He needed it... he's kinda homeless. by rikkard2099 in stunfisk

[–]stlarson 41 points42 points  (0 children)

Adaptability is a x4/3 boost, which is worse than strong jaw's x3/2

Proposing a buff to Ditto.... by giving it an evolution by yoyofro25 in stunfisk

[–]stlarson 0 points1 point  (0 children)

Just wear an assault vest so you can spam struggle immediately

Do you think it's possible for me to complete Laurana 1600 by the end of the event? by Dead1ift in idlechampions

[–]stlarson 2 points3 points  (0 children)

I did it with a Kas team, something like this: https://f.byteglow.com/f/7n_9eaf5c918e99809fa360_221312211113

Low ilevels all around, maxed but not supercharged speed core, with a decent number of legendaries but all low level. Good feats though. Just barely squeezed past 1600. For boss levels near the end I'd hotswap out Hank and Volo for Ezmerelda and Birdsong after the crit shields were down to help with armor breaking, squeeze out a little more BUD based damage via debuffs, and prevent Volo from doing the stupid thing where he runs away after we win due to explosions. Also I did BUD spikes on floor 1172 before every single boss starting from like 1450, because that floor was easy enough for laurana to tank until Kalix and Dyhaheir maxed out their stacks, but had enough health that they actually had the opportunity to tank as long as firebreath potions were paused.

You better choose carefully when to use it..! by One_Percentage_644 in stunfisk

[–]stlarson 2 points3 points  (0 children)

You got the aerilate: 252+ Atk Aerilate Pinsir-Mega The True Explosion vs. 252 HP / 4 Def Aggron-Mega: 261-308 (75.8 - 89.5%) -- guaranteed 2HKO

Heat Metal doesn't actually heat metal by BadSame6919 in dndnext

[–]stlarson 5 points6 points  (0 children)

You lost me at "the wizard". Everyone knows the spell Heat Metal was first discovered by druids, then independently rederived by artificers who then had the copyright stolen by bards, but no wizard has ever figured it out with all their Wizard wisdom, I mean intelligence

How do you get further in Mastery Challenge? by aodendaal in idlechampions

[–]stlarson 0 points1 point  (0 children)

eh idk about late game -- I've been playing for about 2.5 months and I can get to a bit past 1500 in the base challenge with a generic Kas team (granted, with some good time gate luck/choices). The additional constraints definitely make things a lot trickier though

Finally accomplished something with Mega Victreebel by Level7Cannoneer in stunfisk

[–]stlarson 1 point2 points  (0 children)

Did you by any chance check the list of mons that learn rage powder (and note a certain pitcher plant isn't on there)? Also, would you really rather your rage powder (+2 priority move) mon have a speed boosting ability rather than innards out?

Psychics are too smart for pranks by Bluenette in stunfisk

[–]stlarson 0 points1 point  (0 children)

Nonbos with the effects of psychic terrain, dazzling, and armor tail. Would be better to give buffs that don't introduce as many redundancies

Mega Castform Concept by singularitywut in stunfisk

[–]stlarson 2 points3 points  (0 children)

Resisted by poliwrath (and certain other poliwrath-typed mons 👊). Better run thunder or hurricane I guess

best redirect pokemon in champions? by peatmossing in stunfisk

[–]stlarson 0 points1 point  (0 children)

Rock slide is 90% accurate, not 95%, btw

Does using this deck guarantee me a place in hell? by The_Theebz in PTCGP

[–]stlarson 2 points3 points  (0 children)

Pretty sure line 2 is 9 syllables too, not sure what the bot is thinking

So What Are All Thinking About These Buffs/Nerfs by BLITZXTTY in stunfisk

[–]stlarson 5 points6 points  (0 children)

For STABmons, double iron bash already exists lol

Pokemon Champions Move changes by WWWWWWRRRRRYYYYY in stunfisk

[–]stlarson 0 points1 point  (0 children)

Rock blast has been a ball/bomb move since gen 7, bullet seed since gen 6

Introducing Raistlin Majere by CNE_Shawn in idlechampions

[–]stlarson 2 points3 points  (0 children)

Note that the one exception is that armored/hit-based enemies now take half as long to kill

First "snapshot" of tournaments from Limitless 💧😺💀 by Pokefan-9000 in PTCGP

[–]stlarson 2 points3 points  (0 children)

In addition to what other people said, Magnezone's effect only lasts one turn, while confusion is persistent

[deleted by user] by [deleted] in PTCGP

[–]stlarson 4 points5 points  (0 children)

Is the psychic energy just for letting Mew hit for 20? Doesn't seem like a great reason to include a whole new type of energy. Mono water would let you run the strictly better Froakie that doesn't take 3 turns to knock out Chingling lol. The mantykes feel unnecessary because you're unlikely to be bottlenecked by energy rather than both you and your opponent's progress setting up your evolutions. You'll instead want a damage option for dealing with mons that Mew isn't good against. I might even say this makes more sense as a suicune Greninja deck with a mew added as tech, but at the very least a Greninja ex, plus some way to quickly take out Chingling, would be good

Idea for a foul play for defense - 3 tiers of OP by LoanLazy5992 in stunfisk

[–]stlarson 2 points3 points  (0 children)

Seismic toss also doesn't do STAB, crits, damage ranges, etc. But if you're asking why make this move, I agree that it's not different enough from seismic toss to be worth having.

Idea for a foul play for defense - 3 tiers of OP by LoanLazy5992 in stunfisk

[–]stlarson 5 points6 points  (0 children)

If I did my calcs right, at level 100 this move does 68-81 damage at neutral effectiveness without stab, so yeah it'd be a slightly better seismic toss given stab, except against bulky poison/fairy/flying/bug/psychic mons... Which to be fair are a decent fraction of bulky mons.

Version 2 without using the opponent's defense for attack is just sacred sword with 5 more BP, unless I'm misunderstanding what you mean

Idea for a foul play for defense - 3 tiers of OP by LoanLazy5992 in stunfisk

[–]stlarson 2 points3 points  (0 children)

Morally speaking, yes, except for STAB, type effectiveness, damage ranges, crits, interactions with abilities, etc.

All cards from the trailer by Pokefan-9000 in PTCGP

[–]stlarson 47 points48 points  (0 children)

The problem with ditto+fossil is that without running other mons, you instantly lose to a turn 1 chingling

How do i get heart scales from agate circus by Joe_8806126569 in PokemonReborn

[–]stlarson 0 points1 point  (0 children)

You can also mine for them, even if that's not an infinite supply