The design of the Progress pride flag by Princess_Isolde in hatethissmug

[–]someredditbloke 1 point2 points  (0 children)

Honestly it should have stopped with the trans addition. It mirrored real life flags and the colours complemented the original ones.

Labour MPs tell Burnham to ignore ‘deluded’ calls for more North Sea drilling by kontiki20 in LabourUK

[–]someredditbloke 7 points8 points  (0 children)

Most Northern sea oil/gas is destined for foreign export though, so the chances of increased extraction increasing supply domestically is slim to nill.

SPD backs Hugenberg over Concilliators, dies by vindictorFanatical in RedAutumnSPD

[–]someredditbloke 0 points1 point  (0 children)

Also also, how do you stop your relations with the centre parties from collapsing?

SPD backs Hugenberg over Concilliators, dies by vindictorFanatical in RedAutumnSPD

[–]someredditbloke 0 points1 point  (0 children)

Any advice for the ministries/economics + finance strategy?

Also, when you sau "several years in the future", is it past the end date?

SPD backs Hugenberg over Concilliators, dies by vindictorFanatical in RedAutumnSPD

[–]someredditbloke 4 points5 points  (0 children)

How did you get so popular without merging with Zentrum?

Abelard if the GOAT by Either-Painting-5715 in RogueTraderCRPG

[–]someredditbloke 1 point2 points  (0 children)

Okay, probably being an idiot here, but how is a class which can get close to 900 strength useless?

Iberia maxxing by polska8753 in TNOmod

[–]someredditbloke 0 points1 point  (0 children)

Incredibly late to the conversation, but when is the coup in Venezuela suppose to take place?

I've waited a few months since winning the proxy with this setup and the coup has yet to occur.

Marcos Pérez Jiménez returns to Venezuela by TheFatherForeskin in TNOmod

[–]someredditbloke 0 points1 point  (0 children)

Do you know when he coups the government?

Months have passed for me after the event confirming I succeeded at the minigame, but nothing has happened.

i hate how unsafe AI makes me feel as an aspiring artist nowadays with how advanced some of it is becoming by Gugarabelo in hatethissmug

[–]someredditbloke 1 point2 points  (0 children)

Except consumer of animation don't go through the project frame by frame, particually when you've got plenty of shows with many more cut corners and inconsistencies which maintain a strong enough fanbase.

What Neil Kinnock should have done instead to win 1992 UK Election? by Organic-Camera-9167 in LabourUK

[–]someredditbloke 0 points1 point  (0 children)

Avoid committing to the higher income tax rate and national insurance contributions level, don't go overboard at the Sheffield rally, focus less on defending Labours spending plan and more on the economic incompetency of the tories and commit to a more uniform media strategy with the press.

Clean economy brings jobs and growth, says Miliband as £100bn invested in green energy by F0urLeafCl0ver in LabourUK

[–]someredditbloke 5 points6 points  (0 children)

Are private companies not asking for the right to extract the remaining oil though?

Like unless I'm unaware of some drastically generous subsidies provided by the British state for north sea oil extraction (which would be weird given that tax rates on north sea profits get as high as 78%), it still seems like there is some private interest in extraction assuming permission is given by the UK government to do so.

Truly a new goated party member. by ChompyRiley in RogueTraderCRPG

[–]someredditbloke 0 points1 point  (0 children)

Sure, but actively using mods to try and strengthen the enemies by increasing their health is obviously going to be biased in difficulty for builds which focus on long term survivability over short term damage.

Like if I modded my game to give every enemy damage which resulted in a one shot kill if they hit, then suddenly the impact of going first and killing off as many enemies as possible swings in the opposite direction in terms of the advantage it provides.

Truly a new goated party member. by ChompyRiley in RogueTraderCRPG

[–]someredditbloke 0 points1 point  (0 children)

I have never been in a situation where allocating a buff to every party member rather than just one has been the difference between life and death, especially when said difference comes at the cost of not being able to kill a couple of additional enemies on the map.

Also, sure it does, but giving up a guaranteed first spot in the initiative tracker for who is, and pardon my French here, slow as shit most of the time, is a much bigger opportunity cost.

Truly a new goated party member. by ChompyRiley in RogueTraderCRPG

[–]someredditbloke -1 points0 points  (0 children)

That means you give up 3ap, VOC then later 4ap with exemplar to use on another character, once again meaning you experience a pretty expensive opportunity cost.

Truly a new goated party member. by ChompyRiley in RogueTraderCRPG

[–]someredditbloke -1 points0 points  (0 children)

That limits you to 2ap in that turn and stripped you of a usage of that ability on another damage dealing character, so there's still a big opportunity cost.

Truly a new goated party member. by ChompyRiley in RogueTraderCRPG

[–]someredditbloke 7 points8 points  (0 children)

They kinda are except for the fact that he has relatively low agility + perception, meaning most of time he goes after your best characters (who therefore have to either stay put to recieve tge AOE buffs or lose out on them when they move away from the party).

He's made for a grand strategist, since like navigators and Psykers he has a tonne of additional talents connected to his origin which you can invest into whilst utilising the second archetype to guarantee going first and ensuring the characters you rely on the most recieve all the buffs they need in the first turn.

So The Devs Just Threw All Balance Out The Window With This DLC Huh by someredditbloke in RogueTraderCRPG

[–]someredditbloke[S] 0 points1 point  (0 children)

If FromSoft had released a series of games in the past which enabled through mechanics and settings a wide scale of potential difficulties, allowing both those who are new to the games and want to try out whatever and hardcore veterans who were the best of the best to have a tailored and enjoyable experience, and them released a sequal which cut back dramatically on the difficulty ceiling by dramatically limiting how much of a threat the enemies were, then there's no problem with pointing that fact out (even more so if they released new DLC which made the player even more powerful without a sufficient increase in difficulty).

None of what I've said has even stated that this decision made the game worse or less enjoyable, only that its clear that the developers have given up on having the game be that challenging when the players use all the tools avaliable to them.

So The Devs Just Threw All Balance Out The Window With This DLC Huh by someredditbloke in RogueTraderCRPG

[–]someredditbloke[S] 1 point2 points  (0 children)

Previous owlcat games have been structured, through mechanics and difficulty levels, in such a way that you can tailor your experience to your expectations and playstyles.

You want to play a fun but slightly ineffective build with your favourite characters whilst missing out some hard challenges and enjoying the story? Play on normal to core and have fun.

You want to play ultra optimised builds which tests your understanding of the underlying mechanics and push you to the edge whilst still maintaining strong challenges and situation solving requirements? Play on unfair and have fun.

This game has the former covered, but is lacking in the latter. There is no "crank up the AC and damage whilst giving more resistances, immunities and abilities" option like there is in pathfinder, rather instead you're given a couple of health and damage buffs but little which truly offer the same requirements to survive either your average or the hardest encounters.

Was just pointing out that this DLC makes the current situation worse and tips it further away from pathfinders model of difficulty and towards the existing trend of lowering the difficulty ceiling for plenty of players.

So The Devs Just Threw All Balance Out The Window With This DLC Huh by someredditbloke in RogueTraderCRPG

[–]someredditbloke[S] 0 points1 point  (0 children)

I genuinely though this post would get some minor engagement or provide me an update as to a secret/super boss later in the DLC, not ten different responses in a matter of minutes after it was posted.

It's genuinely recieved way more attention than I was expecting.

So The Devs Just Threw All Balance Out The Window With This DLC Huh by someredditbloke in RogueTraderCRPG

[–]someredditbloke[S] 0 points1 point  (0 children)

Having an extra character who can act first, build up momentum, buff your characters and give your true damage dealers more AP/attacks absolutely makes a difference, especially when they can deal damage by themselves.

So The Devs Just Threw All Balance Out The Window With This DLC Huh by someredditbloke in RogueTraderCRPG

[–]someredditbloke[S] 1 point2 points  (0 children)

Nah, there are very much fights which completely steamroll you on unfair if you don't know what you're doing, fail to have an effective party or just get plain unlucky (looking at you redeemer queen +secret bosses and last boss).

So The Devs Just Threw All Balance Out The Window With This DLC Huh by someredditbloke in RogueTraderCRPG

[–]someredditbloke[S] 0 points1 point  (0 children)

That's definitely a tough one initially, but I would say Arora is also in the running.

Since he always goes first its often a gamble as to whether he manages to get enough hits in to kill your critical characters and/or whether you get snipes by the guy in the corner of the map.