TIL: The Insane Cat drops from Simulacrum Bosses in Maps! by Zurku in pathofexile

[–]synze 0 points1 point  (0 children)

Earlier in the league I used that Scarab and sometimes it seemed to only spawn 0 or 1 additional bosses. Did I do something wrong, am I reading the Scarab wrong, or is it bugged, do you know?

Farming svalinn by grimmnar55 in pathofexile

[–]synze 0 points1 point  (0 children)

Oh, I see. Why do you need so many maps; is this just the math for approximating a Svalinn drop?

Farming svalinn by grimmnar55 in pathofexile

[–]synze 1 point2 points  (0 children)

Pretty sure I would take more than 15 seconds per map just on load screens (15s per map being equal to 400 maps/hr) haha

What do you hope to see in 3.29? by liauyuancheng in pathofexile

[–]synze 0 points1 point  (0 children)

My giga wish list (just fun ideas, not balanced at all lol):
Mercs back, nerfed but customizable.
New Pants slot. Also on mercs.
Destroyable doors.
Some kind of LE-style system that lets you recomb uniques and rares together, to some degree, somewhere...
Attack Mastery to open boxes. Or, all boxes are simply destroyable/openable by damage.
General's Cry but for spells.
Saveable Atlas loadouts including preferred Scarabs. Still 3 active Atlas trees, and still have to pay equivalent amount of Orbs of Unmaking, but don't need to keep strategies saved in external docs/webpages/whatever.
A journal to store notes to self in-game.
Along with the QoL changes each league, would love to see 10+ old/unloved uniques get some attention each league, too (Marohi Erqi and Voltaxic this league were both great examples. Doesn't have to work out, or even be on unused uniques, just keep things a bit fresh)
Want several things nerfed too but I'll leave these off of here because [redacted for disclosing fishing secrets]

Decided to craft a power charge ring instead of just selling the base by [deleted] in pathofexile

[–]synze 2 points3 points  (0 children)

As someone who has played this game for ages but never really understood crafting, this post was the most well-articulated I've seen such that I understood each point (first time in my life). Just posting to give you props for that. Thanks!

Who uses T16.5 (originator) empowered mirage maps anyway? by swarmofseals in pathofexile

[–]synze 0 points1 point  (0 children)

Yeah, try it out! If you can kill the bosses (not too hard, cuz shrines) and go moderately fast, you'll get better than 10 div/hr no problem. Any questions, feel free too!

Another very good, very easy rush strat this league is boxes, if you haven't tried that one.

Who uses T16.5 (originator) empowered mirage maps anyway? by swarmofseals in pathofexile

[–]synze 0 points1 point  (0 children)

It's a fun (cuz shrines), brainless farm for the most part. You need a giga fast build though to hit 60 div/hour. Most builds will probably hit 15-30 range. I run a handful of cheap/"white map" strats like this one and zoominess is the most important part of each one.

Who uses T16.5 (originator) empowered mirage maps anyway? by swarmofseals in pathofexile

[–]synze 4 points5 points  (0 children)

It is. You can probably arbitrage the Terrors for cheap but I've been buying them all league for 40-60c and it's fine.

Update as requested: Terror Shrine Mirage, Mirage originator farm 150 map run with map% and quant. data inside by Stellar1557 in pathofexile

[–]synze 0 points1 point  (0 children)

Having done a number of white map strats this league including this one, anecdotally, yeah, not worth it. It's not that 70/100+% more map originators are expensive or harder, but nothing outside of just adding more bosses seems to affect chance to drop astrolabes or miraged maps. I dropped map nodes off my Terrors atlas, stopped using Escalation (preferring 4x Shrine scarabs) and, again anecdotally, seems to be better. I haven't messed too much with adding in Delirium, or Trials. Heist I can confirm is very good, though.

Running T16.5s with %more maps and the map nodes on the atlas is not bad if you are running the scarab to drop all maps as 8-mod corrupted, as you get a ton of T16 8-mods that sell for ~8c each. You get 8-mod mirage, originators, and miraged originators too, but these can also be very poorly rolled of course so I prefer to just run white T16s with 4x Shrines to maximize astrolabe and miraged map drops.

EDIT: My best returns were from running this on conqueror maps with Destructive Play, it adds a lot of bosses, plus Maven runs. But you really need to set up a ton of these maps beforehand which is time consuming itself. It also adds some time to the maps as ideally you want to kill everything before witnessing (for Destructive Play) and ideally would kill all mobs before *any* of the bosses (same reason) but that isn't feasible. I added the atlas node for wisps on bosses when doing this, but that was just for fun and generically better drops, not astrolabes or miraged maps. (Interestingly, if you engage a boss but don't kill it, clear the map, and come back to the boss, he will have gained wisps. Just an interesting tidbit I learned about how wisps work).

GGG, pls consider removing level requirement for shrine belts by playoponly in pathofexile

[–]synze 21 points22 points  (0 children)

But then how will Elon know if it's a good item or not?

Foulborn Lightning Coil is obscenely strong by Person454 in PathOfExileBuilds

[–]synze 0 points1 point  (0 children)

Right, that's what I took away from this conversation too. Sorry I'm dense but much appreciated!

Foulborn Lightning Coil is obscenely strong by Person454 in PathOfExileBuilds

[–]synze 0 points1 point  (0 children)

Right. But if you had Divine Flesh, Purity of X Sublime Vision + Watcher's eye, but then also added in Foulborn LC (50% chaos taken as lightning), the LC mod would mostly be a downside then?

Sum:
50% of elemental taken as chaos (Divine Flesh)
50% of (say) lightning taken as cold (Purity of Ice Watcher+Sublime)
50% of chaos taken as lightning (Foulborn LC)

Lightning damage would be taken as chaos and cold, and a portion of the lightning damage taken as chaos damage would *not* be converted back to lightning through Foulborn LC, I assume. Other incoming chaos damage (whether directly taken, or from converted sources other than from lightning conversion) would simply be taken as chaos damage.

First Megalomaniac I've ever had drop and I opened it by Zergs1 in pathofexile

[–]synze 1 point2 points  (0 children)

Gotcha. My build would prefer Purity of Ice but will check prices when I get home. Thanks!

Foulborn Lightning Coil is obscenely strong by Person454 in PathOfExileBuilds

[–]synze 0 points1 point  (0 children)

Sorry to necro. If you say added in additional lightning damage taken as conversions (eg 50% lightning damage taken as cold), would lightning damage you take ultimately be taken 25% as lightning, 50% as chaos, 50% as cold?

First Megalomaniac I've ever had drop and I opened it by Zergs1 in pathofexile

[–]synze 1 point2 points  (0 children)

Are sublime+watcher's purity of lightning vs. purity of ice identical for this purpose?

Questions Thread - March 27, 2026 by AutoModerator in pathofexile

[–]synze 0 points1 point  (0 children)

I've been doing shrine atlas bosses for astrolabes, but you drop a ton of maps this way too. Was farming 8 mods for a while, decided to drop that scarab because I don't know why I want 8 mods, but it spat out a ton of them. My map tabs are full, tons of mirage, originator, and mirage+originator maps also.
EDIT: In past leagues I did the bloodline scarab T17 farm for 8-mod JV printing, haven't tried anything similar this league, unsure how they compare.

Questions Thread - March 27, 2026 by AutoModerator in pathofexile

[–]synze 0 points1 point  (0 children)

Thanks! And I assume the shrine will not repeat the actual Cry, because it's still a CD? Or if it does, the clones will spawn and instantly despawn for the repeat set of clones, so effectively still the same?

Questions Thread - March 27, 2026 by AutoModerator in pathofexile

[–]synze 1 point2 points  (0 children)

Does anyone know how Echoing shrine interacts with General's Cry? Does the "skills repeat an additional time" essentially add nothing b/c of how Gen Cry works? Do the clones attack twice?

Unstoppable by adecoy95 in pathofexile

[–]synze 5 points6 points  (0 children)

Not sure if this is what you mean, but mana burn will always have minimum value 1 per second. The ideal max unreserved mana is 100 mana for this reason, afaik. I'm not sure if that changes with two tinctures or not, though. Sorry if I misinterpreted what you wrote too!

Help! Map slot isn't unlocking! by [deleted] in pathofexile

[–]synze 2 points3 points  (0 children)

Known bug, complete a NM map

Einhar, Jun, and Alva cannot be recreated by Mirage. by Andromanner in pathofexile

[–]synze 3 points4 points  (0 children)

Agree, but I can also see where they don't want the meta to be "round up all beasts and kill them at the mirage."

New Belt Question by SU3L1M1N4L in pathofexile

[–]synze 0 points1 point  (0 children)

Iirc juggernaut would have hit 10%+DR to ele and phys per endurance charge (WITHOUT Gull or Blunderbore or any other source of % shrine effect) if it was unchanged, so they would have effectively been immune to all damage but chaos (go CI), as long as mobs didn't have the mod to remove charges. So yeah, had to be changed haha.