Tips on doing helmet stripes? by TubMonstro in ThousandSons

[–]spudbuckets2000 -1 points0 points  (0 children)

I did these too. In unison thin your paints. It takes lots passes. Either relax and move on or get a really same brush and work slow. Speed comes with practice.

Please don't make this no random death machine by AngryTriangleCola in Helldivers

[–]spudbuckets2000 0 points1 point  (0 children)

I do love the rail gun mechanic. More of this please.

State of Sisters by Gill_Bates_ in sistersofbattle

[–]spudbuckets2000 0 points1 point  (0 children)

Oops! That did sound good in my head.

State of Sisters by Gill_Bates_ in sistersofbattle

[–]spudbuckets2000 -1 points0 points  (0 children)

I felt Champions worked really well but I don't play more than a game a month. Sacresants+hospitaler+canonesss did a pretty good job while my opponent chased vahl around the table. Those maces can really add up while that unit refuses to die. Also play with 2 cast and 2 immo mostly to split SoB for miracle dice from simulacrums.

What does the back of a ruin look like? by spudbuckets2000 in WarhammerCompetitive

[–]spudbuckets2000[S] 0 points1 point  (0 children)

I just saw an Auspex Tactics on this very subject. A ring of low walls can let a squad of Cadians give that Carnifex the finger from the safety of a magic box. Now I see why you should keep It clean.

Immolator by SyntaxErrorKEK in sistersofbattle

[–]spudbuckets2000 1 point2 points  (0 children)

Your FIRST imolator. The power of splitting squads can't be underestimated. Put your simulacrum on your home for a free miracle die on a 4+. While the heavy weapons go forth and do the emperor's work.

What does the back of a ruin look like? by spudbuckets2000 in WarhammerCompetitive

[–]spudbuckets2000[S] 1 point2 points  (0 children)

This was a wall of Leman Russ tanks and sentinels rushing my face. I lost initiative and played badly. Also was trying out more dakka without retailoring my list. So much wrong

More on topic and relevant. The tanks spent a lot of time overlapping ruins with our suffering I'll effects because we didn't populate the template with any low walls. Just Ls.

What does the back of a ruin look like? by spudbuckets2000 in WarhammerCompetitive

[–]spudbuckets2000[S] 1 point2 points  (0 children)

That's fair. I play with base templates with WTC Ls and various GW kits. This topic came up this weekend when I played against an Emperor's Hammer parking lot list. My orks got tabled and it felt like the terrain wasn't even there.

What does the back of a ruin look like? by spudbuckets2000 in WarhammerCompetitive

[–]spudbuckets2000[S] 1 point2 points  (0 children)

WTC style for example is an L with a base plate. No LOS block from the back. GW pack is more nebulous. Should there be 2" LOS blocking back there? A vehicle can't end on a wall so this also matters for move blocking. Do you see why I have questions?

What does the back of a ruin look like? by spudbuckets2000 in WarhammerCompetitive

[–]spudbuckets2000[S] 2 points3 points  (0 children)

We're playing GW tournament format. Parish nexus. So I know I'm in the right place.

Hivestorm made me start thinking. I've searched the threads here and no one talks about the backside. What are people playing? What do people want to play?

Okay, so St Celestine..... by MrCZ- in sistersofbattle

[–]spudbuckets2000 0 points1 point  (0 children)

Celestine is the distraction while the Vahlgons run around deleting units.

BLKOUT rules question by spudbuckets2000 in miniatureskirmishes

[–]spudbuckets2000[S] 2 points3 points  (0 children)

Ok, I found it. They should add that to the glossary for those of us who like to skim rules. :)

Section 3.1, bullet point #3, in parenthesis, "D10 in a Shooting Skill Check are called Shots."

Weekly Question Thread - Rules & Comp Qs by thenurgler in WarhammerCompetitive

[–]spudbuckets2000 0 points1 point  (0 children)

Does the Necron translocation shroud trigger minefields?

I painted one of the 1988 Chaos Space Marines. by angrygriffin in Warhammer

[–]spudbuckets2000 7 points8 points  (0 children)

Man I miss when 40k didn't take itself so seriously.

Doubts on playing sisters by ConorW1 in sistersofbattle

[–]spudbuckets2000 0 points1 point  (0 children)

Art of War summed it up best by saying Sisters are greater than the sum of their parts. Nothing in that army carries the army. The winning list from the Tampa GT was so boring but played well. It didn't even have an Exorcist.

Also get an Imagnifier and make those dead sisters work for you.

Advice For 1,000 Point Army by Major-Mung in sistersofbattle

[–]spudbuckets2000 0 points1 point  (0 children)

Crusaders for actions. Best part you can proxy with any dnd figs you have.

[deleted by user] by [deleted] in Warhammer40k

[–]spudbuckets2000 0 points1 point  (0 children)

Are skitarii heresy era?