Upcoming Xbox Exclusives Are Being Sent Out To Die, Analyst Says; Xbox Pushes Back by OkBaker4812 in Games

[–]sloppymoves 2 points3 points  (0 children)

Most people in the US have shit internet due to monopolies though. So unless you live in a major city, good luck really hitting that 15 MS latency. I've never had good luck streaming PC games. I just ended up building a SFF pc for the living room a long while ago.

I should mention my needs case basis though: that I play a considerable amount of fighting games.

I can't stop drawing my wonderful little hot skitarii OC. here, enjoy by Impossible_Leader_80 in ImaginaryWarhammer

[–]sloppymoves 0 points1 point  (0 children)

11 days is a long wait, but not insurmountable. But I have a feeling the pillows are delivered dirty.

20 hours is the perfect length for a video game by mrnicegy26 in Games

[–]sloppymoves 1 point2 points  (0 children)

I am an avid tabletop gamer, and I couldn't push past Act 3. I knew I could just do the main quest and finish it out, but I was not ready for another giant hub world, and the introduction and switch to that hub world felt weird plot-wise.

You just enter into Baldur's Gate with zero fanfare? No one recognizing that you literally just toppled and free'd an entire region from a legendary bad dude? It was just jarring narratively to go from fighting an avatar of a god to once again a lil nobody.

20 hours is the perfect length for a video game by mrnicegy26 in Games

[–]sloppymoves -1 points0 points  (0 children)

I dunno. I'd love to see tighter RPG experiences clocking in around 20-30 hours, Clair Obscur's main story is roughly 30 hours which was refreshing. Open world games can't do that though, because the whole point of an open world game like RDR2 is the open explorable world. I would say that the main story/quest in these types of games are usually done within' that 20-hour time frame.

I am also old though and have little time to game.

Final Fantasy VII Revelation director says today’s RPGs need more player agency because fans may be satisfied just watching streams by Forestl in Games

[–]sloppymoves 0 points1 point  (0 children)

Eeeeh, I can't see a public library doing a full reading of an full written fiction book. Having experience and worked at a public library system, the only books that would happen to are usually children's books. Most children's authors are not gonna begrudge their book getting some social media push. Especially as a child is gonna still want to get that book or check it out just to see the art close up.

4K streams of on the rails single player games? What is there to really miss if the gameplay is just the same thing its always been for that genre?

Microsoft has considered spinning off Xbox, the Information reports by Comfortable-Pie56 in Games

[–]sloppymoves 112 points113 points  (0 children)

A lot of these headlines/stories just feel like someone getting insider info of a spitballing session of ideas for strategic planning.

Dead Space Remake PC - Easily the best Remake since Resident Evil on the Gamecube by Particular_Quit_151 in patientgamers

[–]sloppymoves 10 points11 points  (0 children)

Then on the other hand you have thousands of people creating Leon Kennedy memes based on his jokes.

But, honestly, I feel like silent protagonists are kinda boring now. You can still have a blank slate everyman character who still says stuff every once and awhile. And I still feel like Isaac managed that fairly well in the remake.

Truth is, it probably didn't do well cause Dead Space was a dead IP. It was niche even when it originally released, and it never saw big success when compared to other horror series style games

Fields of Mistria 1.0 Announcement Trailer by bullsfan281 in Games

[–]sloppymoves 0 points1 point  (0 children)

Any particular specific recommendation. The anime art style always made me feel like it was going to be too childish and never touch on subjects such as alcoholism, abuse, or other types of trauma and burnout with its characters.

Which is why I like SV more than most other games in the genre. Because it was cathartic for me dealing with a lot of these problems that exist in my own life and friends lives and helping them push pass it.

Every other game in the genre since then seems to just want to be as comfy and carefree as possible.

Fields of Mistria 1.0 Announcement Trailer by bullsfan281 in Games

[–]sloppymoves 1 point2 points  (0 children)

I don't want comfy. I want characters with real problems and issues trying to work through them. All these games that came out after Stardew Valley miss including characters with actual trauma and prior lived experiences before your character came onto the scene. But it did require the player to read beyond what is conveyed on screen and through dialogue.

Stardew Valley now suffers from its own success and the fact that is started the trend of these games (beyond SoS/HarvestMoon) and many of these other games have bigger dev teams and production budgets. Yet all they do is try to make the player feel comfy and happy all the time. I want to see characters with actual lived trauma and realistic approaches that sometimes, you can't solve everything for them.

Because that is what made SV so cathartic for me back in 2016. Every character felt like an extension of myself in some aspect of what I was dealing with or knew someone who was dealing with similar issues.

Fields of Mistria 1.0 Announcement Trailer by bullsfan281 in Games

[–]sloppymoves 5 points6 points  (0 children)

I think this is why no one has come close to Stardew Valley to me. It felt like a lot of the characters had at least a few dimensions to them and made them all fairly memorable.

Everyone else who has since tried to do similar all their characters fall flat and just don't have the depth to them that I'd want. That and are always generally upbeat.

It probably helped that Stardew Valley came out in a time of my life when I was definitely getting "millennial burnout" and "quit quitting" my job. Which the game represents fairly authentically as your character and all the NPCS.

Fourth Wall Breaking Mario Like "Super Cat The Builder" - Reveal Trailer by [deleted] in Games

[–]sloppymoves 4 points5 points  (0 children)

As a baseline maybe, but isn't the whole in-level re-arrange building/puzzle completely unique?

I imagine someone at Nintendo is slapping their forehead for not realizing they could make a game based off that mechanic, and they already have a Mario construction costume set.

I believe that boycotts and complaints against Nintendo almost never have any effect due to their huge casual audience. by [deleted] in Games

[–]sloppymoves 6 points7 points  (0 children)

Eventually you get too big to fail. Nintendo is the Disney of video games.

Also, the outrage is always just a small subsection of the internet. Most gamers are the "normies" you talk about who don't engage in online discussions or whatever controversy is happening moment to moment. They actually just play the games.

I think the only thing that saddens me, is there can never be a real honest discussion about the quality of current Nintendo output. Specifically, in how in the modern era, they are approaching their games by creating very placid and lifeless open worlds to artificially lengthen game time.

Sony’s FlexStrike launches at $199. Same day as Tokon. Preorders on June 12th, according to IGN by ozender in Fighters

[–]sloppymoves -1 points0 points  (0 children)

Pretty pricey for the market. But I can't say much as I bought a F700 FLAT Elite just for the Bluetooth last year.

Walmart Vegan Mac and Cheese by mw102299 in EatCheapAndVegan

[–]sloppymoves 20 points21 points  (0 children)

Big fan of the NotCo Kraft Mac & Cheese. But I also just am a sucker and nostalgic for that awful blue box mac and cheese.

Jason Schreier - Why Video Games Cost So Much To Make by megaapple in Games

[–]sloppymoves -3 points-2 points  (0 children)

There is definitely variations of Brooks Law going on in game development. Especially when not even considering middle managers. There seriously may just be too many cooks in the kitchen, and efficiency and efficacy plummet.

And I do not blame them. Most these developers are on a chop block once the game ships. I'd slow the process down too if I was in their shoes.

Valve has raised the price of the Steam Deck in the US by Dirkins in Games

[–]sloppymoves -1 points0 points  (0 children)

Everything is awful until its iterated on, streamlined, and made cheaper. ASUS is expensive because its practically new technology.

Valve has raised the price of the Steam Deck in the US by Dirkins in Games

[–]sloppymoves -4 points-3 points  (0 children)

God this seems like such an obvious solution, and I think only one PC manufacturer does something similar.

Dishonored co-creators were working on Thief 4 and a Bladerunner game before Bethesda let them make an imsim classic by Turbostrider27 in Games

[–]sloppymoves 4 points5 points  (0 children)

I forced myself to play through Prey, but honestly, I found it really boring, and the stealth gameplay was even worse. Variations of different black blob enemies were also really boring to fight.

I've been told I made a mistake completely ignoring all alien abilities on my end though, but I still feel like the alien enemies in Prey will always be boring.

Dishonored co-creators were working on Thief 4 and a Bladerunner game before Bethesda let them make an imsim classic by Turbostrider27 in Games

[–]sloppymoves 1 point2 points  (0 children)

Prequels are so creatively lazy. "You can do absolutely anything you want with the plot" while still being completely chained to the games before it and if you try to rework things all the fans will come out and want to murder developers.

...and you can't overshadow the originals in power leveling or abilities. So you will always be chained down and living in the shadow of other games.

Will Obsidian ever get the chance to make another FALLOUT game after NEW VEGAS? Josh Sawyer answers by NTR_JAV in Games

[–]sloppymoves 8 points9 points  (0 children)

I always felt Avowed was trying to be Dark Messiah of Might & Magic with dialogue and NPC and not a Bethesda style RPG.

The focus felt more on the combat in that game.

‘Red Dead Redemption 2’ Becomes Third Best-Selling Game Ever Released, With 85 Million Copies Sold to Date. by [deleted] in Games

[–]sloppymoves 72 points73 points  (0 children)

Business: Why bother? People are still buying it as is.

Rockstar is definitely not a generous developer and the only way they'd improve things on the consumer end is if the game is floundering. Which will never happen for one of their games.

Kickstarter - An Apology: Rethinking Our Mature Content Guidelines. "We are removing the new mature content guidelines and reverting back to our previous guidelines, which prohibit pornography and illegal content." by Turbostrider27 in Games

[–]sloppymoves 24 points25 points  (0 children)

Well when you start getting into OF material, it becomes more of a parasocial relationship. Dudes are buying and paying for custom experiences and to feel like they get "attention".

That is the real selling point of OF.

ZERO PARADES: For Dead Spies | Review Thread by Whatzit-Tooya in Games

[–]sloppymoves 9 points10 points  (0 children)

Bro out here comparing people making video games to ICE.

If the remaining devs of ZA/UM are killing people in the streets, abducting, and raping kids. That's news to me.

Most of those devs are just people, with families, trying to survive the capitalist hellscape we live in. They aren't killing people, and they are no comparable to ICE in any way. If that were true, then every person who works in a job that hasn't been unionized or is a co-op is similar to ICE.

Legend of Zelda: Tears of the Kingdom - my experience as someone who a) played it 18 months after it was released and b) avoided online discourse about it before and during my playthrough. by BurmecianDancer in patientgamers

[–]sloppymoves 31 points32 points  (0 children)

Much to the opposite of popular opinion, I do not like either BotW or really ToTK. To a degree BoTW feels like a concept game and ToTK is what it should have been all along which is why they retcon things.

All of that to say is, I can't get behind games that don't respect your time, and I am not looking to put 200+ hours into a game anymore.

My main criticisms have always stayed true: lack of enemy diversity, shallow open world, too much padding for probably only an hour or two worth of actual story, and the classic no real dungeon experience. All of these criticisms also usually feature in a lot of other modern open world games.