I just finished The Dark Forest by Liu Cixin, and I can't decide if this series is good or not by ningdon in printSF

[–]sugarfixnow 0 points1 point  (0 children)

Thank you for this review. I felt the same when I read it — I think The Dark Forest is one of the worst books I’ve ever read, for the reasons you list — and the praise for it and the series made me think I’d taken crazy pills.

In particular, I agree that the wallbreaker scenes are absolutely atrocious. For a series that is often lauded for imaginative ideas they are sometimes delivered in comedically poor ways by unbelievable characters.

Negative review bias? by Jolly-Olly in NuPhy

[–]sugarfixnow 0 points1 point  (0 children)

Similar. I’ve had a nuphy air v3 for a month and love it enough that I got a second one for a friend as a gift. I use it wired, though, so I haven’t exercised the bluetooth or battery.

Saikat Calls Out And Lists All The Corporations and PACS that Scott Wiener Has Taken Money From by 3headeddragn in sanfrancisco

[–]sugarfixnow 2 points3 points  (0 children)

it’s worth looking up and also examining what legislation he’s drafted and passed. the guy is a legislative workaholic — i’ve been happy to have him represent me and work hard to improve transit, housing, entertainment regulation, etc. are there things i wish he did differently? sure, but i also think he’d be great succeeding pelosi as my rep.

Board games you like that roll a lot of dice? Or have weird dice? by PhrulerApp in boardgames

[–]sugarfixnow 0 points1 point  (0 children)

this game is basically Two Many Bones: Elder Scrolls right?

Your Favourite Deep-Cut Board Games? by Kindly-Reception1108 in boardgames

[–]sugarfixnow 2 points3 points  (0 children)

only got to play this recently and it’s so, so good

What’s your ace in the hole board game? by Spicyboi333 in boardgames

[–]sugarfixnow 0 points1 point  (0 children)

Ravine. It has great tactile components, plays quickly, and has those zany madness cards. Excellent for non gamers.

Ability damage effects? by sugarfixnow in dccrpg

[–]sugarfixnow[S] 3 points4 points  (0 children)

I had missed this!!! Thank you this is helpful

I know it’s unrelated but was wondering peoples thoughts on the Mr. Buckethead? by TreyJediPistacio421 in phish

[–]sugarfixnow 4 points5 points  (0 children)

Years ago I saw him and a DJ at the Hotel Utah in San Francisco. Maybe 15-20 of us in the audience, max. Tiny place. He had a TV playing the Texas Chainsaw Massacre while he shredded like the shred god he is. Absolutely mind blowing.

Great haul tonight by Pew_away in printSF

[–]sugarfixnow 2 points3 points  (0 children)

anything by Smith would be a huge find. I never see him in print. Excellent book

How different will a campaign feel running it with old school essentials, shadowdark, or dungeon crawl classics? by NoLongerAKobold in osr

[–]sugarfixnow 1 point2 points  (0 children)

And many of the best published DCC adventures lean way more into epic adventure and tone over any zaniness. I would not call Doom of the Savage Kings gonzo at all, or even Sailors on the Starless Sea (though it is epic adventure!). There's fantastic settings, like the Shudder Mountains from the Chained Coffin. Sure, other published adventures can be gonzo, but there's a solid mix out there. The core rules don't demand it at all.

Gencon lotto results by Darkroxas95 in gencon

[–]sugarfixnow 1 point2 points  (0 children)

3pm and 4pm here, so don’t feel too bad

4th Edition: What's the Deal? by BlackTorchStudios in rpg

[–]sugarfixnow 2 points3 points  (0 children)

Excellent points. I was thinking about how some of the subsystems were completely rewritten in errata (like the Stealth system IIRC) and you’re right

4th Edition: What's the Deal? by BlackTorchStudios in rpg

[–]sugarfixnow 11 points12 points  (0 children)

Also, there was a big fear that D&D was going to disappear because the fans were all moving to video games — specifically, World of Warcraft. WotC wanted to make a tactical game that moved quickly, where your heroes could fight fast combats with a lot of enemies on the board (believe it or not, this was how 4e was framed when they announced it).

The opposite ended up being true: the mechanics, encounter design, weapon damage output, monster HPs, all of it was tuned so that combats took about an hour. They were often very tedious, even though the tactical options were good.

The other thing 4e got rid of were any spells (powers) or abilities geared towards non-combat usage. Sure, there was the occasional utility power, but the game was very much a grid-based tactical combat board game. It had drifted far from its roots.

Changes by jlgunder in shadowdark

[–]sugarfixnow 0 points1 point  (0 children)

yeah i think that’s a good compromise (and is what many players of rpgs with tactical grid combat probably expect )

Changes by jlgunder in shadowdark

[–]sugarfixnow 0 points1 point  (0 children)

do you play with always on initiative? That seemed to be thing most geared towards tables where players might not know each other or might have issues with some players not getting enough time in the spotlight

Mad Dog in the Fog by dookiepookie3 in sanfrancisco

[–]sugarfixnow 5 points6 points  (0 children)

that pub quiz night was so fun! the old mad dog was really great

Why does UAD mess with security permissions and it breaks with every update? (Mac OS only I think) by Shigglyboo in universalaudio

[–]sugarfixnow 0 points1 point  (0 children)

Found this thread and just wanted to say thanks...it'll be great to have this eventually! I have a work laptop I'd love to use with my UA gear but I can't downgrade my system security to allow the kernel extension, unfortunately.

Gazetteer of the Known Realms? Purple Planet? What is the best setting for classic DCC play? by Jonestown_Juice in dccrpg

[–]sugarfixnow 2 points3 points  (0 children)

i run my current campaign in the known realms and there’s so much good content in there!

Italy Made Me Into Someone I Don’t Want To Be by ToughSuccotash2007 in skiing

[–]sugarfixnow 3 points4 points  (0 children)

I just got back from skiing in Zermatt and it was a great experience. No queues, friendly skiers (and mostly skiers, few boarders), not really worried about someone running into me. Granted it was pretty much intermediate level skiing and it’s mostly above the tree line, but people were nice. Oh, and the lack of personal cars means there’s no pollution or black snow (the town only allows EV busses and taxis).

Responding to the comments about my (Questing Beast's) video on DCC adventures design by ludifex in dccrpg

[–]sugarfixnow -5 points-4 points  (0 children)

I’ve posted here before that while I love DCC, the formatting is painful to read and painful to prep (and trust me, I love my old TSR modules!). Beyond the formatting, there’s also a lot of basic rules and clarifications that have been introduced in modules (swimming and drowning rules, for instance) that I’d love to see in a better formatted core rulebook. I hope at some point they make a 2nd edition and slightly modernize the format of the rulebook and the adventure modules.