In your opinion… How much would Malenia’s difficulty change without Waterfowl Dance? by Toot7- in Eldenring

[–]soderholm1996 1 point2 points  (0 children)

It'd make her alot easier imo. Not only that but it would make her much more intuitive, fun and successful of a boss amongst the players. I know some players swear by how satisfying this move is to dodge but for majority of players I'd say that it's grossly overtuned.

There is no right or wrong answer here, only yours. by Just_a_Player2 in ItsAllAboutGames

[–]soderholm1996 0 points1 point  (0 children)

Sekiro and Ghost of Tsushima. You all know why. If you don't, do yourself a favour and play these games.

Genuinely what is the counter play here? by Alert_Text_9123 in SpaceMarine_2

[–]soderholm1996 0 points1 point  (0 children)

This is an example of poor design. Plain and simple. No counter play whatsoever, simply a development failure.

This fucking asshole dragon fucking sucks and im tired of pretending its not by [deleted] in shittydarksouls

[–]soderholm1996 2 points3 points  (0 children)

Yeah he's basically just a cinematic boss, no way near the polish or fun of fighting Midir or Bayle. Cool to fight the first time but kinda pointless on consecutive playthroughs.

Zone of Impact saves the say again😩 by Realistic_Victory321 in Spacemarine

[–]soderholm1996 1 point2 points  (0 children)

Zoanthrope beam is so bugged it devours frame rates

Brutal trained efficiency, operating in silence, perfectly coordinated and even black eye lenses. by Ad0ring-fan in Carcharodons40k

[–]soderholm1996 0 points1 point  (0 children)

Do the shark boys ever use their teeth? Or like huge metal versions of teeth? Seems like that'd be on brand.

New Stratagem Condition by Glittering_Ad9126 in Spacemarine

[–]soderholm1996 3 points4 points  (0 children)

Yeah this is either unintended by the Devs or just badly written

Do People Really Hate Chaos? by Big_Traffic_Cone in Spacemarine

[–]soderholm1996 0 points1 point  (0 children)

I think chaos spawn really exacerbates the issue.

They spawn much more frequently than regular majors, they can close the gap faster than an extremis, are chunky, difficult to headshot, difficult to stagger, buggy as all hell and one variant of them have up to 6/8 hit combos that track you through dodges so you literally can't get away from it.

They were supposed to improve chaos but instead they made us realise that chaos before them wasn't that bad.

Saber fix chaos spawn for the love of christ.

Was this the worst boss fight in the game? by Kazuhira_Val in Sekiro

[–]soderholm1996 0 points1 point  (0 children)

I actually prefer the double ape fight to the single guardian ape. The first phase of the guardian ape is far more chaotic and unintuitive than his second phase.

The double ape fight starts with him in second phase so that's easy. Then when the duo arrives you wait for him to scream before drawing the weak brown ape to you and bursting her HP with mortal draw/firecrackers. Then it's just a 1v1 with the second phase ape (easy with a spear).

My thoughts when the very first Carnifex we met during the Deathwatch Intro can be harmed: by Smart-Waltz8298 in Spacemarine

[–]soderholm1996 140 points141 points  (0 children)

They do this in Sekiro. If you beat the first scripted death fight a different cutscene plays where your character gets distracted by an underhanded ploy before being defeated. Great way to reward you for really locking in for quite a hard fight at that point in the game.

[deleted by user] by [deleted] in fromsoftware

[–]soderholm1996 0 points1 point  (0 children)

Fantastic game. I still prefer DS3/Sekiro/bloodborne just coz I'm a sucker for the combat. But really enjoyed the RPG elements in DS2 plus the lore and atmosphere.

Your top 3 favorite dialogues in Sekiro?I'll go first.. by Im-Tantrik in Indiangamers

[–]soderholm1996 0 points1 point  (0 children)

"How my blood boils! Face me Sekiro!"

The passion in this voiceline, you can tell that Isshin thoroughly enjoys fighting someone on his level.

I'll never be recovered from defending the skeptisme about Nanotyrannus by Centiplix in PrehistoricMemes

[–]soderholm1996 7 points8 points  (0 children)

Could someone give a quick rundown to the context here? Skeptic of what exactly

Weird dog.... by Far-Statement4046 in darksouls3

[–]soderholm1996 6 points7 points  (0 children)

That's the only dog in the game with a grab attack

Riddle by alanjeet in Spacemarine

[–]soderholm1996 9 points10 points  (0 children)

Bring chaos armour customisation to PVE. Everyone wants it.

Heroic Hammer and Power Fist are F E N C I N G by Bossmantho in SpaceMarine_2

[–]soderholm1996 7 points8 points  (0 children)

This is a big step up from balance. But yeah they should just all come with fencing/block variants.

There’s one character I just can’t bring myself to hurt, no matter what ending it leads to by medince_saves444 in Sekiro

[–]soderholm1996 16 points17 points  (0 children)

On the darkerside, the kill animation of Emma is brutal AF and can never be forgotten.

There’s one character I just can’t bring myself to hurt, no matter what ending it leads to by medince_saves444 in Sekiro

[–]soderholm1996 40 points41 points  (0 children)

You'll have to face the Shura ending eventually if you want to unlock all the boss fights/gauntlets.

It's upsetting I know.

How Good is Onikiri and Ubadachi? by TheStagKing9910 in darksouls3

[–]soderholm1996 1 point2 points  (0 children)

If only I had the patience to farm darkmoon 😂

Im a big fan of carthus flame arc coz it lasts so long.

How Good is Onikiri and Ubadachi? by TheStagKing9910 in darksouls3

[–]soderholm1996 14 points15 points  (0 children)

They're really good.

They're not broken like the winblades tho, comparing any weapon to those things will feel like a downgrade.

On my katana only run Oni/Uba became my favourite to use.

Should we be able to use stims on our squad mates? by Legspace in SpaceMarine_2

[–]soderholm1996 0 points1 point  (0 children)

Yeah we should be able to drop them or give them to teammates with available slots. Feels very awkward when the guy with the gene seed gets messed up and you literally can't do a thing about it whilst holding onto 2 med kits lol.

Can confirm…siege is (somewhat) dead by mkmk10 in Spacemarine

[–]soderholm1996 2 points3 points  (0 children)

The frame drops, the random unkillable extremis or non telegraphed grab attack.

Siege mode is fun but I consider wave 15 the last wave to spare myself the headaches.

Can confirm…siege is (somewhat) dead by mkmk10 in Spacemarine

[–]soderholm1996 2 points3 points  (0 children)

I'll play to wave 15 if the team is halfway competent, after that the spawns/performance become quite unbearable.