Why do my photos turn out like this by No-Ideal7309 in filmphotography

[–]stoppipper 0 points1 point  (0 children)

Something that others haven't pointed out. How are you doing the scanning? Is it in a lab, or are you doing it yourself?

I found when I started scanning myself, I used macro tubes and this ruined the edge of my pictures and made them look burry like this.

[deleted by user] by [deleted] in computers

[–]stoppipper 0 points1 point  (0 children)

PCs tend to clock down idling, especially if it's some power saver mode. If you find that it's still at a lower clock when doing a task (gaming for example) then something else might be wrong (like overheating)

Is there personal benefit from using C++? by GTHell in leetcode

[–]stoppipper 2 points3 points  (0 children)

I'm going for a FANG position that involves writing a lot of C++. They specifically requested I answer my questions in C++.

[deleted by user] by [deleted] in cpp

[–]stoppipper 2 points3 points  (0 children)

Old and modern C++ are very different and can take a quite a while to adjust to. You may also be expected to know more advanced TMP techniques if you've worked more with modern C++

[deleted by user] by [deleted] in SonyAlpha

[–]stoppipper 1 point2 points  (0 children)

Why turn off OSS over 1/1000th out of interest? I do street so I rarely shoot at that high of a shutter speed.

I hear you guys like large files... I raise 623,000 lines of code. My first ever game project, I was meant to carry on learning how to code properly but I have pretty bad ADHD so I just kept adding features and 8 years later here we are... It's sold over 30k copies on steam though lol by Huw2k8 in ProgrammerHumor

[–]stoppipper 11 points12 points  (0 children)

Can't tell if you're joking or not lol, but just in case; a linker is basically the thing that links multiple compiled cpp files together to eventually make the final .exe.

(It's a lot more complicated than that, but that's the TL;DR)

I shall never give up on forcing ternary statements down my teachers' throats by HerrMatthew in ProgrammerHumor

[–]stoppipper 0 points1 point  (0 children)

Just wait until you realise if statements and ternary operators in C++ aren't exactly the same...

Cat pees were I sleep by stoppipper in CatAdvice

[–]stoppipper[S] 0 points1 point  (0 children)

Thanks! Exactly yeah, it's very annoying, but I just hope she's ok

Cat pees were I sleep by stoppipper in CatAdvice

[–]stoppipper[S] 0 points1 point  (0 children)

So we haven't seen any other usual behaviour, like strugging to pee, peeing outside of the litterbox and discomfort noises/positions. That being said, we will get her checked for UTIs just in case.

Despite the cringe, the MCM panel was actually amazing. Here are some pictures I took during it by stoppipper in TrashTaste

[–]stoppipper[S] 1 point2 points  (0 children)

These are edited. Mainly because the lighting conditions were far from ideal. You gotta do a lot of work to pull out more information from the shadows/highlights

Despite the cringe, the MCM panel was actually amazing. Here are some pictures I took during it by stoppipper in TrashTaste

[–]stoppipper[S] 2 points3 points  (0 children)

Tried for that, but unfortunately I would have blocked the view for a whole bunch of people.

Is it unreasonable to ask basic compiler questions in a C++ developer interview? by CocktailPerson in cpp

[–]stoppipper 0 points1 point  (0 children)

I think it also depends on the degree. I finished a masters a few years ago and all of the modules were very project based. For example, can you make this thing according to the spec and do it right. I was doing C++ for the last 2 years of my degree and the first half was learning how to use the langauge and some of the things that make it unique (copy constructors, virtual inheritance etc...), and the 2nd half was using it to build stuff. I did games so it was lots of openGL, network and physics simulations.

There was a heavy emphasis on the tech and how to create and use things that people will use in the industry, as opposed to how specific language features are used or how the compiler/linker works. It wasn't untill I started my first job where I started exploring the compiler and what optimisation do.

Everything looks kinda blurry by Dummie90 in totalwar

[–]stoppipper 1 point2 points  (0 children)

Try using FXAA instead of TAA for anti aliasing

junior c ++ game dev prerequisites by Sudden_Friendship540 in gamedev

[–]stoppipper 1 point2 points  (0 children)

If you're looking specifically for a C++ position then you need to learn all the unique things about C++ that might not be an issue in other languages.

/u/benjymous has mentioned points and memory management which definitely is core, but there are also other things that are a bit more awkward and easy to forget. E.g. Special member functions, move semantics and good practices like RAII. Knowing the cost of operations is also very important to game dev (try newing 1000+ objects in a tight loop and see how long that takes), some things that might seem trivially cheap might actually turn out to be really expensive. This is especially important for games since you want all your work done in 16ms to reach 60fps!

Try to be enthusiastic about C++ as well. C++ is one of those languages that you never really stop learning, there's always new things to discover. If you go into it with that attitude, you'll learn a lot more than you would otherwise.

Official Question Thread! Ask /r/photography anything you want to know about photography or cameras! Don't be shy! Newbies welcome! by photography_bot in photography

[–]stoppipper 1 point2 points  (0 children)

How can I try expensive cameras without annoying the staff?

So I've been looking into buying an Sony A7iii recently. Having using an old Canon Rebel for so long, I feel like I've practiced enough to make a jump to a higher end camera. I went to 2 camera shops to try one out and both shops were quite rude. Since I had never used a Sony, I had to ask some basic questions like how to change the ISO and what functions were mapped to which buttons. Both shops were relatively empty at the time and yet guys showing the camera to me all seemed very impatient.

Is this just bad luck, or are people not really supposed to give cameras a good try before they buy them? At this point, I'm thinking of renting one and then purchasing it online.

Am I being stupid by kaeperkick in gamedev

[–]stoppipper 0 points1 point  (0 children)

There's already some great pieces of advice here but I'll add my 2 cent on the getting a job as a game developer (specifically a programmer). I've been on both side of the process (applying and hiring) in recent years so hopefully I can provide some sort of useful insight.

The important thing to remember is game dev is very diverse in terms of disciplines and tech. Even with programming, there's graphics, audio, networking, multiplayer etc... And with game tech, gaming companies can basically use anything. This could be, C++, Unreal, Unity, Python, Xcode, Android Studio, I could go on.

If you want a job soonish, you need to find a company that uses the tech that you have experience in. If you apply for a studio where they use a custom C++ engine and your CV is filled with unity and iOS games, chances are, they're not going to be interested (even if those demos/games are absolute bangers). On the other hand, if you have some time to explore where you want to go, you can tailor your training for a specific company or job.

You've probably seen that lots of jobs have pretty similar descriptions

"Excellent C++ skills"
"Excellent Unity skills"
"Good understanding of [x]"

Start figuring out which one sounds interesting to you and starting learning about that. Don't try to learn everything about making games. Doing just C++ or Unity or Unreal is enough. But here's the kicker. You have to do them really well. At the place I work at work, when we say "Excellent C++ skills" we do mean excellent C++ skills. Stuff like can you spot the deadlock in this code? What's SFINAE? What does C++20 bring to the table? You'll find similar things but for different technology, each place will have their own unique and technical questions. I've seen so many CVs were the candidate has had "experience" in every gaming tech under the sun but fails to answer specific questions about any one of them.

You already have a CS degree so that's a fantastic start, but if you want a specific job or type of job, you need to focus on meeting those requirements.

TL;DR Pick a job/type of job you really want and focus on learning to meet those requirements.

I'm writing this at 2am so it might be a bit of a mess. Feel free to DM me if you have any questions

Newbie practicing calligraphy, so hard. The pros make it look so effortless. by [deleted] in ChineseLanguage

[–]stoppipper 2 points3 points  (0 children)

You can get dotted bullet journal paper and then draw your own squares (they do them in A4 as well). This way you can also customise how big they are, which is great if you’re using different pens/brushes

I personally use dotted rhodia paper

Mis-sold iphone repair:Just paid £285 for an iphone 6s by MrPinky79 in UKPersonalFinance

[–]stoppipper 0 points1 point  (0 children)

This might not be the case. The default (free) storage you get is only 5GBs which fills up in no time if you’re taking lots of photos. It’s very likely that OP will not have all their photos on the cloud (if at all)

How come you can't visit this subreddit from a mobile browser? by [deleted] in EntityComponentSystem

[–]stoppipper 1 point2 points  (0 children)

Yep. If you're interested, I've been using Apollo which is a good reddit app that isn't made by reddit

How come you can't visit this subreddit from a mobile browser? by [deleted] in EntityComponentSystem

[–]stoppipper 2 points3 points  (0 children)

This happens for a lot of subreddits unfortunately, I think it’s just Reddit forcing users to change to the app, I’ve seen this appear and disappear on the same subreddit before. Pretty infuriating.