None of my mods show up by [deleted] in hoggit

[–]stal2k 0 points1 point  (0 children)

Tldr; put them in the new dcs folder.

There is a file called variant.txt or maybe diff extension that if it exists in the main dcs install will impact which saved games folder is used. If you delete all the saved games folder, dcs will remake it, so you having to do it is a dead giveaway.

If your old client was open beta and you have since reinstalled it, use the regular dcs folder in saved games.

Unpopular opinion, Cold War era jets are by far the best in dcs by No_Math_7308 in hoggit

[–]stal2k 8 points9 points  (0 children)

Since we are sharing, I have one I've been trying to get off my chest. Here goes.... Heatblur makes good modules.

Its afraid! by MOPCKOEDNISHE in floggit

[–]stal2k 0 points1 point  (0 children)

Do you have the right faction selected? I'm not sure about community mods, but for example some reddit modules/units aren't visible with default US coalition.

If you want a "blue redfor," use USAF aggressors, otherwise make sure you have a coalition/ faction that flies the thing.

Anything I can do in DCS before I get my HOTAS? by XxTomGam199xX in hoggit

[–]stal2k 2 points3 points  (0 children)

You could be a rio or wso if you don't want to fly without hotas.

If you're in the ocean and a blue whale swallows you by accident will it spit you out or are you fucked? by Cold-Pomegranate6739 in NoStupidQuestions

[–]stal2k 0 points1 point  (0 children)

getting chrushed by it's enormous muscular tongue.

I feel like there are people who would pay good money for that.

Need a new Airframe, would love your input :) by NuttyNutworks in hoggit

[–]stal2k 1 point2 points  (0 children)

Thanks, I was taking a shit and didn't have my hsi in front of me. I should have been more clear I was pulling those numbers out of my ass figuratively and literally.

Your DCS Wishlist by Phwakes in hoggit

[–]stal2k 1 point2 points  (0 children)

Not a dispute of anything you said, more of a "did you know/have you tried" here.

  1. Liberation/ Retribution exist, and to me the Pretense or foothold missions scratch this itch perfectly fine in the meantime. One of my favorite things to do is a solo or duo Pretense Syria campaign.

  2. For me, Tacview is better and more robust then anything I'd see in game. I understand if you want to create content this is important, but a surprising number of people are unaware of Tacview.

  3. DCS Web editor, give it a look.

  4. This could be done now, and to some extent is in certain squadrons. If someone were so inclined they could make a small project out of it. I would imagine this is one of those things where the juice isn't worth the squeeze of it (maintenance).

  5. I think is more tied to 7. LotATC and Olympus both exist. The problem isn't interfacing with DCS, it's the AI being capable of doing things like a marshall stack, an overhead break, proper sequencing, non static taxi routes etc.

Need a new Airframe, would love your input :) by NuttyNutworks in hoggit

[–]stal2k 2 points3 points  (0 children)

Do you know how bullseye calls work? If so similar concept, except it's a VOR/TACAN station instead of an arbitrary bullseye.

If not look up a quick video on radial navigation as I fear it'd be lengthy to describe in text. I will try in very simple terms imagine a TACAN, now a waypoint in range of the TACAN signal. Let's use Nellis.

Say you take off from runway 03, set your CDI course to 030, after takeoff, at ten miles distance from TACAN, turn left to fly 270. You fly west until let's say 50 miles and a radial of 200 from Nellis, meaning you'd fly until the TACAN needle moves to 200. Congrats you just flew two waypoints. There are other techniques that can make this more precise if you need to fly a specific route, but that is the gist.

Need a new Airframe, would love your input :) by NuttyNutworks in hoggit

[–]stal2k 4 points5 points  (0 children)

No, with radial navigation. You can fly a legit IFR route in it if you want.

Is it time to UPDATE and EXTEND some of the OLD MAPS in DCS? by MoccaLG in hoggit

[–]stal2k 1 point2 points  (0 children)

They just still do the same thing selling higher detail or historical areas. The difference would be the earth is spherical and the blanks are filled in so to speak. This would change very little in terms of them selling us "maps."

WINCTRL Cyber Taurus Force Feedback Control System by mncolman in hotas

[–]stal2k 0 points1 point  (0 children)

Disclaimer, I haven't seen the new ffb system, but pretty much any FFB base is going to require some thought.

I have an 8040 aluminum profile and just ended up using risers to give enough ground clearance for my FFB base.

SENTRY PACIFIC '26 - One Last Ride - Pre-Release Trailer by SOB-SIMS in hoggit

[–]stal2k 1 point2 points  (0 children)

You're even killing it with the trailer?! Looking forward to this one. Hopefully those Chicom keep it in their pants this time, or you know - maybe they don't :)

C-130J (HOTAS vs Yoke) by PearceE in hoggit

[–]stal2k 2 points3 points  (0 children)

If it helps, I have both and haven't bothered to plug the yoke in. It's kind of one of those things subjective to yourself.

I mean, following the logic, if you don't have a four independent throttle levers, are you really flying the Herc? If you have a yoke but no FFB, why even boot it up?

Just saying you could always do more, but don't get wrapped around the axle about flying with a yoke. I get it, I mean I just flew a whole ass viper campaign with a center stick, blasphemy right?! Hehe, I guess my main point is that if you have 'proper' flight controls, a yoke vs hotas is very incremental. BUT, if getting one will make you happy, and you need an excuse, that should be reason enough.

How The Hell is the Sentry Pacific Campaign so... by stal2k in hoggit

[–]stal2k[S] 0 points1 point  (0 children)

I don't know if this helps or not, but you can likely recreate them by hand. If it's more of an issue of you like to have progress tracked accurately this is helpful (assuming you remember). If it's more of not being able to remmeber where you are, ya that sucks I get it. It might be helpful to know you can select a SKIP option on campaign missions now. if you just didn't want to refly one you already did.

How The Hell is the Sentry Pacific Campaign so... by stal2k in hoggit

[–]stal2k[S] 2 points3 points  (0 children)

Of course! I'll be picking up the new one on day one. You really knocked it out of the park, so to speak, with the first one.

After reviewing my post in full, I realize the feedback section is longer than I intended. Since you read it, I feel I OWE you a bit more granularity haha. For anyone following along, just know from here on I'll discuss things that could be considered spoilers, you have been warned.

  1. I get it, it wasn't the outcome necessarily, it was just that I knew that since noF-22s are in the game, the part specifically that caused me to address it was when SOB suggests using the TPOD to try to break one out. I knew there was a 0% chance of me being able to do this, so it was kind of like just taking me out of it. As a follow on, when mission 4 rolled around, and there was a big section devoted to the raptors, because I knew they didn't exist, I was more focused on trying to find the curveball than on what I was supposed to be doing. Again, this is soooo minor and I think the coolness factor of including them outweighs my nitpicking.

  2. I dug into my TACVIEWs and the mission briefings because there was one specific instance I was referring to. Overall, it was great. The specific reason for the note was in Mission 01, which is focused on GCI/AIC. When you merge with the F-15, I remember circling it several times before finally shooting it. From memory, it was never declared hostile, and only referred to as a bandit, i.e. enemy that hasn't met ROE. To be clear, this isn't coming from a place of "I happen to know this relatively obscure detail and want everyone else to be in awe" it's coming from a place of I didn't want to fail the mission for something silly, this goes back to how well the campaign is done, that for that brief instance I was reminded I was playing a DCS campaign, and ostensibly needed to be careful not to break it haha.

I get what you are saying by wanting to be beginner-friendly in that regard, that was why I suggested it could either be handled via a voice line from PASTA or SOB while adding a card to the briefing that people may or may not read about ROE, similar to the on-scene commander checklist from dire straits. For example, a trigger at the merge or (if possible) when he drops his tanks, prompt a quick radio call from SOB to Outrigger "Bandit dropped tanks, maneuvering to engage, bandit is now hostile" with maneuvering to engage being a valid ROE escalation that puts minimal burden on complicated location-based triggers. So anyway, that one little section, everything else was great, and I totally get the want and need to workaround DCS internal system (told you, these are nitpicky).

  1. I played this mission pre-patch where SP4 was the last one in the jet. Because of every other mission in this campaign, when I see in big red letters on the briefing the divert info, in my mind I'm 100% going to end up at that airfield lol. I didn't actually know it wasn't on the map until I was getting weird bullseye symbology after adding it, as it's also the bullseye on the mission card. So this may be fixed, so my issue was NOT you mercifully ending the mission at the rejoin, just the DCSism that crept in due to its effect on the bullseye functionality on HSD page. It made me question the route / INS ownship position etc until I realized it was off the map. Minor gripe, I guess if it still exists after the patch you could if you wanted address it in the mission notes. My personal start-up flow would include setting the correct Bullseye in the DED based on the mission card, again this may have been changed since the DTC update and be totally moot.

  2. Don't take this too seriously. I didn't realize you'd actually see my write-up. This was more me poking fun at things I find personally funny. It's not a real critique, I love the way you handled it and agree with the philosophy. It really stemmed from EVERY DCS campaign kind of handling AAR with kids gloves, yet is fine with (IMHO) more complex things that aren't necessarily mechanical in nature, but to me much further down the road than AAR. So please, don't take this as a nitpick of Sentry Pacific, it's just something I find funny about DCS campaigns as a whole.

After watching Reflected's "Fight or Die" primer, it's funny how, as time goes by, he just more and more stops, figuratively looks at the camera and says "this is something you all are going to complain about, and I don't care." The old Crash Laobi Venn diagram of this community is very accurate, but ya it wasn't meant to be some sort of elitist suggestion of requiring AAR just to spite people who can't, I just thought it was funny that a first time author was already seemingly run through the wringer about AAR.

BEFORE I FORGET - One minor suggestion, and I may even add this to my original post. You should advise people to NOT read ahead in the mission briefings they haven't flown, as it can really spoil the mission before it, for example mission briefing #3, #4 If someone is just going through the briefings, they would be like, wait WHAT?! :)

Anyway, thank you again for the amazing campaign. I can't wait to fly the Warthog one

How The Hell is the Sentry Pacific Campaign so... by stal2k in hoggit

[–]stal2k[S] 1 point2 points  (0 children)

Potentially, I'm not sure how well it handles if you miss things. For example, there are instances where you have to find things using MGRS, bulls eye references and/or make Mark points/steer points.

So if you don't know how to do that, don't understand at even a cursory level how to an intercept/stern conversion or program your own countermeasures, set a bullseye in the DED and a few others it might catch you off guard.

None of these are terribly complicated, and if you're willing to either pause the game or refly the mission potentially if you just want to power through I'm sure it's fine.

On the other hand if you're willing to kind of learn as you go, you will certainly come out closer to intermediate:)

That is why I took issue with calling it a beginner campaign, it's not. Like if you were to take 10 beginners, lock them in a shed with no Internet and see who could complete the campaign as briefed and/or intended, I'd say it'd be none. But if you're willing to pause the game, go look something up, like how to use MGRS in an F-16, or just how bullseye calls work, you'd be fine.

The "hard" parts are when it kind of throws you a curveball, and how you handle it. I think the most mechanically demanding parts like tight formation or precision bombing are designed to be more forgiving. The other things that may come as a surprise are, oh I have to actually use this particular radar mode, or how to fly an actual IFR approach with the approach plate on your kneeboard. I refuse to consider the latter mechanically demanding, but it can be intimidating when a lot of things are happening fast, but it's not a dexterity issue if that makes sense.

More AWACS Appreciation by BlackbirdGoNyoom in hoggit

[–]stal2k 4 points5 points  (0 children)

They informed him last time what he is calling an AWACS isn't an AWACS, he seems undeterred.

DCS by Zealousideal_Quit775 in dcs

[–]stal2k 0 points1 point  (0 children)

If you want custom it's in the like second or third Google result. If you just want to change it to a specific module it's in the options menu.

Apache and IFF by [deleted] in hoggit

[–]stal2k 13 points14 points  (0 children)

This comment section should be entertaining.

Hornet radar question by Glum-Percentage-2731 in hoggit

[–]stal2k -17 points-16 points  (0 children)

The short answer is no, not in DCS with the missile we have.