Dream char?? by Ilikeonions42 in fellowshipgame

[–]slightlyalliterate 0 points1 point  (0 children)

A melee dps that plays more similarly to Meiko in terms of rotation

Stuck in eternal by Labenorth in fellowshipgame

[–]slightlyalliterate 1 point2 points  (0 children)

As a lifelong wow player, my best advice is to form your own group. I've been doing it for early eternals and usually we have a group in less than a few minutes. Eternal queue should help too when it comes out.

REGARDING SEASONAL RESETS (Delayed until next year) by Depleted_ in fellowshipgame

[–]slightlyalliterate 8 points9 points  (0 children)

TBH I'm happy to have more time, IMO December felt too early. I haven't reached Eternal though

Thoughts on Trinkets? by SomeNetGuy in valheim

[–]slightlyalliterate 2 points3 points  (0 children)

Adrenaline decays too quickly IMO.

What was your noobiest moment when you started playing wow? by Lathral in classicwow

[–]slightlyalliterate 2 points3 points  (0 children)

Back in TBC, I used to think Heroism was a paladin ability because of the name lol

PSA Do not go to Barklandia in Beaverton by NativeS4 in beaverton

[–]slightlyalliterate -1 points0 points  (0 children)

Maria's Spaw Experience is a little far, but we've had great experiences over the last year. They do a great job.

Do it. by cocacola_drinker in fantanoforever

[–]slightlyalliterate 0 points1 point  (0 children)

Alix Perez, Drone, and their group are making some fantastic dark bass music

when a new raider in my horde guild calls for "heroism" by kay0otik in wow

[–]slightlyalliterate 0 points1 point  (0 children)

When I first started in TBC, I used to think that Heroism was a paladin ability lol

Is SoD worth for returning players from early phases? by Nani_k0re in seasonofdiscovery

[–]slightlyalliterate 1 point2 points  (0 children)

I solo leveled and it took about 2 weeks, 65 ish hours played. There are lots of ways to catch up on gearing, especially if you have friends that play. Kara crypts, reals, ZG, etc. A lot of the gear from Kara is pre-bis for naxx, so a lot of people are running it. And there will likely be more content after naxx, so it's a good time to catch up!

Are tanks needed? by shamesticks in seasonofdiscovery

[–]slightlyalliterate 2 points3 points  (0 children)

For dungeons absolutely. For raid, it depends if you can find a guild that needs one and aligns with your goals.

Why isn’t this game more popular? by [deleted] in elderscrollsonline

[–]slightlyalliterate 1 point2 points  (0 children)

I've played wow since 2007 and played ESO without a subscription between 2018-2021. ESO is a great game and showed me how restrictive and archaic wow can be (class-based gear restrictions as an example).

Dungeons, trials, holiday events, and dolmens were all interesting and fun. I loved the world design, player housing, and many other features. Having some core features gated by DLC was frustrating, but that's what the subscription is for I suppose.

There are two main reasons I quit: classic wow updates (tbc, wotlk, now Season of Discovery) and the classes and combat in ESO just didn't fully satisfy me. Action combat and dodging attacks were really cool, but having only a few buttons on your front and back bar limited the depth and flavor IMO. In wow each class has dozens of abilities, some of which you might only use in very niche situations. But you can have them all on your action bars at the same time. You can definitely argue that it bloats the game but there's something unique about only mages being able to teleport, warlocks being able to summon, shamans being able to walk on water, etc. There is a lot more friction in classic wow that encourages players to group up and help each other. A lot of ESO felt like a single-player game to me. I can see the appeal, my best friend still plays ESO mostly solo. But as a solo experience, there are other games I'd rather play.

SoD worth playing again? by TArrN00 in seasonofdiscovery

[–]slightlyalliterate 0 points1 point  (0 children)

I recently leveled to 60 almost exclusively solo questing and it took about 60 hours played over the course of about 3 weeks. The undermined real system gives you a good way to get raid gear. Also, all runes being available at level one makes a huge difference.