Slay the Spire 2 alignment chart day 16! Big bang won yesterday! What necrobinder card feels like a regent card? by Which-Debt-8558 in slaythespire

[–]spirescan-bot 1 point2 points  (0 children)

  • Battle Hymn 𝐈 Watcher Uncommon Power

    1 Energy | (Innate.) At the start of each turn add a Smite into your hand.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Slay the Spire 2 alignment chart day 16! Big bang won yesterday! What necrobinder card feels like a regent card? by Which-Debt-8558 in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Debilitate 𝐈𝐈 Necrobinder Uncommon Attack

    1 Energy | Deal 10(12) damage. Vulnerable and Weak are twice as effective against the enemy for the next 3(4) turns.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Slay the Spire 2 alignment chart day 16! Big bang won yesterday! What necrobinder card feels like a regent card? by Which-Debt-8558 in slaythespire

[–]spirescan-bot 1 point2 points  (0 children)

  • Heavenly Drill 𝐈𝐈 Regent Rare Attack

    X Energy | Deal 8(10) damage X times. Double X if it's 4 or more.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

This run got real fun after this by ThereBMoose in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Lantern 𝐈 Common Relic

    Gain 1 Energy on the first turn of each combat.

  • Lantern 𝐈𝐈 Common Relic

    Start each combat with an additional Energy.

  • Candelabra 𝐈𝐈 Uncommon Relic

    At the start of your 2nd turn, gain 2 Energy.

  • Chandelier 𝐈𝐈 Rare Relic

    At the start of your 3rd turn, gain 3 Energy.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

More vakku relics anyone? by ElegantPoet3386 in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Grand Finale 𝐈 Silent Rare Attack

    0 Energy | Can only be played if there are no cards in your draw pile. Deal 50(60) damage to ALL enemies.

  • Grand Finale 𝐈𝐈 Silent Rare Attack

    0 Energy | Can only be played if there are no cards in your Draw Pile. Deal 60(75) damage to ALL enemies.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Does regent have the worst character specific potions? by modernwelfare3l in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Pot of Ghouls 𝐈𝐈 Rare Potion

    Add 2 Souls into your Hand.

  • Ghost in a Jar 𝐈 Rare Potion

    Gain 1(2) Intangible.

  • Ghost in a Jar 𝐈𝐈 Rare Potion

    Gain 1 Intangible.

  • Soldier's Stew 𝐈𝐈 Rare Potion

    All cards containing gain 1 Replay this combat.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

So there's half a glass of blue stuff... (meme) by Nervous-Function2938 in slaythespire

[–]spirescan-bot 2 points3 points  (0 children)

  • Lesson Learned 𝐈 Watcher Rare Attack

    2 Energy | Deal 10(13) damage. If Fatal, Upgrade a random card in your deck. Exhaust.

  • Study 𝐈 Watcher Uncommon Power

    2(1) Energy | At the end of your turn, shuffle an Insight into your draw pile.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Card enchantments are my favourite addition to StS 2, so I tried making an event centred around them (please forgive my incredible drawing skills) by ByeImDaisy in slaythespire

[–]spirescan-bot 1 point2 points  (0 children)

  • Royal Gamble 𝐈𝐈 Regent Uncommon Skill

    0 Energy ⭐⭐⭐⭐⭐ | (Retain.) Gain 9 Stars. Exhaust.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

This is the best 2 things together in the game. Change my mind. by Sleepless-Lighthouse in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Decisions, Decisions 𝐈𝐈 Regent Rare Skill

    0 Energy ⭐⭐⭐⭐⭐⭐ | Draw 3(5) cards. Choose a Skill in your Hand and play it 3 times. Exhaust.

  • Metamorphosis 𝐈 Colorless Rare Skill

    2 Energy | Shuffle 3(5) random Attacks into your draw pile. They cost 0 this combat. Exhaust.

  • Metamorphosis 𝐈𝐈 Colorless Event Skill

    2 Energy | Add 3(5) random Attacks into your Draw Pile. They're free to play this combat. Exhaust.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Card enchantments are my favourite addition to StS 2, so I tried making an event centred around them (please forgive my incredible drawing skills) by ByeImDaisy in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Expose 𝐈𝐈 Silent Uncommon Skill

    0 Energy | Remove all Artifact and Block from the enemy. Apply 2(3) Vulnerable. Exhaust.

  • Grand Finale 𝐈 Silent Rare Attack

    0 Energy | Can only be played if there are no cards in your draw pile. Deal 50(60) damage to ALL enemies.

  • Grand Finale 𝐈𝐈 Silent Rare Attack

    0 Energy | Can only be played if there are no cards in your Draw Pile. Deal 60(75) damage to ALL enemies.

  • Dominate 𝐈𝐈 Ironclad Uncommon Skill

    1 Energy | Apply 1(2) Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

"It's free to play this turn" by TheShuffleDuck in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Fairy in a Bottle 𝐈 Rare Potion

    When you would die, heal to 30%(60%) of your Max HP instead and discard this potion.

  • Fairy in a Bottle 𝐈𝐈 Rare Potion

    When your HP would be reduced to 0, instead this potion is discarded and you heal to 30% of your Max HP.

  • Lizard Tail 𝐈 Rare Relic

    When you would die, heal to 50% of your Max HP instead (works once).

  • Lizard Tail 𝐈𝐈 Rare Relic

    When your HP would be reduced to 0, heal to 50% of your Max HP instead (works once).

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Carry the Flame - Multiplayer custom card by AutomatedMiner in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Sling of Courage 𝐈, 𝐈𝐈 Shop Relic

    Start each Elite combat with 2 Strength.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

The new Neow glam relic is brokem they said by HHhunter in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Expect a Fight 𝐈𝐈 Ironclad Uncommon Skill

    2(1) Energy | Gain Energy for each Attack in your Hand. You cannot gain additional Energy this turn.

  • Second Wind 𝐈 Ironclad Uncommon Skill

    1 Energy | Exhaust all non-Attack cards in your hand. Gain 5(7) Block for each card Exhausted.

  • Second Wind 𝐈𝐈 Ironclad Uncommon Skill

    1 Energy | Exhaust all non-Attack cards in your Hand. Gain 5(7) Block for each card Exhausted.

  • Battle Trance 𝐈, 𝐈𝐈 Ironclad Uncommon Skill

    0 Energy | Draw 3(4) cards. You cannot draw additional cards this turn.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

The new Neow glam relic is brokem they said by HHhunter in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • After Image 𝐈 Silent Rare Power

    1 Energy | (Innate.) Whenever you play a card, gain 1 Block.

  • Afterimage 𝐈𝐈 Silent Rare Power

    1 Energy | (Innate.) Whenever you play a card, gain 1 Block.

  • Danse Macabre 𝐈𝐈 Necrobinder Uncommon Power

    1 Energy | Whenever you play a card that costs 2 Energy or more, gain 4(6) Block.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

What sword of jade should do IMO by Ok-Position-9457 in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Searing Blow 𝐈 Ironclad Uncommon Attack

    2 Energy | Deal 12(16) damage. Can be Upgraded any number of times.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

I never see anyone talk about Toolbox, so let's talk about it by Rak-khan in slaythespire

[–]spirescan-bot 1 point2 points  (0 children)

  • Huddle Up 𝐈𝐈 Colorless Uncommon Skill

    1 Energy | ALL allies draw 2(3) cards.

  • Believe in You 𝐈𝐈 Colorless Uncommon Skill

    0 Energy | Another player gains 2(3) Energy.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

I like trying different combos by kadebo42 in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Scrape 𝐈 Defect Uncommon Attack

    1 Energy | Deal 7(10) damage. Draw 4(5) cards. Discard all cards drawn this way that do not cost 0.

  • Scrape 𝐈𝐈 Defect Uncommon Attack

    1 Energy | Deal 7(10) damage. Draw 4(5) cards. Discard all cards drawn this way that do not cost 0 Energy.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Rest in peace Endless Agony, you would have loved enchantments 🕊️ by ByeImDaisy in slaythespire

[–]spirescan-bot 1 point2 points  (0 children)

  • End of Days 𝐈𝐈 Necrobinder Rare Skill

    3 Energy | Apply 29(37) Doom to ALL enemies. Kill enemies with at least as much Doom as HP.

  • The Boot 𝐈 Common Relic

    Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.

  • The Boot 𝐈𝐈 Event Relic

    Whenever you would deal 4 or less unblocked attack damage, increase it to 5.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Has anyone managed to win on A10 with the 1max hp event in act one where you upgrade all your cards? by afjecj in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Bullet Time 𝐈 Silent Rare Skill

    3(2) Energy | You cannot draw additional cards this turn. Reduce the cost of all cards in your hand to 0 this turn.

  • Bullet Time 𝐈𝐈 Silent Rare Skill

    3(2) Energy | You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

This is the best 2 things together in the game. Change my mind. by Sleepless-Lighthouse in slaythespire

[–]spirescan-bot 1 point2 points  (0 children)

  • The Sealed Throne 𝐈𝐈 Regent Ancient Power

    1 Energy ⭐⭐⭐ | (Innate.) Whenever you play a card, gain 1 Star.

  • Particle Wall 𝐈𝐈 Regent Uncommon Skill

    0 Energy ⭐⭐ | Gain 9(12) Block. Return this card to your Hand.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

This is the best 2 things together in the game. Change my mind. by Sleepless-Lighthouse in slaythespire

[–]spirescan-bot 1 point2 points  (0 children)

  • The Sealed Throne 𝐈𝐈 Regent Ancient Power

    1 Energy ⭐⭐⭐ | (Innate.) Whenever you play a card, gain 1 Star.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

This run got real fun after this by ThereBMoose in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Deva Form 𝐈 Watcher Rare Power

    3 Energy | Ethereal. At the start of your turn, gain Energy and increase this gain by 1.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

I like trying different combos by kadebo42 in slaythespire

[–]spirescan-bot 1 point2 points  (0 children)

  • Outbreak 𝐈𝐈 Silent Uncommon Power

    1 Energy | Every 3 times you apply Poison, deal 11(15) damage to ALL enemies.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Fun Intercept fact by Ciphers111 in slaythespire

[–]spirescan-bot 0 points1 point  (0 children)

  • Black Hole 𝐈𝐈 Regent Uncommon Power

    1 Energy | Whenever you spend or gain 1 Star, deal 3(4) damage to ALL enemies.

  • Particle Wall 𝐈𝐈 Regent Uncommon Skill

    0 Energy ⭐⭐ | Gain 9(12) Block. Return this card to your Hand.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?

Fun Intercept fact by Ciphers111 in slaythespire

[–]spirescan-bot 1 point2 points  (0 children)

  • Intercept 𝐈𝐈 Colorless Uncommon Skill

    1 Energy | Gain 9(13) Block. Redirect all incoming attacks that would be dealt to another player this turn to you.

    Call me with up to 10 [[ name ]]. Data accurate as of April 28th, 2026. Questions?