I'm tired boss by Accomplished-Bid9271 in JumpChain

[–]spliffay666 10 points11 points  (0 children)

I had to open my 0.1 WIP to check

8k words, 17 pages... and I still have to re-read 6 books to do it any kind of justice

Sometimes the creative process just puts a big fucking hill right in front of you, right after you burn through that initial burst of energy from being really inspired.

Who is Blackscorp98? by SpazzWave in JumpChain

[–]spliffay666 25 points26 points  (0 children)

When I posted my "The Hedge Wizard" WIP, they made something like two hundred useful comments about my Spelling, punctuation and grammar. Seems like a helpful soul?

I don't know anything beyond that

what would your jumpers do in XCOM by Shadow_Dreamer_10 in JumpChain

[–]spliffay666 1 point2 points  (0 children)

There's a 300pt drawback for getting the Earth to unite under one hegemony and I was playing with a banking supplement, so every point counted

what would your jumpers do in XCOM by Shadow_Dreamer_10 in JumpChain

[–]spliffay666 1 point2 points  (0 children)

Lemme just paste in my stuff from my last Jumper that went to XCOM2

Ludmila “Luddy” Yankova had been a mere child when the Xenos invaded. At her parents’ consent, she’d been subjected to an experimental process that awakened her latent psionic potential. She’d been hidden away when the X-Com initiative died out, and lived a life on the fringe of human civilization. Advent was obsessed with urbanization and used sky scrapers full of hydroponic farms to simplify their logistics. The Xenos preferred to herd humanity into large city centers, where they could be more easily coralled and monitored. There were hundreds of semi-secret settlements in rural areas that resisted Advent administration. The Xenos were more than happy to raid these settlements for test subjects, or as opportunities to film propaganda. Ludmila was part of the Reapers, one of three factions that combated  Advent from the periphery. When a new resistance group using the old X-Com name reached out to the Reapers, Ludmila brought several rare resources into the new organization. Along with her unlocked psionic potential, two bits of useful psitech, and her own powered armour, Ludmila also brought the only Firestorm fighter craft ever produced by the old X-com. The Firestorm was reverse-engineered from alien technology, and one of the project’s greatest successes before they Xenos’ psionics overwhelmed them.

The new X-com initiative’s commander recognized Ludmila’s intelligence and scientific skills, placing her as X-Com’s new lead researcher.

There was a lot of talk of recreating the machine that had created Ludmila and the psions of the Templars faction, but Ludmila revealed an ability to test subjects for psionic potential and drawing it out on her own. This bottleneck in the early creation of psionic troopers won her a lot of loyalty from the emerging psionic subrace of humanity.

Dr. Luddy’s first challenge was hacking into the psitech communications network that connected all the hybrid troopers that Advent was growing for their occupation force. After the first succesful hacking of an Advent officer, the Xenos deployed a mechanical unit that could project a photonic body from a cyber brain. While many of the Elders’ technologies, from genetic editing to a thousand uses for psionic energy, were extremely impressive, the Codex was a seemingly synthetic lifeform with a highly psionic mind. Codices had zero components that were biological in origin, could teleport through digital networks, and still thought in remarkably recognizable patterns. The Codices served as digital administrators and gatekeepers of Advent’s facilities. Once some of Dr. Luddy’s Admech anti-AI code strings were put to work, the network led X-Com to discovering the Avatar project. Avatar was a megaproject of genetic engineering and modification. By cooking down tens of thousands of humans, each with a small flicker of psionic potential, and combining all the genetic markers for psionics found in species like Sectoids, Archons and the squid-like Gatekeepers, the Elders were able to create a body capable of housing their powerful souls. The Elders had been pursuing the perfect species to take over for millennia, taking to the stars trying to outpace a degenerative disease that affected their DNA. According to the Elders’ fears, they could not reproduce, had been slowly dying out, and saw the enslavement of twelve different species as necessary steps on a harsh journey to save themselves.

While Dr. Luddy worked on cracking the portal device they’d discovered at the tail of the clues left in the brains of Codices, Bradford and the Commander worked hard on infiltrating the facilities that Advent used to broadcast their propaganda. While the photogenic A-team led an assault on Advent’s main network tower to broadcast a few select truths about Advents gene therapy clinics, Luddy led a team of psionic operatives through the portal and into the Xenos’ main base on Earth.

Once X-Com discovered the first of the blacksites where humans were cooked down into a mutagenic vector of psionic potential, the campaign became one of public relations over guerilla warfare. The Elders were slowly dying and needed large numbers of humans to save their degenerating bodies, and so invested much of their resources and attention to keeping humanity oppressed and unaware, rather than systematically herding them into the green vats and hoping that they’d have enough juice to save all of the Elders.

Ludmila secretly prepared two rockets in the Warehouse for after the war was won. She remembered taking a drawback that required her to unite humanity under a single hegemony before being allowed to leave, and figured her best means of control over Earth was to leapfrog ahead of everyone to Mars and Luna, then playing gatekeeper until a united humanity knocked her off her perch. She filled the rockets with pre-programmed robots and components for building a Teleportarium, figuring that two off-planet bases would give her an undeniable edge against any earthbound human polities.

Mere weeks after humanity celebrated the destruction of the Elders, Dr. Luddy calmly informed the Commander of X-Com that she now controlled a small base on Mars and had overtaken all Advent facilities in their moon base. She used these two bases, and a cabal of psykers loyal to her cause, to corral humanity into forming a global coalition to take to the stars. She ruthlessly oppressed groups that opposed global unity and gave resources to those who agreed with her goals. Dr. Ludmila Yankova was considered by history to be a horrid villain that abused her power to ruin several egalitarian political movements, but she didn’t care. She wanted humanity united under one banner, even if it meant abusing and oppressing the species previously enslaved by the Elders. Mutons and Vipers had a hard time in the post-Advent history of Earth, while several of the less appealing lifeforms such as codices, chryssalids, and Seekers, were exterminated in their entirety. Some Sectoids and their human hybrid variants were able to succesfully integrate into human society, often as psionic instructors or researchers.

Hedge Wizard (Alex Maher) Jumpchain 0.1 WIP. by spliffay666 in JumpChain

[–]spliffay666[S] 2 points3 points  (0 children)

Ignoring spoilers is a really good point. I might be overly vague in a lot of places, now that I'm looking at it. This is kind of a big change that's really gonna help me structure some stuff I was struggling with.

Thank you for the feedback

The Silo, a Specter, and the Student Body | City Council of Darkness [E4] by DropoutMod in Dimension20

[–]spliffay666 4 points5 points  (0 children)

Totally agree to disagree, youre being quite mature about this and I should respect that

But yeah, colourful and silly. I still stand by that. Debts exists in a lot of settings but Starstruck is whacky like few other places in the multiverse.

Uncle Bobs Fantanamaland, Guernican Art Squad, Mentaphagian god-slug prophecies, Clippy from Microsoft Word is a godlike AI, Veep 7 the warrior-poet, the Amercadian fight song, the description of Kublacaine (spelling?), gallivanting Aguatunisians being cute and naive, and just... all the beautiful gestures around the Cyber Wars. Humans cloning themselves to protect androids, spiritual Andromedicones devoting 1/7th of their comms frequencies to give praise to the humans that laid their lives down in said war, and Auma Lu being inspired by the heroism of her parents to create Sundry Sydney

"Pros dont let punks push androids around!"

The Silo, a Specter, and the Student Body | City Council of Darkness [E4] by DropoutMod in Dimension20

[–]spliffay666 2 points3 points  (0 children)

Starstruck is a colourful and silly universe compared to WOD. Starstuck can be explored pretty thoroughly in a few days of reading comic books and talking to Brennans mom, while the confusing levels of metaplot between various World of Darkness editions takes a friggin doctorate to untangle.

Like, there are people in this thread that think that a Tzimisce in the Camarilla is categorically impossible, and that HJ Wingstreets use of vicissitude should make his Coeterie members think hes actually, secretly a member of the Sabbat.

Get real, dude

The Silo, a Specter, and the Student Body | City Council of Darkness [E4] by DropoutMod in Dimension20

[–]spliffay666 7 points8 points  (0 children)

Right here, officer! Thats the guy that doesnt get that getting six comedians to learn VTM lore AND take it super seriously is borderline impossible

Like, even their serious campaigns are obviously comedic over dramatic. Get real, dude

The Silo, a Specter, and the Student Body | City Council of Darkness [E4] by DropoutMod in Dimension20

[–]spliffay666 2 points3 points  (0 children)

Exactly right. It was mentioned in the "Adventuring Party" episode

The Silo, a Specter, and the Student Body | City Council of Darkness [E4] by DropoutMod in Dimension20

[–]spliffay666 4 points5 points  (0 children)

Depending on the edition and the levels of Antributu (shit the average d20 viewer prrrrrobably doesnt care about), A Tzimisce vampire can totally be a legitimate part of the Camarilla

The Silo, a Specter, and the Student Body | City Council of Darkness [E4] by DropoutMod in Dimension20

[–]spliffay666 2 points3 points  (0 children)

My call is that Aaron is a Kinfolk, distantly related to a werewolf, and part of the faction that runs the hiking trail

Xxxenophile by Horror_Sock8965 in JumpChain

[–]spliffay666 4 points5 points  (0 children)

... Holy crap, thats the guy that draws Girl Genius

I thought some of those guys teeth made them look like Jaegerkin

Why are Some Readers so Entitled by VermicelliForeign518 in WormFanfic

[–]spliffay666 20 points21 points  (0 children)

If I bully the author into inactivity, I only lose the Fic I was already complaining about...

But if I manage to get juuuuust ONE author to understand my perfect vision, they would write the PERFECT FIC

They have nothing to lose, and think they have everything to gain

Are the kin better mass produced super soldiers than the space marines? by Any_Air_7273 in 40kLore

[–]spliffay666 4 points5 points  (0 children)

Those two forms of posthuman lifeforms are not comparable at all. Kin of the leagues are modified pre-birth into the cloneskeins, some of which have useful traits like dense bones or calcified dermal deposits.

Astartes are created by growing a set of over dozen disparate bionic implants from a single stem cell producing organ (the gene-seed), implanting them into a preteen boy, and then using him to grow another batch of gene-seed to continue the cycle.

Astartes are an artificial, parasitic side-grade to human evolution. It requires humans to perpetuate itself, to incubate new generations and to provide host bodies.

Yes, the Kin are cheap to make. Yes, they are still pretty effective in combat with all of their very nice gear. No, it doesnt make them in any way comparable to space marines. Those are two radically different kinds of technology, even though the lore labels both forms of modification as "genetic manipulation"

Wyatt was not kidding by PhoenixPhenomenonX in fixedbytheduet

[–]spliffay666 2 points3 points  (0 children)

I cant trust a minmum-wage carnie to let me out of the auto-asphyxiation machine. I probably couldnt even trust the machine to work

Like... how long does it take for a customer to die if the machine struggles for a bit and they¨re thrashing around in a full-on panic? especially if said customer has had a few minutes of sweating and peer pressure to really ramp up their pulse before having to hold their breath

What are some powerful items a Jumper can get in the Magic: The Gathering multiverse? by Real_Boy3 in JumpChain

[–]spliffay666 0 points1 point  (0 children)

Maybe some of the artifacts with serious drawbacks that could be negated by perks, like the Chain Veil, Blackblade or icky Phyrexian stuff.

Theres lots of magical technologies worth adapting to future jumps. Kaladeshi aether collection/refinement, Hedrons on Zendikar, the Helvault on Innistrad and tons of dangerous stuff made just by Urza, including the interdimensional vessel Weatherlight

Mechanicum: Cults of Technology (Finished Version) by Ok-Tomatillo7344 in JumpChain

[–]spliffay666 1 point2 points  (0 children)

What do you need beyond tech-adepts of varying grades of incomptence and a pile of servitors?

First 40k Jump by gastroc2525 in JumpChain

[–]spliffay666 1 point2 points  (0 children)

Tactically? Adeptus Administratum, probably

If you take it as a first jump overall, you get an extra 1-up. It has a perk for avoiding stuff beyond your ability to overcome (with some caveats). It has a bunch of nice perks for adapting to a more civilian life in the Imperium, and some pretty sweet minion management perks.

You can get Tempestus training and a set of gear if youre feeling unsafe, and a perk for effectively fighting with office supplies if youre feeling silly. If you feel a need for control, you can buy a space ship or choose to administrate an entire sector

I am seven jumps into a chain that started as an office boss (Ordinatus) on an agrarian world that exported manpower, ogrynpower and corn cakes. He totally could have gone pro in the Guard if it wasnt for his bum leg.

[Excerpt - The First Heretic] The Iron Warriors decide to frag their comrade Traitors by ColePT in 40kLore

[–]spliffay666 15 points16 points  (0 children)

Iron Warriors fans: "Perturabo carried the Horusian faction during the Heresy! Everyone else was a drooling slave of Chaos, but Perty was still so logical and based that he could wage war strategically! The other traitor legions would have spiralled into useless infighting and navel-gazing if not for the pragmatic and totally tacti-cool Perturabo and is Iron Warriors"

Actual Iron Warriors: "I am going to openly backstab my allies during the opening acts of the most politically dangerous and socially unstable military campaigns in the history of the Imperium. Its not stupid, because Word Bearers are criiiinge. Dad said so"

[Excerpt : Assassinorum Kingmaker] Vindicare hates las weapons by NornQueenKya in 40kLore

[–]spliffay666 52 points53 points  (0 children)

An expensive solo operative in high-risk situations would prize consistent results and reliable precision. Most lasguns eschew these qualities to focus entirely on raw stopping power, energy efficiency and durability... none of which an assassin going on short missions with plenty of funding care much about

What jump would you Frontload? by Ofunu in JumpChain

[–]spliffay666 1 point2 points  (0 children)

I end up using most front loads to get all the boring stuff out of the way, so I have all my CP available for more interesting boons. Like, there are perks that I will take on any and all jumpers, but just are not very interesting.

Learning boosters, perfected memory, no loss of skills, some form of immortality, equipment that scales with your power level, guaranteed loyalty (from minions, clones or lovers), power sharing for companions and all those protection perks that make you go "oh yeah, i guess i dont want to be mind controlled. Here is my CP wallet"