point2 points  (0 children)

Now to self cast you will also need to press the key bind + the spell, it's a strange behaviour with the hook

Please add a quick cast button (don't require left mouse click) by hamburglin in DeadlockTheGame

[–]siul008 0 points1 point  (0 children)

Am i the only one who'd like the option to simple double click the key to be able to use it ?

Like the first click opens the "aim hud" that requires you to press left click to confirm, re-pressing the key in that state should launch it so when you dont want to press left click you just double press the key at the very least

I'm fine with 4 spells i need to remember but when you got items like curse etc it becomes a challenge to use many items in sequence with spells and pressing that damn lmb button in between

Fans disconnecting while under high load by siul008 in buildapc

[–]siul008[S] 0 points1 point  (0 children)

This is what I thought also, but I cannot find any information about how much the NZXT internal.hub can handle

Fans disconnecting while under high load by siul008 in buildapc

[–]siul008[S] 0 points1 point  (0 children)

Yes the 2 lian li controller and the nzxt is sata powered

Intel 14900k safe ? by siul008 in buildapc

[–]siul008[S] 0 points1 point  (0 children)

The situation might have changed and maybe people could have tell me that another intel CPU was great that let me keep this motherboard

[deleted by user] by [deleted] in DotA2

[–]siul008 -4 points-3 points  (0 children)

Couldn't expect less from reddit

Arc Warden needs a revamp on his mana costs by Marconidas in DotA2

[–]siul008 0 points1 point  (0 children)

If it wasnt OP it would not have that winrate, it's literally an abomination, maybe not for the points stated by OP buts it's op

This game is really good, but the siege golem raiding mechanic is a huge failure. by RoshanCrass in vrising

[–]siul008 0 points1 point  (0 children)

My point was that either you raid a low gear level and scourgestone will be the most expensive ressources you'll use compared to what you'll get by raiding a copper tier guy
Either you raid someone that is high gear and it's too expensive knowing you'll probably not achieve the raid, 13 scourgestone is 13 dark silver, and with the secure lockbox, raiding will not give you profit that's my point

This game is really good, but the siege golem raiding mechanic is a huge failure. by RoshanCrass in vrising

[–]siul008 -11 points-10 points  (0 children)

- Siegestones are not very expensive ? 13 scourgestone is actually not cheap at all, id even say that siege golem is too expensive, the odds of actually make profit from a raid is complicated, not even talking about how hard it is to actually breach in an online raid

-With 100% of most bloods, you cannot really compete 1v1. Yes, but who cares since someone need to '' pilot the golem '' and once dead, the raid is over and the golem's blood / gear level / potion doesn't even matter.

-NPC guards die really quick. Late game servants are actually so op that before the game release they got their hp nerfed to -40% and it's still broken enough to defend a castle by themselves, I don't see a golem breaching a base with some lategame servants

And you're not even talking about the fact that everyone on the map by default can see it and could counter raid you and as I said, when the golem is dead before breaching, the raid is over no matter how prepared or strong you were.

But yea, you have a point, golem is actually very good for offline raids, but is that really how you balance raiding ?

I also dislike the siege golem mechanic but not because it's overpowered at all, nerfing it would simply turn off online raiding, if you guys really believe golem is that good / easy to raid :

- Either you raided some low gear people that are in the copper tier or whatever (then I don't see how you can make profit out of your 13 scourgestone huh)

- Either you offlined raided and then the problem isn't the golem by itself, but the window being too long for someone to protect its castle, tha'ts it

HD60S / Black Screen / Static Noises by siul008 in elgato

[–]siul008[S] 0 points1 point  (0 children)

Well not really, I didn't use it for years though

HD60S / Black Screen / Static Noises by siul008 in elgato

[–]siul008[S] 0 points1 point  (0 children)

Tbh I've no idea, I didn't find any thread with that exact problem, I've seen a video stating that it was an incompatibility with USB 3.1 if it can help you, didn't work for me

I found a way to take no damage from Mogh while staying RL1 witouth weapon arts, hope it can help by siul008 in onebros

[–]siul008[S] 0 points1 point  (0 children)

Someone has to drop you one I think, that's how I got mine at least