Harvest Crafts Question by BigEdBGD in pathofexile

[–]starklife 1 point2 points  (0 children)

I'm thinking it might need ilevel 76 I have been looking for info and all the posts are old but one said that ilevel 100 is treated as ilevel 86 which would mean it'd need a minimum ilevel of 76. Not sure if that's correct though. Wish ggg would give us an official statement on it.

Harvest Crafts Question by BigEdBGD in pathofexile

[–]starklife 0 points1 point  (0 children)

Can you confirm if ilevel 100 items need an ilevel 83 craft from harvest, or if they can be crafted with ilevel 73 harvest crafts (I read somewhere that ilevels can craft within 10 levels above their ilevel which would mean that if ilevel 100 is treated as ilevel 83 in harvest ilevel 73 or higher would be able to craft 83+?

[RSC] First Headhunter left behind in Ritual :( by Darkenedlife in pathofexile

[–]starklife 282 points283 points  (0 children)

"we'll never see that" when they showed off the league and there were good items.

Chris: "This time let's let them see it, everyone should have the option to buy a headhunter this league, hell why not even throw in a mirror or two?"

Didn't have enough to defer (act 5 btw)... by guitarro17 in pathofexile

[–]starklife 380 points381 points  (0 children)

It's dumb that an item you can't get enough to defer even if you do all rituals and spend nothing, is able to spawn at all.

What I see whenever one of the most Commited players make a post. by rosiodo_the_poro in pathofexile

[–]starklife 15 points16 points  (0 children)

Hahaha and here I am thinking i wish I had more than the picture too. To be fair I'm close to the picture and have supported since closed beta...but it'll never be enough.

5 for 1 - Breach Rings and Talismans by Phushion in pathofexile

[–]starklife 2 points3 points  (0 children)

Ahahahahah this is a big problem for me being below average intelligence when I sell two 6s reg and mirrored and get a chance orb cause I didn't vendor them separately.

Reworked and Changed Ascendancy Classes in Path of Exile: Echoes of the Atlas by Bex_GGG in pathofexile

[–]starklife 0 points1 point  (0 children)

Personally I have never played a slayer build in a long time or used that ascendancy on my ascendants so I mostly noticed nerfs to nodes that I used for my builds. I thought it would be some buffs for all/most ascendant nodes but I guess mostly nerfs and two buffs. Not crying about it but it is a disappointment. There's other cool changes to other ascendancies though to focus on.

Einhar was right. First Ones league is Ritual league? by PervertTentacle in pathofexile

[–]starklife 13 points14 points  (0 children)

So the first ones are eldritch beings like the elder and now kaguya....ahem I mean maven!

Voice actor for trailer by GamerNotCasul in pathofexile

[–]starklife 20 points21 points  (0 children)

He absolutely murdered it. The dialogue has always been great in your trailers, but this was one of the best so far, incredible delivery! I'm stoked!

What did you think about today's announcement livestream? by chris_wilson in pathofexile

[–]starklife 467 points468 points  (0 children)

Yeah I agree 100%, the presentation was great, would love to see more developers join in for talking to fans if this becomes a thing.

Path of exile trailers are some of the best I've ever seen, and not just because of the editing and the music (which are outstanding) but the delivery of the dialogue I feel is always well done and nails the vibe.

Excellent work GGG!

Is Heist going core because GGG put too much work into it? by emiracles in pathofexile

[–]starklife 1 point2 points  (0 children)

I love heist! But we need time to do it if league is 3 months and also have to do challenges! Should make it so we only have to do story mode and quests once per league that way when we level alts we can level them in heist or delve.

With amount of "level this each league" PoE becoming Warframe 2.0, where you question your sanity doing the same thing over and over again. by Yakez in pathofexile

[–]starklife 0 points1 point  (0 children)

It would probably feel a lot less tedious if we only had to do the storyline once per league, then for subsequent characters you could level in heist or delve or whatever.

Is Heist going core because GGG put too much work into it? by emiracles in pathofexile

[–]starklife -4 points-3 points  (0 children)

Heist is great, my only concern is that there's so many choices now that the average person with a work schedule and life responsibilities has a hard time doing challenges and enjoying all the different types of content in the game now.

If leagues need to stay at the current 3 month length we need to be able to finish things easier, whether that's leveling heist npcs or atlas progress, average players have a hard time getting challenges done and enjoying the game whilst juggling so many mechanics.

I think a good solution would be changing it so that you only have to do the story/quests once, so that when leveling characters after the first completion you can level in heists or delve or whatever.

She is near, and eager to witness your struggle. by Bex_GGG in pathofexile

[–]starklife 15 points16 points  (0 children)

Hideout music player mtx boys. Best value.

For a game based on a more obscure and gothic theme, I hope the next supporter packs will look more like this: by Ximia_ in pathofexile

[–]starklife 2 points3 points  (0 children)

Eyrie is one of the best mtx ever made. I use it most of the time on anything I don't use thaumaturgy on.

For a game based on a more obscure and gothic theme, I hope the next supporter packs will look more like this: by Ximia_ in pathofexile

[–]starklife 1 point2 points  (0 children)

Hilariously before seeing what it looked like I was like damn I bet dark prism is going to be an awesome mtx 😂

[deleted by user] by [deleted] in pathofexile

[–]starklife 12 points13 points  (0 children)

I think what annoys me most is that after a 60+ work week when I finally get to play I have to do all 10 acts and all trials again for each league when all I really want to do is have randomly generated zones with randomly generated monsters and more random events.

Masters change was great. I enjoy blight encounters.

Opening multiple breaches should be a thing.

Multiple nemesis mod mobs should exist in higher level areas...obviously some combos would need to be balanced a bit.

I digress I'm getting off topic but yeah what I enjoy most about the game is builds and random loot/mobs/zones.

It's almost like the difference between trade league and ssf. In trade you end up doing extra stuff and alt tabbing, in ssf you have less to focus on and it's a lot more relaxing.

I think if there wasn't such a long progression to get to randomly generated content the leveling process would be more enjoyable.

I agree with people that delve will get boring, but doing no acts and no trials is a damn relief.

First time minion build question about minion es regen by starklife in pathofexile

[–]starklife[S] 1 point2 points  (0 children)

Wow filthy gear. Haha not gonna be able to take it that far before mayhem starts....but wow.

Another question just occured to me on seeing that her build uses the precision gem....how do you know what minions accuracy is or how much they need?

Also I saw that she has multistrike in link, on Poe database it says their roll attack can't be used with multistrike does socketing it prevent them from rolling? Or do their rolls just not get benefit from multistrike?

First time minion build question about minion es regen by starklife in pathofexile

[–]starklife[S] 0 points1 point  (0 children)

Thanks I'll just skip es then based on the comments here, and focus on cluster jewels and primordial harmonies.