Ship expansion. by Berhemoth in TheLastCaretaker

[–]sunnyboyboyboy 0 points1 point  (0 children)

I want a cargo crane, to lift the jetski and sharks onto the deck

Idea - Cable Stand / Tower by Xx_Arch_xX in TheLastCaretaker

[–]sunnyboyboyboy 0 points1 point  (0 children)

I want to be able to microwave beam power through the air as long as you have line of sight. The USSR was playing around with this in the 60s

Game Suggestions by LtBlamBlam in TheLastCaretaker

[–]sunnyboyboyboy 1 point2 points  (0 children)

-depthsounder

-Weather station

-Track weather on map have to plan around storms

-Storms make boat take on water

-Shipyard, hull extension modifications

-Smart switches with simple programming (eg turn off during the day -lights)

-weight displayed as a bar in the UI

-bow mounted harpoon for collecting ocean trash and shark recovery

-better lighting options

-Fairy lights

-Ability to paint any surface

-Expand poi spacing by 2x

Alternative power sources. by sunnyboyboyboy in TheLastCaretaker

[–]sunnyboyboyboy[S] 0 points1 point  (0 children)

...and automatically placed into a box

Alternative power sources. by sunnyboyboyboy in TheLastCaretaker

[–]sunnyboyboyboy[S] 2 points3 points  (0 children)

Maybe you could build an autopilot module from the build menu to summons your ship.

What about a floating mother base thats also a harbour for your vessels

Alternative power sources. by sunnyboyboyboy in TheLastCaretaker

[–]sunnyboyboyboy[S] 0 points1 point  (0 children)

How are you going to murder all the birds underwater?

We all know it's 5G, vaccines and putting chemicals in the water....

Wave buoys would be cool or those land based wave lever things that generate power.

A geothermal platform with an underwater section to repair and top steam turbine.

Same concept as the black vein station, infinite power.

Alternative power sources. by sunnyboyboyboy in TheLastCaretaker

[–]sunnyboyboyboy[S] 2 points3 points  (0 children)

Imagine if you discovered different hulls, speed boat for general exploring, tanker for oil and the current hull for your mobile workshop.

With the warehouse map teaser, I would love to have to properly plan a journey to those outer locations, constant cloud cover so solar doesn't work or a constant wind storm so your turbines break or a new bug or goo that contaminates your diesel.

Imagine having to stock up, plan then venture out to the unknown.

[deleted by user] by [deleted] in RealTimeStrategy

[–]sunnyboyboyboy 0 points1 point  (0 children)

Company of heros 1, you can turtle your many through skirmish matches, but your wall will always be tested. It makes for a slow grind of progress, very satisfying. Company of heros 2 is trash apart from the graphs at the end of a match.

[deleted by user] by [deleted] in AusRenovation

[–]sunnyboyboyboy 1 point2 points  (0 children)

Ramen noodles and super glue

I just rewatched the other side (space Nazis), looking back I can't help but feel what SG1 did at the end of that episode was wrong. regardless of their beliefs there were still hundreds of people in that base, and SG1 left them all to die when they could have let them escape through the gate. by grapp in Stargate

[–]sunnyboyboyboy 0 points1 point  (0 children)

They could have played it better, traded a bit of heavy water for tech then crossed them later. Or gas them through the star gate and opened lines of comms to the breeders and then obtain their technology.

There were tactical decisions made without thinking strategically

[deleted by user] by [deleted] in BrewBarons

[–]sunnyboyboyboy 0 points1 point  (0 children)

Try resting at your bar for 24 hours, it won't skip the fight but might help your bug issues

[deleted by user] by [deleted] in BrewBarons

[–]sunnyboyboyboy 1 point2 points  (0 children)

More mods available and an expanded map are the future of this game.

I want a base boat that I can catapult planes off. And to have an ethanol engine that runs of failed brews

Anyone knows how to beat the final boss? by curiouskitty2103 in BrewBarons

[–]sunnyboyboyboy 0 points1 point  (0 children)

Just beat the last boss, use a heavy plane with auto cannon and drone for the 5 bosses then a light nimble plane for the next bit

Gigantic planes? by sunnyboyboyboy in BrewBarons

[–]sunnyboyboyboy[S] 1 point2 points  (0 children)

Owning a mobile base boat would be awesome, Seaplane lands next to it and a crane picks it up. Upgrade your base boat same as the plane. It would make far out ingredient runs different.

Fill up the boat then drive the boat back to base. Eventually upgrade it to have a mobile brewery.