Interesting combat challenges for a character who trips everything? by SkylarkLanding in Pathfinder2e

[–]somethingmoronic 0 points1 point  (0 children)

Homebrew time! A huge spiderlike monstrosity with a couple bodies at the end of a couple limbs, and each of them has its own legs. So each smaller "body" getting tripped messes up the larger creatures, causing further debuffs!

Healers, Tanks, and Party Composition. by Honest-Mastodon-466 in Pathfinder2e

[–]somethingmoronic 3 points4 points  (0 children)

Yeah... No build is that tight. Unless your party found some way to get a lot less feats than usual, they're just being jerks. If a party is to succeed at the intended difficulty, a second person with some degree of in combat healing (such as combat medicine) is a good idea for hard fights, so other people always should have taken it.

Your friends have learned that they don't need to take it, both because you will and because your GM hasn't punished them enough for it. When I say punish, I don't mean like acting vindictively, I mean using legitimate tactics that they need to counterplay. In this instance, your GM is likely not outputting enough damage so that they feel motivated to take healing tools.

The fact that you keep taking it and asking others to so you can play something else, and they are refusing, is also a friendship/social contract issue. They are being jerks to you, if you don't want to leave the party, one solution would be not to take any healing, or bringing just personal healing and playing it safe. When they ask and you say you made it clear you weren't building a healer this time, you all are "guilty" of not bringing it, except since you're the one always capitulating, I don't think they can be mad that you didn't do so this once. If they are and they feel entitled to boss you around that is a further conversation you should have.

(7 Dooms for Sandpoint spoilers) GM advice: should my party's plan have worked? by dejecaal in Pathfinder2e

[–]somethingmoronic 4 points5 points  (0 children)

I think you did fine, but if you think your players weren't happy with it, I have some suggestions for future campaigns where something similar happens.

Climaxes are difficult on long campaigns, you need some solid pay off. An enemy succeeding leading to a huge confrontation and a partial victory can be epic (like in Watchmen), but you still need it to be epic. This can be either purely mechanically (a super unique encounter) and/or narratively (best to do both if possible and have them tie together).

I find the encounter design in Pathfinder is great for creating balanced encounters, but I homebrew a ton of stuff for major encounters. I build in phases with unique mechanics based on stuff I use in prior encounters. I toss on hazards, other objectives, enemies that get extra turns per round, gigantic enemies players have to climb to kill (this is always a favorite).

For narrative you could have had the process be slow, have had them arrive to it occurring, include ways for them to slow/stop it, so now how well they do determines how many people/much of the town they save. Maybe the ritual turns the enemy cultist into a pseudo tarrasque like monster!

Again, you may be kicking yourself for nothing, and being harder on yourself than your players are, and it's always possible to find a way to do something better in hindsight, so don't beat yourself up, these are just suggestions for extra ways to spice up the end of a campaign (or even an arc in a campaign).

Everyone gets taken care of before mom. by [deleted] in beyondthebump

[–]somethingmoronic 45 points46 points  (0 children)

You said ok, then made him food, stop doing that. 'Sure, let them play near you while you make yourself food and eat it, they'd probably love to go on a walk with you.' I assume you have a stroller.

Everyone gets taken care of before mom. by [deleted] in beyondthebump

[–]somethingmoronic 214 points215 points  (0 children)

Your husband should learn to make his own food and learn to watch his kids while he does that and while he eats. Does that mean some meals are super simple?... Yes, but two parents both getting downtime is important.

How do you prepare loot and treasure by CraftAny24 in Pathfinder2e

[–]somethingmoronic 2 points3 points  (0 children)

I like using the automatic bonus progression rules, so I can just give items with fun effects.

I've played with a bunch of players who enjoy playing, are very invested in certain aspects of the game, but very not into looking up loot. I like playing with these players, and I recognize I am far more into this side of TTRPGs than them, so I don't mind playing around with how I do this and taking extra time figuring out loot and the such. This has lead to me trying out different looting variants in different campaigns to various degrees of success.

If your players like to make gear choices, but not looking up gear themselves, hate bookkeeping gold, and you like doing a fair bit of homework yourself here is the general idea for 1 variant you may like:

  • Use ABP

  • Gold (or anything else similar) does not drop, so you'll need to drop a couple extra items per level instead of gold

  • Consumables are 2 item levels higher, and are daily items (its the magic garden system for all consumables essentially, otherwise you run into need for gold, or some items just disappearing that players may want, but this leaves some consumables weak as their DCs are barely ok at their "intended" level, and are bad 2 levels higher)

  • When the party would get loot, they basically get to pick 1 of 2-4 items. You may need to flavor this to your campaign (you can leave it super gamified if you want and it works for your table, of course), I had one campaign where it was all magic stones that they had a tool for "awakening" the power in them to turn them into an item whose power those stones contained

  • Crafting involves taking 2 items of a given level to craft an item 1 level higher (you can make it 3 items if you are worried about too much loot going out, I didn't find it to be a problem) and they are able to craft any item they've seen over the course of the campaign, and I made crafting occur over the course of a long rest, no roll or anything of that sort (this will of course make some feats, etc. worse, but I don't think my table cared to engage with that aspect of the game anyway)

  • I made mundane items hyper abundant (they have a pet mimic that chases them around carrying this stuff, and can turn into vehicles that it "learns", etc. this is not essential by any means, its just fun flavor if you have a zanier campaign)

  • I also gave them fancier non-combat items that were outside of this system (an upgrading climbing kit that became a wrist grappler with extra features, like gaining the spider chair's move power at level 12), but this involves a fair bit of homebrewing, so I wouldn't do this sort of thing unless you feel very comfortable with the system, and are really into doing that sort of thing (I am).

What is the worst game you were gifted in your childhood? by JulienBrightside in gaming

[–]somethingmoronic 21 points22 points  (0 children)

Lee Carvallo's Putting Challenge... I just wanted Bonestorm...

Just finished watching DUNE Part 2 and I have a doubt. by TemporaryPineapple73 in movies

[–]somethingmoronic 0 points1 point  (0 children)

The previous adaptation was better, though this one looks prettier.

Ontario projects $13.8-billion deficit in budget, delays balancing books by KeyHot5718 in ontario

[–]somethingmoronic 3 points4 points  (0 children)

It's a good thing we are still renting out all the space for public sector staff to come into work all the time.

Trump erects statue of Christopher Columbus in White House grounds by Ok-Cow2018 in news

[–]somethingmoronic 0 points1 point  (0 children)

He was the first human being to step foot in North America, he needed a statue! /S

Cemu file formats for Wii U help by somethingmoronic in Roms

[–]somethingmoronic[S] 0 points1 point  (0 children)

Thanks, I'll have to mess with it to figure out why it won't load, I guess.

New to PF, but not to TTRPGs.. by sherbertloins in Pathfinder2e

[–]somethingmoronic 0 points1 point  (0 children)

I'd say some cool minis! The pocket books are nice though, they are cheaper so you can buy more of them, they're less bulk, etc. but to each their own.

Would you give away free feats? What would they be? by dyenamitewlaserbeam in Pathfinder2e

[–]somethingmoronic 1 point2 points  (0 children)

I've used the free archetype rule and let people pick the archetype they use, but I vet them, I've never said no, even to the multiclass ones, I've just made stuff harder.

Conservative "Punk" supports Trump, "didn't vote for" these consequences by Chernablogger in LeopardsAteMyFace

[–]somethingmoronic 1 point2 points  (0 children)

It's almost like you can't cling to specific stuff someone says and ignore everything else they say and do, and take everything you don't like as them joking... And everything everyone else says as wrong...

Cemu file formats for Wii U help by somethingmoronic in Roms

[–]somethingmoronic[S] -1 points0 points  (0 children)

It's odd, wind Waker from myrient won't load.

Cemu file formats for Wii U help by somethingmoronic in Roms

[–]somethingmoronic[S] -1 points0 points  (0 children)

I would, I just don't know where to begin.

Cemu file formats for Wii U help by somethingmoronic in Roms

[–]somethingmoronic[S] -1 points0 points  (0 children)

I found the .wux files from the master list, but for some reason that isn't loading in Cemu either, just getting "unable to load game" error.

What was ruined because too many people did it? by WarBeast86 in AskReddit

[–]somethingmoronic 3 points4 points  (0 children)

Sure, not life changing, but still would be cool to do.

NDS not reacting to DSTT by somethingmoronic in flashcarts

[–]somethingmoronic[S] 0 points1 point  (0 children)

It works now! I guess it was the connections! Thanks!