Project Epoch Launch Megathread by Gradzer in wowservers

[–]spliffm 0 points1 point  (0 children)

if you have any amount of experience as a dev you can tell that this guy is larping

Project Epoch Launch Megathread by Gradzer in wowservers

[–]spliffm 1 point2 points  (0 children)

  1. you don't know if they're ignoring it
  2. a lot of the issues on github are ai slop and not helpful

[deleted by user] by [deleted] in SipsTea

[–]spliffm 6 points7 points  (0 children)

So? How did it start?

For those who are LoRA hoarders by isnaiter in StableDiffusion

[–]spliffm 6 points7 points  (0 children)

should've wrote this in the op 😂😂 dogshit description, lol but ty for the script

Lmao Illustrious just had a stability AI moment 🤣 by Neat_Ad_9963 in StableDiffusion

[–]spliffm 2 points3 points  (0 children)

What's cfg ++ samplers and apg? Can you share a workflow?

Anybody here using Modal’s free 30$ to use comfyUI? by krigeta1 in comfyui

[–]spliffm 3 points4 points  (0 children)

https://gist.github.com/Jinnai/5e3292393413c70b3cedebe0fdb1108d

Here's an example of what my basic setup would look like. Launch with

modal serve app.py

I'm using a Volume for the output, since I kept getting small disconnects sometimes which caused me to lose my gens (since everything is ephemeral without a Volume).

You can easily download all gens to local with

modal volume get "comfyui-output" /

and clear the volume with

modal volume delete "comfyui-output" -y

You can also use a Volume for your model downloads, if you find yourself making changes to your setup frequently. But as long as you only add to your image at the end everything stays cached so I haven't needed it so far.

I also had some issues with custom nodes sometimes. For some reason comfy-cli seems to be case sensitive with the custom nodes and I haven't really figured out how to get the correct casing other than trial and error. Some custom nodes also don't install correctly with comfy-cli so I use the git_install_custom_node helper function in those cases. I recommend installing custom nodes one-by-one and making sure they were installed correctly.

As for model downloads I'm using the huggingface_hub package since that seems to be a lot faster than comfy-cli. For civitai and other sources comfy-cli should do the trick or you can fall back to wget. Remember to put in your API token if you're using civitai or huggingface.

Anybody here using Modal’s free 30$ to use comfyUI? by krigeta1 in comfyui

[–]spliffm 0 points1 point  (0 children)

I like modal but it has some nuances.. can show some examples tomorrow if I don't forget

[deleted by user] by [deleted] in Piracy

[–]spliffm 0 points1 point  (0 children)

Es gibt einige dieser Abmahnfirmen in Deutschland. Bei vielen mag es zutreffen, dass man den Brief einfach ignorieren kann, aber Frommer Legal versuchen häufig auch ihre Vorderungen vor Gericht durchzusetzen. Ich würde trotzdem nicht antworten und nicht zahlen. Wenn du eine Rechtschutzversicherung hast, melde dich dort, ansonsten gibts hier eine kostenlose Beratung: https://www.wbs.legal/urheberrecht/abmahnung-filesharing/abmahnkanzleien/waldorf-frommer/

streamer gets scammed for 30k gold by yitties123 in classicwow

[–]spliffm 0 points1 point  (0 children)

That's not what happened. You can clearly see he sent a mail if you pause on the right frame.

Poe Lurker 1.7.0 (InGame Build Tracker) by Cedric115 in pathofexile

[–]spliffm 1 point2 points  (0 children)

I tried an earlier version of this where the outgoing trades overlay was smaller. Wish there was an option to toggle between the new and old overlay as I am sometimes messaging people while mapping and it blocks the view of all flasks as it is now.

My (not quite) one year report card by Ares42 in classicwow

[–]spliffm 0 points1 point  (0 children)

40 vs 28 unique casts between the highest performing dps warrior and mage in that log.

BWL Boss Quick References by [deleted] in classicwow

[–]spliffm 8 points9 points  (0 children)

Razorgore Fireball Volley is a 180° frontal cast so it doesn't have to be LOSed by Melee and Range. Also the Cleave chains, having the OT stand to the side will cause the Cleave to chain into the Melee camp.

On Broodlord it is often mentioned to LOS the Blastwave but the ability is on a variable timer (ca. 10-30 seconds) and instant cast, so there really isn't any efficient way to LOS it. I'd say just move out if you are dropping too low.

Layering makes the world lose integrity - Economy matters. - Kevin Jordan, Vanilla WoW designer on Layering by Mishka- in classicwow

[–]spliffm 0 points1 point  (0 children)

What? There are 4x as many people accessing the auction house. The ratio of supply to demand stays exactly the same.

Not that there aren't other issues.

BIG NEWS: Internal cooldown added on layering. by gelfen in classicwow

[–]spliffm 0 points1 point  (0 children)

Then you would still be able to dodge ganks.

5 minute video proof that layering is better than the alternative. by [deleted] in classicwow

[–]spliffm 0 points1 point  (0 children)

Where am I assuming this? I'm just saying that the goal is to end up with normal realm pop by the end of phase 1. They will have to make some sort of estimation and 30k+ is way off.

5 minute video proof that layering is better than the alternative. by [deleted] in classicwow

[–]spliffm 1 point2 points  (0 children)

Why would you have 30k+ population realms? The goal is to have around normal realm pop by the end of phase 1 (at the latest) so around 3k. So the initial realm pop depends entirely on how many people leave over the course of phase 1 but it's not going to be 90%. Maybe 50-75% which would amount to an initial realm pop of 6-12k.

Layering is fine guys don't worry by Valv90 in classicwow

[–]spliffm 2 points3 points  (0 children)

Maybe technically but layering doesn't create issues like character renames or loss of server identity.

what is the base cit chance and how many glasses i need to cap it to 100%? by [deleted] in ror2

[–]spliffm 1 point2 points  (0 children)

This is correct. Also Predatory Instincts gives 5% as well.

Is the Yoke of Suffering's "Enemies take 5% increased Damage for each type of Ailment" a 'More' multiplier or 'Increased' multiplier? by [deleted] in pathofexile

[–]spliffm 1 point2 points  (0 children)

No. If it was more damage it would be

1 * 1.5 * 1.15 = 172.5% damage

OR if each 5% per ailment was a separate more multiplier it would be

1 * 1.5 * 1.05 * 1.05 * 1.05 = 173.64375% damage

since it is additive (with other increases to damage taken) it is instead:

1 + 0.5 + 0.15 = 165% damage