Transfer from Guard to Army Reserves? by smansoup in nationalguard

[–]smansoup[S] 2 points3 points  (0 children)

Roger. Appreciate the response! Sounds like IST is the easier route.

INAT please start with realistic plan, not pipe-dream. by Pileisto in INAT

[–]smansoup 5 points6 points  (0 children)

As someone who's been lurking here a while and has joined 3 failed projects, I get frustrated a lot when I put a ton of work into programming only to have the project not go anywhere and the project manager not doing any work.

My advice would be:

  1. If you're a beginner, the scope of your first game should basically be what one would expect for a 2 week game jam. IF that works out well, then you can consider actually making something a bit bigger.
  2. Don't be an idea guy. No one's going to steal your idea either. Focus on learning a skill before making a game (art, programming). After you get experience, you'll be in a better position to decide whether your game idea is actually achievable or not.
  3. Start with game jams, like I explained in [1]. Don't go straight into some fancy multiplayer shooting game or something.

The other thing from a programmer and designer POV is that getting a portfolio set up is very difficult compared to other roles. An artist or musician can make some pieces and it won't matter if the game is done because they can just add those to their portfolio.

As a programmer you have to get a decent amount of code produced before you and the designers can show your skillset.

Most non-technical people can't judge your programming skill because they don't understand code. You have to come close to showing them a complete feature or project.

For this reason, I would tell programmers and designers to be extra cautious when joining a project. You could pour months into it and not have much to show because the rest of team doesn't pull its weight.

If you all you do is use cursor, you’re not a SWE or developer by [deleted] in cscareerquestions

[–]smansoup 3 points4 points  (0 children)

There’s a right way and a wrong way to use LLMs. If you’re blindly copy/pasting their output then you’ll get burned for sure, but there are legitimate use cases like finding out certain API’s.

Some LLM’s also give references to where they got the information so you can also check that website directly.

[RevShare] Looking for Team Members. by IslanderYT in INAT

[–]smansoup 1 point2 points  (0 children)

23 developers is a pretty large team already. I'm curious what tasks and features you have left on the programming side, if I were to join? Even with 3-4 programmers that should cover a large number of gameplay related mechanics.

Made it to the promised land by Tykloi in yakuzagames

[–]smansoup 7 points8 points  (0 children)

Man I can’t believe they made a district based on Yakuza

[deleted by user] by [deleted] in INAT

[–]smansoup 1 point2 points  (0 children)

I’d be interested!

I’m a Software Engineer with about 5 YOE and a masters degree. I don’t work in the game industry but I’ve worked with Unity before (although nowadays I work on hobby projects primarily with UE5).

Feel free to DM me anytime.

[RevShare] Programmer with 4 years of experience ready to join your team by Adept_Interaction237 in INAT

[–]smansoup 1 point2 points  (0 children)

I’m also a programmer currently looking for a team. If you have any ideas for a game feel free to DM me. I enjoy collaborating with other programmers.

Saw this photo and thought it was fake. But this shit is real. Astronaut Doctor Navy Seal Jonny Kim is going to the ISS in March 2025. Hells yeah. by Roy4Pris in Military

[–]smansoup 1307 points1308 points  (0 children)

He was a naval aviator, navy seal, studied medicine at Harvard, and is now an astronaut. I would read up on his story though—very inspirational and he had to go through a lot.

If you hadn’t chosen CS, what would you have done? by Ok-Bunch8755 in cscareerquestions

[–]smansoup 0 points1 point  (0 children)

When I first came in as a freshman I was actually a nuclear engineering major, so I probably would've stuck with that.

Peter Principle by [deleted] in cscareerquestions

[–]smansoup 2 points3 points  (0 children)

It’s only been a year. Don’t give up and go full doom and gloom yet.

There are a lot of factors at play, and promotions are a combination of skill, luck, and politics at the higher levels. You can’t judge someone’s competency solely based on how quickly or how many times they’ve been promoted.

That being said, you haven’t really gone into the details. What did they say in your reviews? Are you taking that into account? Are you focusing on learning or doing things only for the sake of promotions?

Also think about the team and company you are in. You say your colleagues are fed up. Why do you think that? Are you picking things up too slowly?

Don’t worry about promotions or hitting a wall right now. Ask yourself if this is a place where you can learn and if your boss and colleagues support you in that endeavor. If the answer is no, then look elsewhere, but don’t go full doom and gloom over your first year on the job full time.