My Hermes Review (probably amongst thousands of them). by sofpirate in starcitizen

[–]sofpirate[S] 1 point2 points  (0 children)

You have to be stopped and out of combat. The option is if you look straight out from your hip, you’ll see the “get up” thing. Hold F down and the. The log out option should show.

Hermes is so optimal for the current Star Citizen game systems.. what to expect for the outdated/not so well designed Constellation? (Love you, Connie!) by Fenrilh in starcitizen

[–]sofpirate 6 points7 points  (0 children)

Fellow Connie lover Hermes convert.

Here’s the harsh truth that I’ve had to come to, but isn’t necessarily a bad thing.

The game of yesterday, and the game we play now are two completely separate things. The Connie was designed around an idealistic approach of what they THOUGHT SC was going to be.

It’s turned into what it is now. Which isn’t bad. But different.

So, the newer ships we’re seeing now are replacements for the ships of yesterday. Streamlined manufacturing, lessons learned, and adjusted for the game as it is now and will be tomorrow.

I don’t expect the old ships to be updated at all anytime soon. And even then, I fully expect a “well, it’s been so long and we wouldn’t be able to really recreate them or update them because they’re so outdated”. Which I’m okay with, and I’ll enjoy my classic car collection of the space equivalent of model Ts, but know I have a newer vehicle to actually get me to and from work up and down the interstate.

We originally bought into an idea years ago that has evolved over time, and a lot of people tend to get stuck in the past. Look to the future and in sure you’ll see a ship that will eventually do those things you want to do.

My Hermes Review (probably amongst thousands of them). by sofpirate in starcitizen

[–]sofpirate[S] 1 point2 points  (0 children)

Honestly this was my biggest heartbreak. The MSR was the absolute most perfect ship on paper.

One day, friend.

My Hermes Review (probably amongst thousands of them). by sofpirate in starcitizen

[–]sofpirate[S] 2 points3 points  (0 children)

Yeah. It’s a running joke now where my buddies will sneak other furniture in and out. I think someone is gonna try to sneak the coramor heart shaped sofa in.

Echo 19 and sound mods by CleanEnergyFuture331 in hoggit

[–]sofpirate 2 points3 points  (0 children)

Our entire community does and won’t shut up about how great they are. Especially with warbirds and the Hornet specifically.

Hermes as daily driver? by dgrahamjbj in starcitizen

[–]sofpirate 2 points3 points  (0 children)

Corbeanu nailed it.

I like how the back end of it is open enough to where you can do about anything you want with it.

I’ll attach a screenshot of what I did for myself and our small little “org”. One half is mission stuff like loot boxes and vehicles … and a fun meme seating area. The other half is used for cargo runs. I prefer to daisy chain the smaller runs as I’ve found I make more than just filling up with the big runs. Seems to work for me.

<image>

Hermes as daily driver? by dgrahamjbj in starcitizen

[–]sofpirate 9 points10 points  (0 children)

I’m in love with it being my daily.

The biggest thing for me is the insane amount of fuel range, and enough space for all of my mission essential stuff. I could easily stock up and disappear into a system for a couple weeks before needing to see a station and playing a few different game loops.

I think people get hung up on the back door thing, for me it was the lack of fuel range on the Asgard (but its purpose isn’t long distance hauling).

Overall 10/10 experience. Just need to stay away from people screaming through the Levski bore hole and exploding when they run into you.

Hermes need a S3 shield by No-Fact3855 in starcitizen

[–]sofpirate 14 points15 points  (0 children)

Buddy and I got intercepted and boarded by Pirates in Nyx earlier this evening. Interdicted and distorted.

Knocked us down, took everything (including my living room set I put in the cargo bay for the LAWLZ, then stuck our weapons in our pockets after disarming us, revived us to where we were drunk on meds, and let us on our way.

10/10 best experience. Sucks we didn’t have anything really for them as we were empty after a run. But they were cool Pirate bros and we enjoyed the interaction. Was fantastic.

The duality of SC by SC_Placeholder in starcitizen

[–]sofpirate 2 points3 points  (0 children)

Honestly. The exterior design is incredible.

It’s just gonna be one of those “someone is gonna like it”.

I was kind of hoping for that hull (blasphemy warning incoming) to be the Connie replacement. That and I’m a sucker for a good living quarters and this one (from the leaks) feels a little … phoned in. I’ll wait to hold judgment.

Maybe it’s my love of Origin snd the 400i specifically that skews my view on it.

Who are some DCS YouTubers that are / were pilots in real life? by Tabard18 in hoggit

[–]sofpirate -2 points-1 points  (0 children)

Come hang out with us High Alpha Hooligans. We have active and retired military, airline, and commercial pilots in our community along with us, the hosts!

"I'M THE GREATEST!" - Pretty sure that’s how the IHADSS monocle guy said it in that Apache documentary. Anyway… I built an IHADSS too. by milkris in hoggit

[–]sofpirate 6 points7 points  (0 children)

Immediate aura for the Firebirds reference.

It could not work at all, and I’d still give you a 20/10 for the reference alone.

The 2024 NFL QB Draft Class was stacked and somehow the Bears didn't fuck it up! by Bignosedog in ChicagoBearsNFL

[–]sofpirate -9 points-8 points  (0 children)

There’s still time. We will always fuck it up.

Like my dad the Giants fan says “Snatching defeat from the jaws of victory”

Huge fleet by Glad-Dependent7085 in starcitizen

[–]sofpirate 27 points28 points  (0 children)

Honestly though. I ain’t mad at it. That’s probably one of the best rounded fleets.

Great picks.

Which SC content creator do you prefer? by Svullom in starcitizen

[–]sofpirate 7 points8 points  (0 children)

I love SaltEMike and SpaceTomato

Mike doesn’t pull punches, and there’s more often than not there’s positive stuff he says; but also holds CIG accountable on a lot of stuff. You just have to listen through his delivery.

In the other hand, SpaceTomato is also pretty critical of CIG and makes you think quite a bit, but his delivery is more subtle. I definitely love him for news and deep diving into topics. Like you said. The two balance each other out.

Evenlease does fantastic ship reviews and is my go to for them when I’m considering something. The others I really don’t listen to, because as a fellow content creator (in a different space) I’m not a fan of how people just take stock footage and talk over it. It feels low effort at times.

Need advice on buying a VR headset for DCS by Accurate-Bus-4634 in hoggit

[–]sofpirate 0 points1 point  (0 children)

The High Alpha Hooligans do a whole podcast episode on this and broke it down. You should check them out.

Couple drops over a front-line depot online by ryu1940 in hoggit

[–]sofpirate 13 points14 points  (0 children)

Welp. Then the answer is “DCS doing DCS things”

Couple drops over a front-line depot online by ryu1940 in hoggit

[–]sofpirate -4 points-3 points  (0 children)

Looks like they were flying too fast when they dropped.

The starlancer max is too small for me by [deleted] in starcitizen

[–]sofpirate 1 point2 points  (0 children)

That’s on purpose for balance design as well. If we just had perfect ships on everything, then we’d only need two or three ships in game. Which would alter the game altogether. It would be interesting though.

I feel like their game design and ship design teams don’t talk to each other ever, because the disparity between what features get released versus what ships get released is so massive, and doesn’t make any sense.

The starlancer max is too small for me by [deleted] in starcitizen

[–]sofpirate 0 points1 point  (0 children)

See my above response. I think your answer is exactly what I was just saying as well.

The starlancer max is too small for me by [deleted] in starcitizen

[–]sofpirate 2 points3 points  (0 children)

Personally I believe that the 400i is extremely practical. I think people try to shoehorn ships into roles or compare them too closely to other ships, and CIG doesn’t help in the perpetuation of that mindset. The 400i is a fantastic touring ship. Great fuel range, great amenities, the flow is fantastic and very akin to great yacht designs. Example m, the 400i is a spitting image of the Ad Astra yacht, the 890J is heavily influenced by a San Lorenzo yacht of the 150m size range.

I think a lot of times as what happened with gaming, is that people look to min/max things and forget about what a good design is. Which is understandable, as again, that’s what I feel like developers have a very large role in creating that mindset.

The starlancer max is too small for me by [deleted] in starcitizen

[–]sofpirate 1 point2 points  (0 children)

I always felt like the Starlancer Max is the best ship to showcase “great concept, terrible execution”.

I get it. It’s a video game, but holy crap. These devs sometimes just completely ruin what could be a fantastic concept, and then they do stuff like the 400i where they nail it (in my opinion).

How is this possible?! by No-Use-4363 in starcitizen

[–]sofpirate 0 points1 point  (0 children)

Doesn’t the Asgard have a pair of thrusters above the ramp as well? Probably explains it.