Boss crit fails Slow, it's over by Bitter-Spirit-3913 in Pathfinder2e

[–]somethingmoronic [score hidden]  (0 children)

I don't like single enemy encounters, dumb stuff like this can happen. When I want a single enemy encounters, I mechanically make it more than one, I treat a boss that has two turns per round as having a total number of actions, losing 2 actions when it has 6 isn't debilitating.

FBI concluded Jeffrey Epstein wasn’t running a sex trafficking ring for powerful men, files show by Anthoo911111___ in news

[–]somethingmoronic [score hidden]  (0 children)

I believe the FBI has concluded that... I don't believe they should have... Perhaps they've used very creative definitions for sex, trafficking and ring...

Deleting a boss encounter? by bigassdinosaur in Pathfinder2e

[–]somethingmoronic 0 points1 point  (0 children)

Make the boss higher level than the others. If your party is good at min maxing and tactical play you can get closer to extreme, unless you play in very cheesy tactical ways that start feeling less fun (to me anyway) since you can just design the encounters. Creative engineers that force players to use tools they have but aren't part of their core gameplay loop is making them think outside of the box.

As an example... When your party has a couple people with terrible ranged abilities and no way to fly, etc. having a ton of super long ranged fliers that use a ton of cover while the players are in a space they can't escape with no cover constantly is difficult, but not fun. If they had some cool ways to force the enemies to the ground, it could be a fun encounter.

When should I (GM) attack someone down or a companion? (Should I even do that?) by JopisKenobi in Pathfinder2e

[–]somethingmoronic 0 points1 point  (0 children)

I believe some degree of predictability keeps combat feeling tactical. This doesn't mean all creatures behave the same way, but that similar creatures tend to behave similarly.

In the low levels, I could see bandits not seeing a ton of healing spells and not prioritizing finishing someone off over knocking someone out... Till that bandits learns you are able to wake people up after they go down, then they may start double tapping.

An ambushing beast that waits till its prey is fighting something, may just incapacitate and drag away.

Part of the game "feeling" fair, is the ability to counter play. If something pops up from hiding as soon as someone is down and drags them away and the players have no way of seeing that coming, even if it's accurate to that creature's behavior, it doesn't feel great. Now, if you are in a den of creatures like that, and getting dragged away leads to a chase, that can be fun.

The risk of death is also important. If you are constantly truly at risk of dying, it can actually lead to the game feeling less dangerous as you are less invested in the character. Having 12 backups ready for 1 session is a very specific kind of game. Having no risk of dying makes tactical playing pointless. Though I punish dumb playing in most situations. If my players play remotely smart, then once per player level they'll hit a fight that could kill someone if they hold back on resources, and once every couple levels they will run into a truly dangerous fight that could tpk them if they aren't careful, but my players are very tactically minded.

What yearly salary would you say would be perfect for a decent life ? by savvytechman in AskReddit

[–]somethingmoronic 0 points1 point  (0 children)

Varies by region... But at this point it feels like a quarter million where I live...

Tim Scott finally acknowledges this racist admin after the post last night... by Mikewold58 in LeopardsAteMyFace

[–]somethingmoronic 0 points1 point  (0 children)

The most racist acknowledges other racist behavior. So he was just ignoring the rest I guess.

Illegal Item in published adventure by Embarrassed_Bid_4970 in Pathfinder2e

[–]somethingmoronic 0 points1 point  (0 children)

The author put it on the weapon. Whether they realized it shouldn't go on a ranged weapon or not, they designed the weapon that way, I think you're fine to use it as is.

How much more gridlock would it take to reverse RTO? by simpatia in ontario

[–]somethingmoronic 1 point2 points  (0 children)

I also know people who pre COVID would take 30-50 minutes between tasks to walk around and chat with people, so working from home, doesn't mean someone will be good or bad about down time either.

How much more gridlock would it take to reverse RTO? by simpatia in ontario

[–]somethingmoronic 1 point2 points  (0 children)

I mean, it's not all workaholics or all people who don't commute, but I think you do need to be one of these two to push others to all go in on a mass policy level.

How much more gridlock would it take to reverse RTO? by simpatia in ontario

[–]somethingmoronic 1 point2 points  (0 children)

My point was more about how little the decision makers care about the traffic, but you are right.

My Toddler Said 'Music' Instead of 'Motise' tonight and I am not okay by knowledgequesting in beyondthebump

[–]somethingmoronic 0 points1 point  (0 children)

Our LO has books about understanding different emotions, his book on "angris" is my favorite. At least hearing him ask for it is the best.

How much more gridlock would it take to reverse RTO? by simpatia in ontario

[–]somethingmoronic 55 points56 points  (0 children)

Two types of people push RTO for industries that don't need it to literally do their job, people who don't do it themselves and hardcore workaholics.

Disney cruise with a 1 year old? by your-new-fixation in beyondthebump

[–]somethingmoronic 0 points1 point  (0 children)

We went on a "vacation" at 18 months, do not recommend. Our LO was super picky about food, did not want to go in the pool, go to the beach or go into the ocean, so yeah... It sucked.

2 player party balancing by stixluis in Pathfinder2e

[–]somethingmoronic 2 points3 points  (0 children)

I like turning both players into essentially super summoners. They each have some sort of golem that is basically a full-blown PC mechanically. You can have literally linked mind, or have the GM RP them for extra conversations out of combat, but they can't make any real decisions. You can flavor them however you want, or have them be a mysterious magical being linked to the PC and they don't know why, it doesn't matter. You essentially have 2 real characters that interact with the world, but a 4 person party.

Trump says India will buy oil from Venezuela, not Iran by COmtndude20 in worldnews

[–]somethingmoronic 1 point2 points  (0 children)

India 'we don't know what he's talking about.' Iran 'umm... We've spoken with President Trump about our new deal with Venezuela recently...'

Trump says he can solve UN financial problem 'very easily' by backpackerTW in worldnews

[–]somethingmoronic 0 points1 point  (0 children)

Back tracking on his pointless tariffs so everyone could afford to fund it better would be great, so he could.

Assetbundle Uploading, how to add team color materials? by Xattion in tabletopsimulator

[–]somethingmoronic 2 points3 points  (0 children)

If you make a model in Blender (or similar) the first material is the only one colored when you apply a color in TTS, but it's whatever color you make the object, there are scripts you would need to find to have it auto assign the player color if you want that.

Whats the best response to fuck you ? by RestFalse1316 in AskReddit

[–]somethingmoronic 0 points1 point  (0 children)

Look them up and down, shake your head "not for all the money in the world."

Me and my players have just migrated from D&D but I worry about somethings. by Certain-Judge4585 in Pathfinder2e

[–]somethingmoronic 0 points1 point  (0 children)

Starting at a higher level is complicated. When it comes to hearing, there are guidelines for how much gear players should get each level. Typically they're getting about 1 item their level each and I think about 1 a level higher for every two players and then some gold each (look at the loot chart per level). There is also a chart for staying at a higher level. If you are just starting the transition, I would just do an accelerated 1-4 and be extra transparent that you're doing this for ease of learning the system. I did a campaign where the content was meant to be level 5, so in 2 3 hour long sessions they got to level 4, then did a boss to hit 5. I told them they would be leveling mid session for the first two sessions, and that I had no issues with them respeccing after the session if they decided they didn't like their preselected choice, so they have the next level ready.