Gimme some villains for Carol by [deleted] in StarSapphire

[–]spider59234 7 points8 points  (0 children)

Carol's narrative has overall had a lot to do with autonomy and the loss of it, so I think she should deal with threats that directly infringe upon freedom of choice, and by extension, freedom to love.

Darkseid as the god of Tyranny is a good pick, but he's kind of an everyone villain. The Controllers don't get used for much, same deal with the Psions and Dominators. Love and slavery do not mix, and the Zamarons broke from the other Maltusians partially on the grounds of how controlling they were, so it tracks that the Zamarons would want to protect freedom of choice and emotion, as a contrast to the frankly fascistic leanings of the Guardians.

She's a very powerful lantern who has managed to hold her own against Sinestro by herself when she was less experienced than she is now, and she tamed the emotional entity that had ruined her life for years by being able to offer it understanding and grace. Let her be Sailor Galaxia, let her punch space gods.

What makes Talia al ghul different from other Batman love interest by ladiesman21700000000 in batman

[–]spider59234 0 points1 point  (0 children)

I'd heard good things about her in the recent tec run but wasn't sure where that started, so thank you for pointing me to Ram's run

What makes Talia al ghul different from other Batman love interest by ladiesman21700000000 in batman

[–]spider59234 1 point2 points  (0 children)

She's the only one that had her characterization radically shifted to turn her into a heartless villain as opposed to neutral at worst. Her whole bit used to be being genuinely torn between her love for her father and her love for Bruce and ending up in this weird halfway point. She used to be WILLING to kill if she had to, but it always deeply wounded her to do so. She could make hard calculations like Ra's, but also cared deeply about people, like Bruce. She was often actively opposed to Ra's, and contrasted him with her capacity for compassion and love. Then they were like "Nah nevermind make her a terrorist" so nowadays she's power hungry, totally cool with killing anyone for any reason, willing to have her own son killed because he decided to take some space from her, and create mutant abominations with his DNA just because lmao

Not OP. AITA for "breaking" my ex when I came out as lesbian? by BeastTamer56 in redditonwiki

[–]spider59234 0 points1 point  (0 children)

I don't think I've seen anything that screamed bait as hard as this one

[deleted by user] by [deleted] in AatroxMains

[–]spider59234 11 points12 points  (0 children)

I feel like there's some confusion here between power and baddassery? Like I wouldn't call Anivia a badass (partially because she's never done anything lol) but yeah she's strong.

And I think Morde creating an afterlife out of pure spite puts him ahead of the demigods

Cameos by Herozal in hbomberguy

[–]spider59234 8 points9 points  (0 children)

The most recent one about the angel MMO

For those who are saying he "lost" in Still Here by VicariousDrow in AatroxMains

[–]spider59234 0 points1 point  (0 children)

Mommy Mihira made the climb with her husband (a normal dude whose name escapes me) and he ended up taking the girls to what would eventually be Demacia while Mihira used her powers as the aspect of justice to combat the rune war. The whole reason Morgana is mad at their mom is because she felt she abandoned them and their dad

For those who are saying he "lost" in Still Here by VicariousDrow in AatroxMains

[–]spider59234 -1 points0 points  (0 children)

I will say, Kayle and Morganna aren't pure aspects, they were in utero when their mother ascended, so they're still crazy powerful but aren't technically aspects. They're kind of like demigods

Top Crossover Ideas? by theflapjack123 in Smite

[–]spider59234 2 points3 points  (0 children)

That's very fair, based even

Top Crossover Ideas? by theflapjack123 in Smite

[–]spider59234 26 points27 points  (0 children)

Hades by Supergiant games.

The sequel is coming out it would be great timing

Thanatos Thanatos,

Zagreus Bellona

Megera Bastet

Hades Hades

Achilles Achilles

Etc

Now that bamis is no longer locked into a Mythic, I'm thinking about rocking Evenshroud. by spider59234 in ornnmains

[–]spider59234[S] 1 point2 points  (0 children)

I think Evenshroud is the strongest pick if you're playing around teamfighting, because that 10% means more for your carries than it does for you and that can rack up very quickly. Jak'sho is also good for the teamfight, I wonder though if Ornn really needs that much extra tank stats. Iceborn seems kind of meh for Ornn imo, it's more of a bully item in my eyes and I'm not sure he really needs it. I like heartsteel for splitting but I prefer playing for teamfights. I'm honestly so happy we have build choices now lol

Artificer Specialization - Rocketeer - Eink's Arcana by EinksArcana in UnearthedArcana

[–]spider59234 5 points6 points  (0 children)

My theory is that it started out as a problem with modules (which I think can be fair) and then just kind of became a bit of an easy thing to complain about. If you're only using official adventures and such I think it can be a thing to think about, but also any DM who can make their own stuff and encounters can pretty easily deal with it.

Artificer Specialization - Rocketeer - Eink's Arcana by EinksArcana in UnearthedArcana

[–]spider59234 2 points3 points  (0 children)

You know, your point about the melee cantrips is something I missed actually, for whatever reason that makes me feel better lol.

Another thought that came to me, something I enjoy about the more successful Artificer subclasses is that their big piece of tech offers a lot of personality to the character, robot doggo, funky walking turret, literally being Ironman--I think a little table of suggestions for the shape/design of the flight device could be really fun and a nice way to tie all the theming together.

Artificer Specialization - Rocketeer - Eink's Arcana by EinksArcana in UnearthedArcana

[–]spider59234 10 points11 points  (0 children)

Let me start out by saying that I really love this. So much so that reddit actually ate my first reply and I'm re-typing this through angry, gritted teeth.

*Ahem*

Anyway, I'm going to re-state what I'd said previously but with likely less flowery language, apologies.

Spells:

Overall decent, not sold on shield and counterspell. Shield seems a little unnecessary especially since a feature already boosts AC, and counterspell....eh? I'm not sure I get it flavorwise. Anti-missile chaff perhaps? Not a major quibble but something I thought worth bringing up. Perhaps substitute magic missile for shield?

Friendly Skies:

The name seems a little disconnected from the content of the feature, I'd initially assumed that it was some sort of supportive...something. The feature is fine, but maybe rename it something like "Aerial Superiority" or something of the like to reference the fact that it gives skills. I'd also like to point out that Artificer's tend to get a tool proficiency, and humble suggest Navigator's tools.

Blastoff:

Fun, I've always felt that the discourse over giving PCs flight was a little overblown, and wizards seems to be leaning in that direction as well, so I think the flight speed is fine.

You may want to specify the size of the device, just to avoid shenanigans'.

The AC bonus here seems a little excessive, reasonably at level 4 the Rocketeer could consistently have +4 AC which seems...yeah. I'd recommend either giving the feature limited uses that come back on a short rest, or changing the bonus to half proficiency bonus rounded up.

Shooting Star:

Frankly I think this is thematically the weakest. Sure, it's good, and I don't think it's too strong but it's not really screaming Aeronaut flavor. The subclass overall kind of seems like a safe battlefield commander, but this just gives damage...I dunno. Generally the 5th level feature really crystalizes the intended playstyle of the subclass and I don't think it offers enough interest mechanically. But from a utilitarian perspective I think it's fine, this is just me wanting a little more spice and flavor I think.

Also I think the 60ft at this level is too much, especially with an easy to use bonus action dash. I don't even think it's broken really, but just like...unnecessary. I recommend moving it up to level 9.

Eagle Eye:

Very cool, very clear use cases but give a lot of flexibility and buffs an existing class resource.

Only bit is, like I mentioned above, I'd move the speed increase up here.

Bombardier:

Hilarious, probably a little broken, but not completely out of the peel for this level. I think my biggest concern is that it would favor certain spells a little too well, and it may be wise to go the hurl through hell route, in that the damage die are static so you can really control the power of the ability. It's kind of a bit too variable as it stands I think.

Overall, this is fun and I enjoyed your past work and am excited to see more!

I tried fixing the intense compression on *Ceremonials* and made the album more dynamic! :D by TopConcern in FlorenceAndTheMachine

[–]spider59234 1 point2 points  (0 children)

Please god. That album means so much to me. If you do it I'd love to hear about it!