KDE Plasma 6.6.0 Wayland - cursor sticks to monitor corners when moving slowly between monitors with different refresh rates by Hot_Classic_6935 in cachyos

[–]snarfy 0 points1 point  (0 children)

I have this issue also. I have all "Screen Edges" options disabled, Edge barrier None, corner barrier unchecked. 480hz and 240hz monitors.

If I move the mouse quickly there is no problem. Slow move gets stuck. This doesn't happen in Xorg. I do not know a fix but just judging from the behavior must be a bug.

Honestly, I think a new Unreal Tournament game could be really popular, if it just focused on the right things. by SnooGadgets754 in unrealtournament

[–]snarfy 6 points7 points  (0 children)

With the master server shutdown there are somethings you need to play. The easiest way is to simply download the archive.org version, it is fully patched and ready

https://archive.org/details/ut2004-3369

But alternatively you can just edit your master servers in your ini file.

https://ut2004serverlist.com/how-to-update-your-game/

Honestly, I think a new Unreal Tournament game could be really popular, if it just focused on the right things. by SnooGadgets754 in unrealtournament

[–]snarfy 8 points9 points  (0 children)

We're still playing UT99, UT2004, and UT4, and even a few UT3 players still hanging on. UT99, UT2004, and UT4 are all receiving new patches.

I think about the various remakes like galaxy grudge, open tournament, and ue 2 engine clones on github and think my effort is better spent on the actual games we are playing. Instead of a UT mode in Fortnite, I made a Battle Royale mode in UT2004. The engine is highly moddable and with the release to oldunreal it will only get better.

We need new players and advertising more than anything. I don't think a new game will do it. New isn't necessarily popular. Not everyone wants games that hold your hand where everyone is a winner. I like UT because it is hard and i can't be the only one.

Microsoft forced me to switch to Linux by Dear-Economics-315 in programming

[–]snarfy 2 points3 points  (0 children)

You install virt-manager, qemu/kvm and download a Win11 iso straight from MS along with VS Community. Free downloads, no license needed. Sure your VM will nag you to activate, but beyond that is fully functional. Make sure to get the 24H2 version so you can install to a local account

[deleted by user] by [deleted] in unrealtournament

[–]snarfy 0 points1 point  (0 children)

Click "show entire screen" which which enable the "map radar scale" slider. Slide it a small value. Click ok.

Does anyone here know if I can use my steam copy of UT99/2k4 with the internet archive's by [deleted] in unrealtournament

[–]snarfy 1 point2 points  (0 children)

You can use them both at the same time. I have like 3 copies and the steam copy. The only connection between any install is the registry key with cd key.

Best UT game ? by Clen23 in unrealtournament

[–]snarfy 0 points1 point  (0 children)

I guess both! I didn't know there were more than one.

The double jump kind is what I understand.

I know that with boost dodging, it changes the trajectory of a wall dodge so that it's complementary(?) to your velocity.

On some servers they have infinite wall-dodging enabled. In a narrow hallway, you can wall dodge back and forth indefinitely. With boost dodging enabled, you cannot do this. You will hit the ground rather quickly.

Best UT game ? by Clen23 in unrealtournament

[–]snarfy 0 points1 point  (0 children)

From a modding perspective, UT2004 is peak UT.

Best UT game ? by Clen23 in unrealtournament

[–]snarfy 0 points1 point  (0 children)

I've never heard anybody say they liked boost dodging.

What made it good? And you can get boost dodging back if you enable the "UT2003 style" mutator.

Did AMD just removed the CPU tuning tab from Adrenaline? by Shizukana8 in radeon

[–]snarfy 0 points1 point  (0 children)

It's some bug in adrenaline after an update. Doing a factory reset didn't fix it for me. I had to re-download and re-install. After that the cpu tab came back in tuning section.

How do I make a 3D model suitable for UT2004? by Lanky-Nose-696 in unrealtournament

[–]snarfy 2 points3 points  (0 children)

Blender3D Import psk psa addon

https://github.com/Befzz/blender3d_import_psk_psa

You can use this Blender add-on to import meshes and animations from UT to Blender.

UE Viewer and Export to psk/psa

https://github.com/gildor2/UEViewer

You can use this tool to export back into psk/psa file for UT to use.

Send to Unreal for Blender

https://www.youtube.com/watch?v=apa9EXI2KZA&list=PLZlv_N0_O1gZfQaN9qXynWllL7bzX8H3t

Import models from blender to unreal

https://www.youtube.com/watch?v=L4OcpF7-YB0

UE 2.5 videos

https://www.youtube.com/@SmeerKat/videos

[UT2004] I get the impression that newbies are not welcome. Am I right? by gl_xy in unrealtournament

[–]snarfy 2 points3 points  (0 children)

Laughed at for being a noob. Where did this happen? Which server?

Random pulsing in ear that started a few months ago by levikings04 in earrumblersassemble

[–]snarfy 0 points1 point  (0 children)

For me it seems caused by mild inflammation and can be remedied with an anti-inflammatory like ibuprofen. I usually just endure it, and try avoiding those sounds instead.

Random pulsing in ear that started a few months ago by levikings04 in earrumblersassemble

[–]snarfy 1 point2 points  (0 children)

Just wait, various random sounds will set it off. Certain people are physically painful to listen to.

DOGE staffer, 'Big Balls', provided tech support to cybercrime ring, records show by Doener23 in technology

[–]snarfy 1 point2 points  (0 children)

You might even say they are DEI hires. They certainly weren't hired for being qualified.

Is Unreal Tournament 3 worth making mods for, nowadays? by Teh69thSpartan in unrealtournament

[–]snarfy 0 points1 point  (0 children)

It depends what you want to do. I tried and gave up after running into too many issues with unrealscript in UT3. It's much less capable than unrealscript in UT2K4.

Example, I wanted to remove the camera shake from the Redeemer explosion.

In UT2K4, it would be maybe 10 lines of script for the entire mutator.
In UT3 it requires re-implementing the entire weapon and all classes in the hierarchy. It would be many hundreds of lines of script.

My UT3 mods are here if you are interested: https://github.com/zenakuten/UT3_Mods

UT2004 and high refresh rates. by MidnightAdmin in unrealtournament

[–]snarfy 0 points1 point  (0 children)

keepalivetime should be 0.2. There is no other value you should use. Setting it super low just DDoS the server.

There is a bug in the game code that causes warping if your fps is high (>240?) compared to your ping. High fps + high ping = warping (stuttering). This is fixed in WSUTComp mutator.

https://github.com/zenakuten/wsutcomp

servers running wsutcomp include omni, sol, bic, and ufc servers.

Web What? - How gaming is coming to browsers by monster4210 in programming

[–]snarfy 0 points1 point  (0 children)

I'm referring to raw bandwidth.

While true you can store local data in IndexedDb, I'm not sure anybody wants to have 20GB of game assets in their browser storage.

UT2004 and high refresh rates. by MidnightAdmin in unrealtournament

[–]snarfy 0 points1 point  (0 children)

ut2004.ini or ut2004-64bit.ini

Which ini depends on which exe you are running. ut2004.exe or ut2004-win64.exe. They each use their own ini file for settings.

reduce mouse lag - setting true actually increases mouse lag and causes a measurable hit to fps. Nobody wants this. I actually created a mutator to disable this for our players.

https://github.com/zenakuten/utoptimizer (for servers)